The Avengers

If you, like me, don’t understand what all the fuss is over Joss Whedon, then be assured that his summer blockbuster film The Avengers (2012) will do nothing at all to enlighten you. It’s near the top end of summer action films, with plenty of action and witty dialogue, but no more than that. “What’s wrong with that?” you might ask. Nothing, really, but it means that it doesn’t challenge the current gold standard of superhero films, held by Christopher Nolan’s Batman Begins and The Dark Knight (both of which are more Christopher Nolan films than superhero films), and last year’s Captain America. While it’s better than, say, Independence Day, it’s a close relative of that film. If nothing else, this will guarantee it a lengthy run on commercial cable TV stations (as if its monstrous revenue this month wouldn’t do that).

Okay, to be brief about it: Action film, witty dialog, minimal characterization, nonsensical plot.

The plot is that the Asgardian demigod Loki (Tom Hiddleston, who as my girlfriend points out rather resembles Tim Lincecum) has allied himself with an alien race the Chitauri in order to procure for them the Tesseract (from the Captain America film, and known in the comics as the Cosmic Cube). He will use the Tesseract to allow them to invade Earth, and after they have the thing then he will be left to rule it, as a sort of vengeance against his brother, Thor (Chris Helmsworth).

He shows up and enslaves several humans, including the agent Hawkeye (Jeremy Renner) and escapes, leaving Nick Fury (Samuel L. Jackson), director of the global peace agency SHIELD, to assemble a team of extraordinary people to oppose him. These include Captain America (Chris Evans), still adjusting to the 21st century after 75 years in suspended animation, Tony Stark/Iron Man (Robert Downey Jr.), Thor, the Black Widow (Scarlett Johansson) and Dr. Bruce Banner (Mark Ruffalo) and his alter-ego the Hulk. While Loki’s minions assemble a device to precipitate the alien invasion, Loki is captured and works on manipulating the team while in captivity.

The story pretends to be smarter than it is, with a vague notion of punch and counterpunch between Loki and Fury, and Banner, Stark and Cap all suspecting that Fury’s people are using the tesseract for less than noble means. But the plot is really just pretext for a lot of fighting (sometimes among the heroes, sometimes between heroes and villains), and if you think about it much at all, you realize it’s basically people running around without really accomplishing anything (and without anywhere near the panache of Doctor Who, which frequently employed the same approach back in the day).

The film has its good points. Chris Evans has enough weight to pull off being a leader among the rest of the cast, and Downey and Ruffalo are both quite good, especially when they’re appearing together. (I haven’t seen any of the Hulk or Iron Man films that predate this, but I don’t feel like I missed anything crucial.) The actions and special effects are both top-notch, as one expects from a top-tier summer blockbuster. The humor has its hits (the Hulk confronting Loki) and misses (a couple of jokes at Captain America’s expense, as well as Agent Coulson [Clark Gregg]); I suspect Whedon’s sense of humor is a big part of why people like his stuff, but I don’t think it’s any better than other near-the-top summer blockbuster films. Indeed, it often felt like Whedon was basically trying to write a James Bond film. Not a bad thing (I like most of the James Bond films), but nothing special.

You definitely don’t want to think about the mechanics of the plot, which basically involve a lot of stupidity on both sides: Fury being too clever by half in trying to assemble the team while keeping secrets from them, Loki keeping the heroes well appraised of his plan when he could have done nearly everything in secret (I guess one of the rules of the game is that gods never learn from their mistakes), bringing the Hulk onto the SHIELD helicarrier at all (there’s no particular reason anything they were doing needed to be done from a mobile base), and the heroes trying to shut down the Tesseract at the end (why not, I don’t know, cut the power?). And of course, in finest Star Trek: The Next Generation form, the bad guys have a single point of failure. (For a better story with a similar alien-invasion plot, check out Babylon 5: Thirdspace. It’s by no means perfect, but plotwise and thematically it’s steps up from this.)

I think the biggest frustration about the film for me was actually Scarlett Johansson, who I’m not a fan of. The Black Widow has some fairly meaty material here, but I don’t think Johansson really sells it. I wonder what someone like Cate Blanchett would have done in the role. (I think both Johansson and Renner really underplay their roles.)

I went into the film figuring if it was a film about Captain America managing to pull the team together against all odds, then it would be a good film, but if it was Joss Whedon and Robert Downey Jr being amusing then it wouldn’t. And weirdly, it was both. And neither. It didn’t have the heart or weight of Captain America, but you still root for the heroes putting aside their differences to get the job done, even though it’s all staged very haphazardly.

I never saw Buffy the Vampire Slayer, but I did see episodes of Firefly (awful) and Dollhouse (dull), so after The Avengers I still don’t get what the fuss is about Joss Whedon. But I enjoy an action film from time to time, and after the success of this one I imagine we’ll get several sequels in the future. Honestly I’m more looking forward to the next Captain America film.

Oh, and there are two epilogues during the credits: The first one will mean nothing to anyone not familiar with the comics character who shows up, and the second one is not worth the wait.

