This Week’s Haul

On Wednesday, comics writer Ed Brubaker tweeted:

Seriously, anyone not picking up Casanova and Scarlet this week doesn’t want good comics.

Neither of these books had really been on my radar, but since I’ve developed a great deal of respect for Brubaker’s writing over the past year, his recommendation was enough to make me give them a try. So what did I think? Read on…

  • Batman and Robin #13, by Grant Morrison & Frazer Irving (DC)
  • Brightest Day #5, by Geoff Johns, Peter J. Tomasi, Ivan Reis, Ardian J. Syaf, Joe Prada & Vicente Cifuentes (DC)
  • Secret Six #23, by John Ostrander, R.B. Silva & Alexandre Palamaro (DC)
  • Tom Strong and the Robots of Doom #2 of 6, by Peter Hogan, Chris Sprouse & Karl Story (DC/Wildstorm)
  • Casanova #1, by Matt Fraction, Gabriel Bá & Fábio Moon (Marvel/Icon)
  • Fantastic Four Annual #32, by Joe Ahearne, Bryan Hitch & Andrew Currie (Marvel)
  • Hercules: Twilight of a God #2 of 4, by Bob Layton & Ron Lim (Marvel)
  • Scarlet #1, by Brian Michael Bendis & Alex Maleev (Marvel/Icon)
  • Steve Rogers: Super-Soldier #1, by Ed Brubaker & Dale Eaglesham (Marvel)
  • Irredeemable #15, by Mark Waid & Diego Barreto (Boom)
  • The Boys #44, by Garth Ennis & Russ Braun (Dynamite)
  • Hellboy: The Storm #1 of 3, by Mike Mignola & Duncan Fegredo (Dark Horse)
The main thing I have to say about this week’s Batman and Robin is: Yaaaggggh! I can’t stand Frazer Irving’s artwork here! I like it even less here than in his issue of The Return of Bruce Wayne. The fake-looking expressions, the stiff coloring job (apparently also by Irving), the images of Dick Grayson and The Joker that barely look like them (how can you draw a Joker that barely looks like The Joker? Irving somehow manages it), the barely-rendered background. Greg Burgas loves his art, but then, this is far from the first time that I’ve been at the opposite end from him.

Like Francis Manapul’s art on The Flash, Irving’s art may soon be a signal to me not to buy a comic.

The story’s okay; Morrison brings back Professor Pyg from the first story, which suggests that he’s going to wrap up Dick’s tenure as Batman very soon. He also throws in a teaser about Bruce’s father coming back, having not really been killed, which is nearly impossible to credit, as the guy would have to be around 80 by now (not to mention that it would substantially undercut Batman’s backstory), so obviously there’s something else going on.

Casanova ran as a comic from Image a few years ago, and it seems this series is a reprint of the earlier issues. The premise – as best I can figure it out – is that Casanova Quinn is the son of Cornelius Quinn, the Nick Fury-esque leader of the global spy agency E.M.P.I.R.E. Casanova’s sister, Zephyr, is E.M.P.I.R.E.’s top agent. Casanova, meanwhile, is a thief. The story opens with him on a mission, when Cornelius’ right-hand man, Buck McShane (who resembles Fury’s right-hand man Dum Dum Dugan), shows up to take Casanova down. The reason is that Zephyr has died. This leas to a confrontation between Casanova and his father, followed by an adventure in which Casanova takes down a crime lord in a mental duel, then gets recruited by Newman Zeno, the leader of the global crime organization W.A.S.T.E., ends up in a parallel timeline, and tries to pull off his original heist again.