Hugo

We finally made it out to see Hugo (2011) on Sunday. Despite seeing it in a theater with a really crappy sound system, it was still a fun film, though not quite as enjoyable as I’d hoped. (We didn’t see it in 3D, either.)

Based on the novel The Invention of Hugo Cabret by Brian Selznick, the story takes place in 1930s Paris. Hugo Cabret (Asa Butterfield) is a young boy whose father (Jude Law in a brief role) was a watchmaker who also works in a museum. One day the father brings home a mechanical man which has been discarded, and he and Hugo set to repairing it. When Hugo’s father dies in a fire at the museum, Hugo is taken to live in abandoned quarters in the railway station Gare Montparnasse by his uncle Claude (Ray Winstone), a drunk who soon disappears. Hugo continues to wind the clocks in the station while eking out a living and avoiding the Station Inspector (Sasha Baron Cohen). He also steals parts to continue repairing the automaton, but is caught by a toy shop proprietor, Georges (Ben Kingsley), who takes from Hugo the notebook about the automaton that Hugo’s father had created.

In his quest to retrieve the notebook, Hugo meets Isabelle (Chloë Grace Moretz), the godchild of Georges and his wife (Helen McCrory), also an orphan. The two become friends, and Hugo learns of Isabelle’s love of books (Christopher Lee plays the owner of a bookshop she frequents) and the fact that her godfather never takes her to the movies, shocking to Hugo as his father’s love of film was something he remembers keenly. The pair set out to repair the automaton, which reveals a surprise about both of their families, and long-held pain that Hugo sets out to fix.

Lavishly directed by Martin Scorsese (who I heard wanted to make a film that children could enjoy), Hugo is an interesting mix of classic and modern filmmaking. Indeed, a historical film director is a significant character in the film, and Hugo takes place in an awkward period between the silent era and the golden age of film (“talkies” and color were already around, but the great films of the late 30s were still in the future), not to mention a period between the wars, before the rise of Nazi Germany would have impacted the life of an orphan boy like Hugo. The film opens with Hugo looking out from one of his many hiding spots on the train station – an enormous and intricate set (though of course one wonders if it’s a set of CGI), followed by an extended single-shot scamper by Hugo through the bowels of the station. It’s the sort of thing whose scope and detail would have been beyond films of the 30s, but the film also has a variety of minor characters – the people who work in and frequent the station – and following the details of their lives as asides to the main story feels very much like the films of the time (or maybe just a little later).

I was a little disappointed that the story was only a little bit fantastic and not more so – I guess I was fooled by the preview scenes of a train careening through the station (inspired by an actual incident at the station). Though the automaton is a marvel by itself, just a rather low-key one. The degree of coincidence in the film is a bit much to swallow, too – that Hugo acquires the automaton, is brought to the train station, and meets Georges and Isabelle is quite a confluence of events. I guess Hugo’s speech to Isabelle about how everyone has a purpose in life is supposed to explain this, but the film doesn’t really sell it.

My dad pointed out that the film is really fixing broken lives, and that’s exactly right; all the film history stuff is just the backdrop against which the story is set. I felt that the film was a little too mechanical in portraying the characters’ breakage, though; Hugo and Georges in particular seem emotionally restrained even in scenes where I expected them to explode. (Ben Kingsley is a terrific actor but I wonder whether he plays Georges too low-key, and what, say, Christopher Lee would have done with the role.) The film does much better in the healing scenes, which I guess is to the good since it forms the climax and denouement of the story.

Overall, an enjoyable film, but not quite what I’d expected it would be, and it didn’t knock my socks off. It reminded me in some ways of The Illusionist (2006), which on the whole I’d say is the better film. But there’s a lot to like about Hugo, especially the craft that went into filming it – it’s gorgeous to look at, and feels fully-realized in its portrayal of period Paris.

Jack McDevitt: Echo

Echo is another entry in Jack McDevitt’s run of far-future antiquarian mysteries, in which antiquities dealer Alex Benedict and his pilot/aide du camp Chase Kolpath unravel a long-buried mystery. This time around, the mystery involves a stone from the former estate of one Somerset Tuttle, best known for devoting his long life to searching for intelligent alien life, in a galaxy humanity has been roaming for thousands of years and in which only one other intelligent life form has been found. The stone contains markings that don’t conform to any known human script, but before Alex and Chase can procure it, another party makes off with it.

The other party turns out to be Rachel Bannister, who had been Tuttle’s lover up until the time they both walked away from their quest – and she walked away from her job as a pilot – with Tuttle dying in a boating accident a few years later. Alex and Chase pull on the slender threads of the mystery before finding out what really happened.

I’ve discussed what I think are the failings of the Alex Benedict series in earlier reviews (low tech universe, somewhat superficial story), and Echo doesn’t really remedy those flaws. Clearly, the series is what it is. Yet I keep reading it, and indeed I devoured this book in just a few days (quite rapidly, for me!), so just as clearly, I enjoy it despite the fact that McDevitt clearly isn’t going to overcome its limitations and produce another A Talent For War.

The success of Echo is partly the suspense of who’s trying to stop Alex and Chase in their quest (and whether they’ll succeed), and partly the fundamental question, did Tuttle find aliens or didn’t he, and if he did, why didn’t he announce it to the universe? McDevitt does a pretty good job of resolving this mystery satisfactorily – if anything, he underplays his hand in the last few chapters, robbing the climax of some impact. And the last third of the book is a fairly rousing adventure exploring the star system our heroes’ quest takes them to. It reminds us that, fundamentally, they’re amateurs at this “brave new worlds” thing, surviving by their wits and the skin of their teeth. Alex in particular is far more at home dealing with people than with environments or animals (and Chase is only slightly better).

If you enjoyed earlier volumes in the series, then you ought to like this one.

Iain M. Banks: Surface Detail

The latest of Banks’ Culture novels is also my favorite since Use of Weapons, as it’s a good crunchy book with some interesting moral considerations and a lot of insight into how the Culture works.

The book opens by introducing the major characters, two of whom die in their first chapters (but, this being a Culture novel, that’s merely a minor impediment). First, Lededje Y’breq is a slave, indentured the Joiler Veppers, the richest and most powerful man on the planet Sichult, consigned to that fate because of the failings of her father years before. (Veppers’ point of view is also part of the book.) Second, Vatueil, a soldier in a war (about which more in a minute). Third (but least), Yime Nsokyi, an Culture agent of the arm of Contact called Quietus, which works with the electronically stored remnants of the dead. Last, Prin and Chay, a pair of aliens who have sent copies of their minds into their planet’s simulated hell, where the minds of the dead whom their world have deemed worthy of eternal punishment are sent, their goal being to expose the truth of the existence of this hell to the rest of their world.

In fact the framework of Surface Detail is a virtual war (a war game, if you will) between two sides supporting and opposed to these electronic hells; the Culture opposes them, but for various reasons is not part of the actual conflict. Vatueil is, and his side has a difficult decision to make as the war progresses. Veppers is also contracting with one side in the war, which makes Lededje’s existence interesting to various parties once people learn about her. Yime’s role might seem the most important given her job, but she’s actually a peripheral character to the plot overall. And while Prin and Chay don’t contribute directly to the plot, their stories are the most emotionally powerful, as one of them executes the mission in the real world while the other is left to suffer in the hell they entered.

Surface Detail is full of moral conflicts. The war over the hells seems like a proxy for the moral conflicts of the modern day (abortion rights, for instance), in which each side is utterly convinced of the rightness of their cause, while still being a believable science fictional concept. Banks doesn’t pretend to provide a balanced view, fair enough as this is a Culture novel and all of the characters are more-or-less aligned with its point of view on this matter. So the arguments in favor of the hells don’t hold much water in this book. And Prin and Chay’s experiences wholeheartedly support the Culture’s point of view.

Other conflicts are muddier. Lededje naturally enough wants revenge on Veppers, but the Culture (1) doesn’t hold dominion over Sichult, and (2) isn’t about to get directly involved in someone else’s desire for revenge. Of course, this being a Culture novel, there are deeper games going on here, and the Culture is perfectly happy to help transport Lededje back to her homeworld.

The best parts of the book involve two things: First, the insight we get into how the Culture works – people being revived after death, outsiders acclimating to life in the Culture, the degrees of personal freedom that people have in the Culture, and the nature of responsibilities in its post-scarcity civilization. And second, some of the crunchier high tech bits in the story, most notably the fast picket Falling Outside the Normal Moral Constraints, which transports Lededje back to Sichult. There are also some nifty remnants of a much older civilization lying around which cause some issues.

The various plot threads dance around each other, most of them not directly meeting, but all relating thematically. Although there’s a rather nifty twist at the end which ties up some elements in a particularly satisfying manner. Although there are bits that seem superfluous (Yime’s presence in the book, for instance) and could have been edited out, and the story builds slowly until really getting going in the final third, overall Surface Detail is a thought-provoking and engaging adventure – quite satisfying, especially considering that some of Banks’ books leave me more baffled than entertained.

Why can’t they all be like this one?

Vernor Vinge: The Children of the Sky

Without knowing whether Vernor Vinge would ever write one, a sequel to his outstanding 1993 novel A Fire Upon The Deep has been eagerly awaited by his fans for 18 years. Unfortunately that sequel, The Children of the Sky, is quite a disappointment, having little of what made Fire such a great book (it’s one of my all-time favorites).

The book follows the lives of the humans who were stranded on Tines’ World following the defeat of the Blight in Fire. Ravna Bergsndot is the sole human with direct experience of the Blight, and who knows that a Blighter fleet is surely heading for them at slower-than-light speed. Helping to raise the children marooned on the world, the children of the scientists who released the Blight, Ravna also co-rules the local nation of Tines – the wolf-like pack minds of the planet – with the erratic Queen Woodcarver. Together they hope to bootstrap the planet to a more advanced level of technology in time to face the Blighter fleet.