The story reads a lot like another series Gabriel Bá drew, The Umbrella Academy. It’s the sort of story I file under “madcap nonsensical adventure”. More precisely, the story seems to revel in its being just too darned clever, but doesn’t pay a whole lot of attention to actually making sense. Like Academy, Casanova starts off being intriguing and amusing, but Academy rather quickly devolved into a muddled mess, its storylines pointless and its characters uninteresting (and certainly not sympathetic). So the question is: Will Casanova manage to pull together, gain some focus, and work through some themes and characterizations in depth? Or will it, too, become a muddled mess? That it ostensibly emphasizes a single protagonist gives me hope that it will be the former. But the execution of the first issue makes me worry it will be the latter, and that I’ll stop caring pretty soon.

Brian Michael Bendis’ mainstream comics writing drives me almost as crazy as does J. Michael Straczynski’s. Bendis’ Marvel work, especially his Avengers titles, are little more than a massive dose of navel-gazing continuity clutter, and his affectations in writing dialogue – emphasizing uncertainty and starts and stops while speaking – feel especially out-of-place in Marvel comics, especially titles like The Avengers. On the other hand, Bendis does have one genuine great series to his name, Powers, which is creator-owned, like his new title, Scarlet.

The premise appears to be that the the main character sees the problems and corruption in society and decides to do something about it, sparking a revolution. This issue begins with her and her friends – as young adults – having an unfortunate encounter with a corrupt cop, and the cop kills her boyfriend and injures her. So that’s the spark that sets her off, and from the text page it sounds like the story will get bigger and bigger as it progresses. Scarlet isn’t some superpowered maniac, she’s just a normel person (albeit with some ridiculously big firearms).

The first issue is a little annoying in that Scarlet spends most of it talking directly to the reader, and saying we’re going to help her change everything, an affectation that just seems cheesy – a simple first-person testimonial-style narrative would have worked better. But Bendis’ narratives are often full of affectations, so that just comes with the territory I guess. Otherwise the set-up isn’t bad. I’m not particularly blown away, and Scarlet isn’t a very interesting character, yet, but there’s some potential here. Unlike Casanova, which is all over the place, Scarlet stays in one place but doesn’t get very far. But hopefully that will change after another 2 or 3 issues.

Alex Maleev’s art reminds me a lot of Tony Harris’, with its ultra-realistic poses and breakdowns, but stylized linework and finishes. The murky coloring job (also by Maleev?) doesn’t bring out the best in the lines, though, rather burying them under fairly bland tones. His figures and expressions are actually less peculiar than Harris’ tend to be (Harris’ faces sometimes feature some rather silly grimaces, while Maleev’s faces look much more genuine), it’s just disappointing that the whole doesn’t live up to the promise of its component parts.

So there’s certainly some potential here. I’m hoping Bendis isn’t going to drag out the build-up of the storyline across a year or two, and rather goes for the jugular sooner rather than later. I’m not sure the book will hold my attention if it stays at this level for more than a few issues, unless the characters develop suddenly and dramatically (and, uh, unless we end up with more than one major character). I’ll give it a few issues and see how it shapes up.

Ironically, Ed Brubaker’s comic out this week is better than either of the ones he touted in his tweet. It’s starting to amaze me how much Brubaker is able to plumb the depths of Captain America’s past, yet not seem like he’s going to the well too often. Steve Rogers: Super-Soldier has a stupid title, but the story itself is quite good. Steve Rogers, of course, was the original Captain America, but when he returned from death (or wherever it was he was, I haven’t read Captain America Reborn yet) he let Bucky Barnes keep the title (and the shield). Now Steve’s the leader of the Avengers and “America’s top law-enforcement agent”, which I guess means he’s on a par with the leader of S.H.I.E.L.D. without all the paperwork. Of course, we can’t blame Brubaker for the convoluted backstory (well, mostly not), but you can boil it down to “superhuman government agent who’s just not Captain America anymore”.

But the source of this story is that the grandson of the man who gave Steve his powers has apparently replicated the formula and is putting it on the market to the highest bidder, and Steve breaks into the hotel where the auction is supposed to take place to stop it. But not only have things already started to get out of control, but it turns out something rather different is going on – something Steve will have to figure out in the coming issues. It’s a pretty good set-up, and fits in perfectly with Brubaker’s other Cap stories.