The crux of the story are the challenges Ravna faces in her goals. Distrust among the Tiners in Woodcarver’s domain is the least of it; many children have reached adulthood and not only resent that they don’t have the technology they grew up with (including life extension treatments, which Ravna has completed), but some of them doubt Ravna’s word that the Blight is a threat, believing that their parents could never have released such an evil, and seeing the results of Ravna’s crew’s actions in Fire which stranded them there as more sinister. And a scheming Tine named Vendacious has allied himself with a powerful entrepreneur and rival to Woodcarver named Tycoon who seem to be pacing – if not outstripping – the humans in development.

While Children is a capably-written book, it’s missing the ideas content that is the hallmark of Vinge’s books. Indeed, A Fire Upon the Deep is a great novel not just because it’s well written, but because it throws out terrific ideas – and explores them in depth – with a frequency and density rarely encountered elsewhere in SF. Fire is a tall act to live up to – neither of Vinge’s next two books, including the prequel A Deepness in the Sky – really do so, but Children is perhaps his least ambitious book since.

The most compelling idea in the book is the notion of the “Choir”, the huge mass of Tines who live in the world’s tropics and have a rather different society than the lands of discrete packs such as Woodcarver’s. And it adds some small twists to the old chestnut of a plot where a few advanced people try to bootstrap a medieval society to a higher technology. But the book doesn’t build much more on the nature of the Tines – showing, I guess, just how deeply the race was explored in Fire – and doesn’t expand on the Zones of Thought or the Blight at all (the threat of the Blight hangs over the first half of the book, but if you’re hoping for a big showdown between the human/Tine alliance and the Blight at the end, you’re going to be disappointed). It’s a book of local political machinations rather than groundbreaking science fictional ideas.

For what it is, the book is pretty good, though rather slow to develop. The characters are enjoyable enough, and a few of them develop in interesting ways, but they’re not enough to really carry the book. If a book of politics and gamesmanship is what you want to read, then you’ll probably enjoy it.

But while the Tines are interesting, what I really wanted from a sequel to Fire was something that further developed the Zones of Thought that delineate areas of the galaxy and introduced some interesting new aliens. What Children actually is was quite disappointing to me.

Doctor Who, Season Six

Steven Moffat’s second season running Doctor Who shared one major characteristic with Russell T. Davies’ second season: Both were not as good as their first seasons. Moffat is overall a much stronger writer than Davies and his story arcs have been more interesting (far fewer Daleks, for one thing), but this season felt like he bit off more than he could chew, setting up a complicated set of plot threads, but the payoff has so far been rather disappointing.

Here’s my ranking of this season’s episodes from favorite to least:

  • The Doctor’s Wife (written by Neil Gaiman)
  • The Impossible Astronaut/Day of the Moon (Steven Moffat)
  • The Girl Who Waited (Tom MacRae)
  • The Wedding of River Song (Moffat)
  • A Good Man Goes to War (Moffat)
  • The Rebel Flesh/The Almost People (Matthew Graham)
  • Closing Time (Gareth Roberts)
  • Let’s Kill Hitler (Moffat)
  • The Curse of the Black Spot (Stephen Thompson)
  • The God Complex (Toby Whithouse)
  • Night Terrors (Mark Gatiss)

Spoilers ahoy! Continue reading “Doctor Who, Season Six”

The Defenders #1

The Defenders #1, by Matt Fraction, and Terry & Rachel Dodson, Marvel, December 2011

The Defenders #1 is a bad comic book.

From the cover, it has all the hallmarks of something that should be a pretty good comic book: Matt Fraction has a good reputation (I’m not a big fan of his Casanova series – just not my thing – but I quite liked his run on Iron Fist with Ed Brubaker; and I heard good things about The Order). The Dodsons are fine artists (though Terry’s pencils always remind me of Adam Hughes’ style; he’s moving gradually away from that, though). Also, I’ve always had a soft spot the the Defenders; I love Doctor Strange, and this particular combination of heroes (Doc combined with the Hulk, the Sub-Mariner and the Silver Surfer, with a few others tacked on for good measure) usually leads to some quirky stories.

While the cover is a bit drab in its colors (why is everyone wearing some combination of red, white and blue-gray? What happened to Namor’s green swim trunks, or Iron Fists’s green costume, or Doc’s bright-blue outfit and bright-red cape with yellow trim?), it’s still promising.

But the story: Ugh!

“Breaker of Worlds” starts with mayhem in Bucharest as a giant black creature causes rampant destruction. Not exactly something we haven’t seen before – Kurt Busiek’s terrific run on Avengers featured something similar – but not the worst premise for a story.

But then we but to Doctor Strange waking up after casually sleeping with a student, and realizing it was a mistake (as does she). This feels utterly out of character for the good Doctor; certainly he’s slept with his student before (back when they were called “apprentices”) (unless he’s a university professor now, which wouldn’t make much sense for the character), but it was always in the form of a serious relationship. Indeed, Roger Stern’s great run on the title in the 80s was greatly concerned with his relationships with a couple of women in his life.