I keep thinking Dale Eaglesham’s art ought to be better than it is. His linework varies from nuanced (especially in his use of shadows) to strangely simplistic. His compositions are fine, but occasionally his figures seem stiff and overly posed. This was my impression when I first saw his work in Justice Society of America 3 years ago, but oddly I don’t think he’s advanced a lot on that time. His work here seems influenced by Jim Steranko, which is a good thing (and probably not a coincidence), but it’s still not entirely successful.

The worst part of the comic, though, is that awful costume Steve’s been saddled with. It’s like Nick Fury’s S.H.I.E.L.D. outfit fought Captain America’s costume, and both lost. But I can get past that.

Being the fill-in artist for Darick Robertson is going to be a tough job for almost anyone, but the guys who have filled those shoes on The Boys haven’t really come close to reaching Robertson’s skills. To my surprise, though, not only for Russ Braun do a creditable job this week, but his style is so close to Robertson’s own that it’s hard to tell the difference, at least at first glance. Braun’s style is a little “shinier” than Robertson’s, and his characters are a bit more idealized, not having that Shawn McManus-esque quirkiness to their figures, but otherwise it’s really close. Quite a pleasant surprise.

The story is kicking into a higher gear, as Butcher is having trouble trusting Wee Hughie, Hughie is still reeling from his encounter with Malchemical last issue, and Hughie’s girlfriend is about to drop the bomb on him. It’s been a long time coming, but it looks like all of Ennis’ set-up is going to start paying off.

This Week’s Haul

  • Batman #700, by Grant Morrison, Tony Daniel, Frank Quitely, Scott Kolins, Andy Kubert & David Finch (DC)
  • Tom Strong and the Robots of Doom #1 of 6, by Peter Hogan, Chris Sprouse & Karl Story (DC/Wildstorm/America’s Best Comics)
  • Secret Six #22, by Gail Simone & Jim Calafiore (DC)
  • The Unwritten #14, by Mike Carey & Peter Gross (DC/Vertigo)
  • Captain America #606, by Ed Brubaker & Butch Guice (Marvel)
  • S.H.I.E.L.D. #2, by Jonathan Hickman & Dustin Weaver (Marvel)
  • Astonishing X-Men: Xenogenesis #2 of 5, by Warren Ellis & Kaare Andrews (Marvel)
  • Echo #22, by Terry Moore (Abstract)
  • Chip #2 of 2, by Richard Moore (Antarctic)
  • Star Trek: Leonard McCoy, Frontier Doctor #3 of 5, by John Byrne (IDW)
  • Chew #11, by John Layman & Rob Guillory (Image)
Batman #700 already? Seems like only yesterday that I was buying Batman #400 (okay, it was really 1986). Conveniently, Superman #700 and Wonder Woman #600 are right around the corner (both to be written by J. Michael Straczynski), almost like DC planned this. Hmm.

This particular issue is a slice of Batman’s current status quo, being a time travel locked-room murder mystery taking place in the past (when Bruce Wayne was Batman and Dick Grayson was Robin), the present (when Dick is Batman and Damian Wayne is Robin) and the future (when Damian is Batman). It brings back the quaint 50s plot point of using hypnosis to effect time travel (I know, it makes no sense, but it was still rather fun), and plays up the differences among the three Batmen, especially how Dick is a much more lighthearted figure than either of the Waynes. The story is basically absurd, with the motivation behind the murder not holding water (this is Morrison in his “too-clever-by-half” mode), and there’s a series of epilogues with other future Batmen which is completely irrelevant to the issue, but it’s still a charming issue. Rather in the mode of Earth-1/Earth-2 stories of decades past, contrasting the retired Batman of Earth-2 with the in-his-prime Batman of Earth-1 (one of the best of which being The Brave and the Bold #200).