Then the Hulk shows up, and asks Doc for help – which is apparently hard for him, although the old, childlike Hulk felt that Strange was one of the few people in the world he actually trusted. The pair gather Namor and the Silver Surfer (who seems to have the new ability to transform himself into snow, which seems gratuitous), and the Hulk explains that his anger and power have taken on their own form, a creature called Nul, Breaker of Worlds, which is the black creature we saw earlier. He’s come to the Defenders for help, but he can’t help himself since he could be sucked back into becoming part of it again.

None of the Hulk/Nul stuff makes much sense, either. I’d assume that Fraction is going to explain it all (How can the Hulk’s rage and anger become personified? Who’s behind it? How did the Hulk break away from it? How could he be sucked in again? Why hasn’t this happened before in the Hulk’s years of existence?), but it’s presented as a fait accompli and I don’t have a lot of faith that it will be explained. (Indeed, some of it should probably have been explained by the Hulk, himself, in this issue.)

Since the Hulk can’t go along, he recommends the Red She-Hulk pitch in instead. Red is Betty Banner (well, I guess she’s back to being Betty Ross now) for reasons I neither know nor care about (having lost interest in the recent “Red Hulk” stories after about 4 issues), and she’s something of a nonentity of a character here – charitably, I’d say she’s Marvel’s answer to Power Girl. (I always thought Ms. Marvel was Marvel’s answer to Power Girl.) And wait, if the Hulk can have his rage and power extracted into a separate entity, why couldn’t any other of the Hulks not have the same thing happen to them?

The team also brings in Iron Fist to provide transportation, since his alter ego of Daniel Rand is rich and owns a super fast plane. I find Fist’s portrayal here to be immensely annoying, as he’s something of a weenie geek who just wants to read comic books when more important things are going on. This doesn’t feel like Iron Fist’s character at all – it’s too cutesy, and not serious enough (hmm, just like Doctor Strange).

Anyway, the plane gets shot down, and the team gets ambushed. End issue one on this cliffhanger (well, with a little more thrown in, but that’s the bulk of it).

The story here is pretty pedestrian, but that’s not a crime. It’s tough to write a superhero comic that really breaks new ground. But the characterizations are really annoying. Only Namor comes out of the issues not seeming like a substantially different character than the one I’m used to, and that’s just bad writing. Maybe Marvel’s trying to mix up all their characters (in which case, I really have no interest in following them), or else Fraction’s just getting too cute with the characters, writing them the way he wishes they were rather than how they actually are. That my two favorite characters in the book – Doctor Strange and Iron Fist – are the most changed just makes it worse.

The Dodsons’ art is fine, of course. Ironically (given my earlier Power Girl comment), it seems like their style is evolving to look a little more like Amanda Connors’. The colors often seem a bit washed out, though, making many of the pages seem a bit flat.

But that’s not enough to make me want to keep reading. If issue #2 isn’t significantly improved then I don’t see myself continuing with the series. Which is too bad because I had been looking forward to this series, and this issue was really disappointing.

Anne Rice: Interview With the Vampire

I think Anne Rice’s “Vampire Chronicles” series didn’t become really big until the publication of The Vampire Lestat in 1985, but look at the copyright date on this book, the first in the series: 1976! Remember the controversy over whether Tom Cruise was an appropriate choice to play Lestat in the 1994 film adaptation – in its pre-World Wide Web way as big a casting brouhaha as anything involving the Twilight cast today – and now realize that this book was published 18 years earlier. Today it seems like you can’t throw a rock without hitting a couple of writers getting rich off a series of vampire novels, but all of these modern vampires owe their popularity – and arguably their very existence – to Anne Rice and Interview With the Vampire This is where it began.

And it’s actually a pretty good book. I first read it around the time of the film (though I never saw the film), and found it engaging and compelling. Which is more than I can say for the sequel, as I thought The Vampire Lestat was borderline-unreadable (and way too long), so I stopped there. But Interview stands on its own just fine.

The vampire of the title is Louis, who is being interviewed by a young reporter in present-day San Francisco (using a tape recorder, since the “present day” is the 1970s here). Relating his life story, Louis was a plantation owner in Louisiana in the late 18th century, when he is attacked and turned into a vampire by Lestat, who desires to use Louis to live a comfortable life of leisure. Lestat is a mercurial personality, filled with anger and ego, who lets Louis know only a little about being a vampire in order to keep Louis tied to him. When Louis shows signs of wanting to leave, Lestat tricks him into helping him turn a 5-year-old girl, Claudia, into a vampire. This ultimately proves to be Lestat’s undoing, as Claudia – who never ages – chafes after several decades at Lestat’s dominance of their triad and eventually schemes to free herself and Louis from Lestat. The pair leave the United States in the late 19th century and head to Europe.

After a period in eastern Europe learning the sad fate that befalls some vampires, they end up in Paris, where they meet a coven of vampires who have set themselves up as a high-class theater. They are nominally led by Armand, who believes himself to be the oldest vampire on Earth, and who wishes to anchor himself to Louis so that he can avoid the disorientation of living through the changing centuries which causes most vampires to ultimately kill themselves. He and Louis plan to allow Claudia to live on her own, but other forces within the theater troupe engineer a series of events leading to tragedy for our heroes and everyone around them.

There’s a lot to like about Interview. For the science fiction fan, there’s the fact that Rice pared down the mythological trappings of the vampire, discarding many elements which felt superfluous (the vulnerability to crosses and garlic, for instance), turning them into predatory creatures of the night. She outlined the mechanism through which humans are turned into vampires, thus explaining why the world isn’t overrun by the creatures (vampires need to deliberately act to transform someone), and even explained why vampires eventually die off. While obviously not everything about a vampire can “make sense”, getting down to the essentials – the blood thirst, the vulnerability to the sun, the strength, speed and heightened senses, and the immortality – makes them terrifying creatures while also tragic ones.

Rice of course also brought the sense of gothic romance which pervades the genre today. While homoeroticism pervades the scenes between Louis and Lestat, and later Lestat and Armand, in a broader sense it’s raw passion and the denial of consummation of that passion which characterizes Rice’s vampires: They react viscerally to the deaths of their victims, moved as much by the shared experience (or what they imagine is the victim’s experience) as the need for their blood. And they cling to each other fervently because there are so few of their kind, and after just a few decades they can no longer relate to mere mortal humans. They are sexless, and the homoerotic overtones of their relationships are I think largely driven by their strong passions towards whomever they connect with than by any homosexual tendencies. But because their motivations are different from humans, their expressions of their desires are natural to them but seem strange to us, inasmuch as they are inhuman entities in human form.

Louis is an awkward protagonist, as he’s what an acquaintance of mine would term a “wussbag”: He’s not a very active character, has trouble making decisions for himself and is easily overwhelmed by stronger personalities, of which there are many around him. Subservient to Lestat, he is repulsed by what he has to do as a vampire to live, and even more repelled by Lestat’s cavalier attitude toward the same. Enthralled by Claudia, he does her bidding despite her being even more alien than Lestat, having never been grounded in human morality before being turned. Armand is less reprehensible but no less domineering, just a softer touch.

But the story is still wholly Louis’; fundamentally, it’s about his eventual fall, though it takes more than a century. He initially resists embracing his vampiric nature, preferring to survive by killing animals, but he eventually gives in. He doesn’t have the courage to kill himself, especially once he has the responsibility to care for Claudia. Having thought he’s finally found a place where he belongs, with the theater troupe, the climax of the story sees him lose everything he cares about, and drives him to finally take charge and retaliate against the parties responsible. He destroys the last bits of his soul in the process, and becomes numb, wandering the world with Armand but no longer seeing or feeling the things around him. His downfall becomes complete in the final chapters as he wraps up his interview in the present day.

It’s hard to say that Louis – or anyone in the book – is an admirable character. Reading about these characters is more like seeing a slow-motion train wreck, played out over decades. While I usually can’t relate to books whose characters I can’t relate to, Rice makes the characters human enough, and the exploration of their world and lives chewy enough on an intellectual and emotional level to keep you reading. Inasmuch as the book is narrated by a vampire, the characters come off a little more sympathetically than they would otherwise, but Rice remains detached from the question of whether vampires are morally reprehensible and whether they can be judged by the same standards as ordinary humans. Of course they can be, but making those judgments is up to the reader, which I think is one of the book’s strengths.

A friend of mine thinks this is a terrible book, poorly structured and featuring loathsome characters, only mildly redeemed through some well-written passages. I think it’s much better than that, if not quite the pop classic it’s become in the last generation, but well worth reading, especially to provide some historical context for today’s vampire mania. Indeed, for me this is all the vampire fiction I feel the need to read.

Legion of Super-Heroes: What Went Wrong

Legion of Super-Heroes #1-16, Annual #1, Legion of Super-Villains Special, by Paul Levitz, Yildiray Cinar, Francis Portela, Wayne Faucher, et. al., DC, 2010-2011


Following the reintroduction of the “classic” (and now adult) Legion of Super-Heroes in Superman and the Legion of Super-Heroes and Final Crisis: Legion of 3 Worlds, Paul Levitz – who wrote the series briefly in the 1970s and then for most of the 1980s – returned to write a new series with the classic team, picking up from where those stories left off. Now, I wasn’t a fan of Levitz’ second, more celebrated run (he screwed up and killed off many of my favorite characters, which made the book a whole lot of Not Fun for me), but having enjoyed those two recent series, I was curious to see what he’d do here. I was impressed with the practical way he wrote off chunks of earlier continuity and started with the new status quo established by Geoff Johns, and the book was being illustrated by Yildiray Cinar, who I wasn’t familiar with but who has a clean, futuristic look to his art.