The art, by several big-name artists, unfortunately is mostly mediocre and uninspired. What flair Frank Quitely showed early in his DC career (such as in JLA: Earth 2), I think he’s pretty much lost it, in favor of over-rendered figures in drab layouts and poses. (Gary Frank’s development as an artist has gone down a similar blind alley.)

Others have observed that this didn’t feel like a very satisfactory anniversary issue. Its flaws as a comic aside, I think it worked about as well as most; not many anniversary issues really live up to their promise (Justice League of America #200 is the exception rather than the rule), we just wish they would.

I mainly wanted to run that Astonishing X-Men cover because it’s so awful.

The story isn’t much: Arriving in Africa, the X-Men show the army that shows up to stop them who’s who, then learn that the mutant babies being born in this poor and oppressed nation are, in fact, not actually mutants (which they already knew) but being created by Ghost Box radiation (which they didn’t). Ghost Boxes being devices they learned about earlier in Ellis’ run which are used to move between parallel worlds, suggesting another attempt at an invasion, an ongoing plot point which is taking seemingly forever to go anywhere (and not just because the series has been running well behind anything resembling a monthly schedule). Finally the army shows up again threatening to kill all the doctors if the X-Men don’t clear out and stop interfering in their business.

On top of that, Emma Frost is becoming so insufferable that I’d rather like someone to rip her lungs out. What exactly does Cyclops see in her?

Kaare Andrews’ art, well, go read what I wrote about it last month, because it’s not really any better this month.

Next issue’s cover is even worse, so I’ll be back then to run it, too.

This was pretty much inevitable: I’ve added Ed Brubaker’s Captain America to my pull list. I’m nearly caught up on the series through the trades, I just haven’t read Reborn or the story before this one yet. But it’s truly an excellent superhero comic, maybe the best being published today.

This issue starts a new arc in which Bucky Barnes – who is the current Captain America since Steve Rogers died a few years ago (he’s back now, but Bucky is still Cap) – is continuing to struggle with depression. Aside from having lived a hellish life since World War II (the details of which were explained earlier in the series), he’s also having a hard time filling Rogers’ shoes, living up to the symbol he represents, and he recently had a nasty run-in with another former Cap. So he’s gotten a little reckless and might have a death wish, which Rogers and the Falcon try to help him with. Meanwhile, Baron Zemo, whose father was the one who nearly killed Cap and Bucky at the end of World War II, has learned that Bucky is still alive, and decides to start gunning for him.

This is actually a pretty good place to jump on to the series, since aside from Bucky’s complicated backstory it’s a good starting point, laying down several threads that Brubaker will follow in the coming months. And it’s a good example of the tone of the series, with strong character bits and intricate plotting, with moments of action that don’t dominate the comic (which makes it rather un-Marvel-like).

Brubaker’s art teams have also been outstanding on the run, Steve Epting having done most of the earlier issues, with Butch Guice and a few others contributing as well (Guice is the artist here). The common thread in the art is that despite the series frequently involving people standing around talking, they make even that interesting through solid compositions, good use of body language, and complex shadows.

If, like me, you haven’t been following Brubaker’s run on Captain America, I urge you to check it out. You won’t be disappointed.

With the latest issue of Leonard McCoy, Frontier Doctor, we see that John Byrne is pulling together plot threads from several of his Star Trek series, and I think every one is represented here: Gary Seven (from Assignment: Earth) appears to help clean up a problem he accidentally created in his series, the Klingons are involved (as they were in the Romulans series), and Number One (from Crew, and now an admiral) arrives to take a hand in matters. I’m not entirely sure whether all of these bits are going anywhere, but it seems like they might be. I can’t quite see the shape of it, though.

This particular issue is more-than-usually improbable, though, as I didn’t buy the reason that McCoy and his team ended up on the planet the way they did, and the developments at the end of the issue that shake up the status quo constitute a rather strange page to turn in the middle of the 5-issue series. Still, Byrne’s Star Trek run has had a number of odd twists and turns, story developments that don’t feel very satisfying; I can’t tell whether he’s just playing around, or whether there’s a method to his madness. But it’s still a great run for an old-time Star Trek geek like me. Warts and all (heck, maybe sometimes because of the warts), it’s one of the most-fun comics out there.