Unfortunately, the book never really gelled for me, and it’s been cancelled with #16, to be relaunched as two titles in the DC relaunch next month. What went wrong?

Fundamentally, what went wrong is that – as happened his last time around – Levitz gets too caught up trying to write the book like a soap opera, with lots of little plots running, each getting a small amount of attention in each issue, so it becomes hard to follow what’s going on, and the ultimate pay-off of each plot thread is too diffused to be satisfying. It’s as if the book is being written to minimize the dramatic impact.

Here are the stories Levitz crammed into the 18 issues of the series:

  1. Earth-Man joins the team (#1-7, 16): The villain of Superman and the Legion, Earth-Man is a Legion reject who became a xenophobic tyrant, and Earthgov forces him on the team for decidedly implausible reasons. His story is I guess supposed to be one of redemption, and he does make the ultimate sacrifice in the end, but sleeping with Shadow Lass and his overall attitude still point him as a bastard, and you never really root for him. This thread was ill-conceived and comes to a pointless resolution.
  2. The destruction of Titan (#1-5, 7): Saturn Girl’s homeworld is destroyed and her people are scattered across the cosmos. This is the genesis of the main story at the beginning of the series.
  3. Saturn Girl’s children and kidnapped (#1-4): And she steals a time sphere to pursue them, and ends up finding a cult devoted to Darkseid. (Darkseid is intimated connected to the kids, which would be intriguing if Darkseid were even remotely interesting as a villain. In fact his sell-by date passed over 30 years ago.)
  4. The mysterious Professor Li (#1-2, 4-5, 7, 11-16): A scientist at the Time Institute, who seems to know something about why Titan was destroyed. We eventually learn where she comes from, but honestly I couldn’t care less. She’s a pointless character with uninteresting mystery behind her.
  5. The next last Green Lantern (#1-7, 10-16): An entity named Dyogene decides someone other than Sodam Yat needs to become a Green Lantern to carry on the tradition. First it chooses Earth-Man, who rejects it, and then it chooses Mon-El, who accepts it for a while, and then steps down. There was never really any point to all of this, so I don’t see why Levitz bothered.
  6. The assassins from Durla (#2, 5, 7-10): Some shape-shifting assassins from Chameleon Boy’s homeworld come to Earth to punish the United Planets council for letting R.J. Brande die. This story suffers badly from being chopped up among multiple issues, and the capturing of the assassins and revelation of their identities is sapped of any dramatic impact.
  7. Saturn Queen and the Legion of Super-Villains (#2-3, LSV special, 11-16): Spurred by the destruction of Titan, Saturn Queen assembles a new Legion of Super-Villains, which dominates the last third of the series. Yes, another LSV arc, yawn. There’s a hint that she’s been used by a greater power to accomplish some mysterious goal, but the revelation of what’s going on is not really interesting. The best part of this arc is Saturn Queen’s imperious behavior, and her ally Lightning Lord chafing at taking orders from her.
  8. Lightning Lass and Shrinking Violet go on holiday (#6, Annual #1): I guess some fans enjoy seeing the Legion’s lesbian couple, but since their heterosexual relationships of years past were the subjects of two of my favorite Legion stories, I’m not one of them. Still, the Annual, with the return of the Emerald Empress, and a check-in with Sensor Girl’s medieval homeworld, was one of the most entertaining issues of the series.
  9. Mon-El becomes Legion leader (#8, 10-16): Potentially an interesting story, especially since he and Shadow Lass have broken up and he seems adrift in his life, but it gets subsumed by the LSV storyline, and he becomes a Green Lantern too which additionally dilutes the story. Really a lost opportunity to work with the character, much as the Durlan assassins story was a lost opportunity to work with Chameleon Boy’s character.
  10. Star Boy returns (#11-16): Having been in a pointless exile in the 20th century for the last few years, Star Boy returns and somehow is a component in revealing the secret of Professor Li. Pretty much everything involving Star Boy and Legionnaires in the 20th century has been a storytelling disaster, and even thought this is a small piece of the series, I’m still scratching my head over why Levitz wasted pages on this. (And why is he wearing the stupid half-mask for much of the story, when he’s back with his friends in the 30th century, who all know who he is?)

So the stories didn’t work in two ways: Some of them were too diffuse, so it was difficult to keep track of what was happening in them, and some of them were too long, like the seemingly-endless throwdown with the Legion of Super-Villains (let’s fight this guy, now let’s fight this guy, now these guys, now these guys, and now let’s have a couple of big battles with everyone). I was not a fan of the Great Darkness Saga which was the keynote story of Levitz’ previous run, but at least it was a focused story in 5 issues, steadily building to its climax. But this series just thrashes around without seemingly knowing what it’s trying to accomplish or where it’s going. It was less than the sum of its parts.

The series also had the annoying gimmick of introducing every single character, every single issue, with their name, homeworld, and powers. It’s a crutch which quickly gets distracting. The Legion has decades of stories without this schtick, and it’s not like characters with names like “Sun Boy” and “Lightning Lass” really need this crutch.

To be sure, the art by the two main pencillers, Cinar and Francis Portela, is terrific, and almost makes the series worth reading by itself. (Cinar is pencilling the upcoming Firestorm series, and I’m going to pick it up mainly because of him.) But the stories, despite having promise, were just very poorly executed. Juggling the Legion’s large cast has chewed up plenty of writers, but keeping it simple and making the stories manageable, or focusing on just a few characters at a time, is usually the key. Levitz seems to have completely lost his touch in this regard, and the end of this series is a good time for me to stop buying the book until a writer whose work I’m more interested in comes on board.

Captain America: The First Avenger

Captain America: The First Avenger might be the perfect superhero movie (so far, anyway): It’s exciting, fun, has a hero who’s heroic but not perfect, and makes you feel for the characters. And it honors its source material rather than belittling it as many superhero films these days seem to (taking the source material seriously is a big reason why Christopher Nolan’s Batman films are the best superhero films of the new century so far).

I get tired of movies always showing the character’s origin (previews in the theater showed the trailer for the upcoming The Amazing Spider-Man, which looks like it will show Spidey’s origin again; really?), but Cap’s story is very well done here, and showing Steve Rogers (Chris Evans) – the prototypical 90-pound comic book weakling – and his determination to join the army to fight in World War II, his friendship with the much more physically-able James “Bucky” Barnes Sebastian Stan), and his recruitment by Dr. Erskine (Stanley Tucci) to be the test subject for the super-soldier program are an essential part of humanizing Cap. Despite his frail physique, Steve never backs down from a fight, but when Erskine asks him whether he wants to go kill some Nazis, Steve’s character is summed up when he responds, “I don’t want to kill anyone. I just hate bullies.”

One could do all sorts of between-the-lines reading about the jingoistic heroism of the film, but that would miss the point that it’s a World War II film named Captain America, and bringing 21st-century cynicism into it would miss the point of the film (I’m sure we’ll get plenty of that in next year’s Avengers movie). Instead, this is about a good, flawed man fighting the good fight for his friends and his country. Even the somewhat-painful scene of Cap being used as a showman to sell war bonds ultimately pays off when he has the opportunity to show his stuff and becomes the army’s secret weapon against Hitler’s mysticism-loving scientist, Johann Schmidt, the Red Skull (Hugo Weaving).

While it won’t win any awards, the acting is surprisingly good for a superhero film. Chris Evans played the fun-loving Human Torch in the two unremarkable Fantastic Four films, but he’s a completely different character here. (If anything, I wish they’d processed his voice early in the film since its deepness and richness seems incongruous coming from his body when it’s been CGI’ed into Steve’s pre-treatment physique.) Weaving chews the necessary scenery as the Skull (though Toby Jones as his lead scientist, Arnim Zola, overshadows him at times with his Peter Lorre-esque performance), as does Tommy Lee Jones as the general overseeing Cap’s special forces unit. Hayley Atwell as Steve’s love interest Peggy Carter isn’t exactly the weak link, but she’s not given a lot to do – Dominic Cooper’s role as Howard Stark (father of the future Iron Man, I presume) is smaller, but he frequently upstages her.

The film looks good, too, a little grimy in the European war scenes, with flat colors in many of the New York street scenes, and bright colors at the World’s Fair and during Cap’s tour selling war bonds. The CGI in the action scenes looks fluid, although it still underscores how unnatural superhero fighting is, and what an accomplishment it was for Jack Kirby, et. al., to make it look natural in those old comic books. And the film neatly sidesteps one of my big gripes about superhero films, that they’re always contriving ways for the heroes to lose their masks so the stars can show off their real faces; the extensive focus on Steve makes it feel natural for Evans to appear as himself, but there are plenty of scenes with Cap as Cap.

The weakest part of the film is the Red Skull’s plot. He finds the Cosmic Cube (which in the comics allows a person’s wishes to become reality, but here is simply an über-energy source) and plans to use it to rule the world. He harnesses the power to create energy weapons, and plans to destroy yhe capitals of the major world powers, but since his men are unable to take on the U.S. Army even with their weapons, it’s not really clear how he plans to actually take control of the world, much less maintain control. The story would have made more sense if he were simply causing mayhem to further the conquests of Nazi Germany (in the comics, the Skull is an ardent Nazi and had the utmost respect for Hitler), but oh well. At least it’s a pretext for some lively action scenes.

Cap’s story is, ultimately, a tragedy, but the film ends without really exploring the depths of that tragedy. Presumably the plan is for the Avengers film to work through some of that, but I doubt they’ll really do it justice given the larger cast and the (presumed) need to fit some adventure story in there. (I think Avengers could be a fun film, too, but I think it’ll be easy for the story to get away from the writers and director if they’re not careful.) However, what we do see here is pretty effective.

Overall, Captain America is a really fun ride, only dragging in a few places, but otherwise engaging, action-packed, and even touching. Why can’t they all be like this?