This Week’s Haul

Despite all the books below, the two best reads I picked up this week were from the back catalog: Ed Brubaker’s Captain America: Road to Reborn TPB, which is something of an intermission in the series but is the latest collection available. Have I gushed about Brubaker’s Captain America already? Really excellent stuff, being more adventure in the pulp/suspense tradition using mainstream Marvel characters than straight-super superheroics. Basically unlike anything else Marvel is publishing today.

And then there’s Bryan Talbot’s Grandville HC, which on the one hand is an anthropomorphic graphic novel in that the lead character is a badger who walks and acts like a man and nearly every other character is also an animal, but on the other hand it’s a spy/intrigue story in an alternate world where France conquered the western world in the era of Napoleon, and in which Great Britain only recently won its independence. Talbot (correctly) ignores the peculiar inconsistencies that this could lead to in favor of telling a solid story with fine artwork (albeit slightly less detailed than his usual work). Unless anthropomorphic comics drive you up the wall and you just can’t get past that fact, I highly recommend it. The sequel is due out in a few months.

  • Adventure Comics #12, by Paul Levitz, Kevin Sharpe, Marlo Alquiza & Marc Deering (DC)
  • Brightest Day #3, by Geoff Johns, Peter J. Tomasi, Ivan Reis, Patrick Gleason, Ardian Syaf, Scott Clark, Joe Prado, Vicente Cifuentes, David Bealy & Mark Irwin (DC)
  • Justice Society of America #39, by Bill Willingham Jesus Merino & Jesse Delperdang (DC)
  • Superman/Batman Annual 34, by Paul Levitz, Renato Guedes & Jose Wilson (DC)
  • Hercules: Twilight of a God #1 of 4, by Bob Layton & Ron Lim (Marvel)
  • Mouse Guard: Legends of the Guard #1 of 4, by David Petersen, Jeremy Bastian, Ted Naifeh & Scott Keating (Archaia)
  • Freakangels vol 4 TPB, by Warren Ellis & Paul Duffield (Avatar)
  • Irredeemable #14, by Mark Waid & Diego Barreto (Boom)
  • Invincible #72, by Robert Kirkman, Ryan Ottley & Cliff Rathburn (Image)
Heh, I knew the current JSA storyline would involve time travel to set things straight. The time travel in question involves “only” sending a message back in time, and the suspense is that it’s not clear whether the message will be understood or received at the right time, but surely everything will work out for the best.

The core setting of the story draws from many different elements: The superheroes being imprisoned and having to escape is very similar to the “Super-Stalag of Space” story featuring the Legion of Super-Heroes from Adventure Comics #343-344. The grim future where the heroes have been all but eliminated unless they can find a way to change one event in the past was the premise of Grant Morrison’s best JLA arc, “Rock of Ages”. And of course both of those elements form the seminal X-Men dystopian tale, “Days of Future Past”.

So while this is a decent enough JSA yarn, it’s a far cry from being groundbreaking or original. I suspect there are a couple of issues left, so Willingham may yet surprise us, but it’s been pretty much what I expected otherwise.

I guess the hardcover collections of Bob Layton’s great Hercules mini-series of the 1980s must have been well received, since this week we got the first chapter of a new installment in the run, Hercules: Death of a God. Taking place centuries in the future, as the first two did, Herc has a son who’s become a emperor of a galactic empire, a benevolent monarch educated by his father. Arimathes has several children of his own now, and is not immortal, unlike his father. However, at the beginning of the issue Hercules suffers a traumatic brain injury, one so severe that the empire’s doctors fear that another serious blow could kill him. He takes medication for his condition, but it interacts badly with his drinking. And Herc’s longtime companions are nearing their own ends, as Skyppi the Skrull is quite old, while the Recorder appears to be wearing down. All of this is set against the backdrop of people scheming to their own ends within the empire.

The series has (in my mind) a huge legacy to live up to, Layton’s originals being well-drawn and often-hilarious comics with plenty of heart. This first issue is a little disappointing, as it seems like Herc is limping off into the darkness rather than going out like a lion. Of course, it would be in keeping with the tone of the series for him to face one last big threat rather than going quietly. It would be even more in keeping for him to beat his condition entirely.

Ron Lim does the pencilling under Layton’s inks, whereas Layton drew the whole thing himself in the earlier series. Lim seems to be Marvel’s go-to guy when a top tier artist can’t make their deadlines; he’s reliable, but not very flashy, having a rather generic style. So overall the series doesn’t quite look as good, but it’s okay.

So the first issue is something of a mixed bag, whereas I’d been hoping it would knock my socks off. But, it still might.

This Week’s Haul

Two weeks at once again, I’m afraid. Between fantasy baseball, work, taxes, the last two ultimate frisbee games of the season, and preparing for an upcoming vacation, I haven’t had much time to keep up with the journal.

Last week:

  • Astro City: The Dark Age Book Four #3 of 4, by Kurt Busiek, Brent Anderson & Alex Ross (DC)
  • Blackest Night #8 of 8, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Justice Society of America #37, by Bill Willingham, Jesus Merino & Jesse Delperdang (DC)
  • Madame Xanadu #21, by Matt Wagner & Amy Reeder Hadley (DC/Vertigo)
  • Captain America: Winter Soldier ultimate collection TPB, by Ed Brubaker, Steve Epting, Michael Lark, John Paul Leon, Mike Perkins & Tom Palmer (Marvel)
  • Fantastic Four #577, by Jonathan Hickman & Dale Eaglesham (Marvel)
  • Incorruptible #4, by Mark Waid, Jean Diaz & Belardino Brabo (Boom)
  • RASL #7, by Jeff Smith (Cartoon Books)

This week:

  • Batman and Robin #11, by Grant Morrison, Andy Clarke & Scott Hanna (DC)
  • S.H.I.E.L.D. #1, by Jonathan Hickman & Dustin Weaver (Marvel)
  • The Boys #41, by Garth Ennis & Darick Robertson (Dynamite)
  • Invincible Returns #1, by Robert Kirkman, Ryan Ottley, Cory Walker & Cliff Rarthburn (Image)
Last week was the conclusion to DC’s big event comic of the past year, Blackest Night. I’ve written extensively about it along the way, and the conclusion didn’t really change my mind. In sum, it was a coherent story, essentially an outgrowth of ongoing themes in Green Lantern, but went on for far too long given that it was ultimately a fairly typical “save the universe” superhero yarn. Damning it with faint praise? Well, as I’ve also said, compared to other event comics from DC over the last few years, Blackest Night seems downright brilliant, staying away from convoluted continuity (in fact, Johns has largely ignored inconvenient continuity in his Green Lantern run in favor of building his own mythos, and the series has been the better for it) and portraying the heroes as being actual heroes, not trying to make them more “mature” or whatever Identity Crisis (which was pure trash as a series) was trying to do.

This final issue shows GL and his partners taking down the villain, and finding that the spirit of life in the universe has given them a gift returning a number of long-time heroes (and a few villains) to the land of the living. (I’d suspected that was how this was going to play out back at the beginning of the series.) This isn’t exactly a boon for some of the characters – just for starters, a hero named Deadman probably shouldn’t be returned to life, eh? – and I guess this will lead into DC’s next bi-weekly series, Brightest Day (which I’m on the fence about picking up).

In addition to all this, Blackest Night is something of a buddy story, bringing Flash and Green Lantern together again, remembering old friends, reclaiming their positions in the top tier of DC’s pantheon of heroes by defeating this big baddie. This issue winds down with the two of them standing over Batman’s grave and realizing that Bruce Wayne is still alive, and wondering what’s next for them all. Not a bad way to end the series.

And wow, that cover sure is gorgeous! Ivan Reis does a bang-up job on the interior art, too. He’s still got that tinge of “classic Image style” to his pencils which is a bit off-putting, but he’s been getting better and better. I hope he goes back to drawing GL again now that this series is over.

Essential reading Blackest Night might not be, and as it’s mainly been driven by Geoff Johns’ own vision I don’t think it reflects much on what DC’s future event comics might be like. But it’s been pretty good.

I completely missed out on Ed Brubaker’s Captain America when it started. To be sure, Cap was in the doldrums when it began, having gone through several relaunches of his title, none of them since Mark Waid’s first run really having worked. (The John Ney Rieber/John Cassaday run looks pretty, but that’s about it.) And I’d never heard of Brubaker before, so why sign on to yet another new Cap series?

But having discovered Brubaker through his independent work (Incognito, Criminal, Sleeper), and knowing that Steve Epting is a top-notch artist, the release of the Winter Soldier Ultimate Collection seemed like a fine time to start catching up on what I’d missed.

What I’d missed was Brubaker really, truly doing what’s been verboten at Marvel for decades: Bringing back Cap’s deceased partner Bucky Barnes. (I don’t really count Peter David’s jokey hint of doing so in Incredible Hulk years ago.) But Brubaker pulls it off, making Bucky a tragic figure whose history since World War II has been anything but happy and heroic. Winter Soldier follows Cap learning about Bucky’s existence thanks to his friends at S.H.I.E.L.D., and a powerful businessman who’s employing a former Soviet operative code-named the Winter Soldier as a hit-man and bodyguard. Okay, it doesn’t take much to figure out what’s really going on here from all that, but Brubaker is such a good writer that he weaves in Cap’s own personal crisis (this story occurs shortly after the original Avengers disbanded), international intrigue, the death of a minor supporting character, and the complex story of Bucky’s survival into a seamless whole. It works astoundingly well, and has me interested in more.

Of course I know where Cap’s gone over the last few years since this story, what with Civil War and (ahem) The Death of Captain America, but Brubaker’s got me won over that I want to read how he handles it. Winter Soldier might be a little too heavy for someone not already a Cap fan, but if you’re reasonably familiar with Cap’s own history, then this one is highly recommended.


I’m not sure what to make on Jonathan Hickman’s series for Marvel. Fantastic Four has been contemplative, not really action-oriented at all, and we’re now 3/4ths of the way through an “arc” in which the FF are being exposed to new exotic groups of creatures: Highly-evolved subterraneans, high-tech underwater beings, and now non-human inhumans. (The sequence is titled “Prime Elements”, so the three groups shown so far presumably represent earth, water and air.) It feels like it’s purely set-up for future stories, but it’s all so far-ranging it’s hard to see how it will all tie together. Meanwhile, the individual issues have not been particularly good, with little tension or conflict or character studies. It’s been rather dull, actually.

And now there’s the ongoing title S.H.I.E.L.D., which seems to only tangentially relate to the classic Nick Fury organization. Instead it features historic figures saving the world – Galileo facing Galactus, for example. The conceit is briefly amusing, but an ongoing series? Really? In the 1950s we have a man who seems to have Captain Marvel’s cosmic awareness joining the group, when his father shows up and faces Agents Richards and Stark. All these details make it seem like the series is taking place in one or more alternate universes, because shoehorning all this stuff into the existing Marvel Universe seems somewhere between pointless and impossible. And again, the story is more thoughtful than exciting, and it’s hard to get enthused about it.

Hickman’s artistic partners are quite good, but the writing just isn’t doing it for me. Exploring the unexplored backwaters of a nearly-50-year-old universe needs to be a lot more gripping and relevant than this to hold my interest. Hickman needs to punch up the excitement factor, because his efforts at cultivating a sense of wonder aren’t working.