Hobbes and Bacon

By far the entry on this site with the most hits is the one about Calvin & Hobbes‘ last strip. It also gets a lot of comments like “That’s not the real last strip!” from people people who surf in there and just read the title and the strip in the entry without reading any of the actual entry. Sigh. Internet nitwits, what can you do?

If you’re a fan of C&H, though, probably the closest you’ll ever get to a fix of new strips comes from a webcomic called Pants are Overrated (now apparently defunct), which did an occasional strip about Calvin all grown up, but really more about his daughter Bacon (!) who hooks up with Hobbes in much the same way Calvin did.

You can read the four strips they did here:

  1. 26 Years Later
  2. Parents are so weird
  3. No time to spare!
  4. A better game

Good stuff!

Before Watchmen

Before Watchmen, the upcoming project from DC Comics, has been the talk of the comics world for a little while now. Here’s my two cents on the project.

First, I do get a little tired of Alan Moore saying that he wishes comics companies would stop exploiting properties he created that he doesn’t own, or that he co-owns. On the other hand, he has his wishes, and the media keeps asking him what he thinks of the latest project based on his work, so what do they expect him to say? “Oh gee, you’ve worn me down, so I’ve decided that it’s great they’re doing this.” So I think people who complain about Alan Moore complaining doth protest too much. As long as people keep doing new projects based on his work we’re going to keep hearing him complain about them, so we just have to accept that and move on.

On the other hand, it’s hard to imagine a less-necessary set of books than prequels to Watchmen. It was a gorgeous and influential book which was complete unto itself, and which is tightly tied to the creators who made it (Alan Moore and Dave Gibbons). Moreover, it pretty much plumbed the depths of all the major characters, and what was left unsaid was left so deliberately. Any prequels I think would only be interesting to the extent that they inform a new reading of the original book, but since Moore and Gibbons aren’t doing the prequels, I expect they’ll feel superfluous.

It’s strange to me that DC would do prequels to the series, rather than a sequel, since building something new on top of the original might genuinely move the book forward. But doing prequels just seems like a cynical effort to squeeze some more money out of the property – cynical because it indicates that DC is too timid to do anything daring.

Which is ironic because, as Moore has said, the whole point of Watchmen was to do new things with the medium (graphic novels) and the genre (superheroes). You can argue to what extent they succeeded in being truly innovative, but the book clearly greatly influenced comic books for years after it was published. Going back and further rooting around in the backstory of its milieu seems contrary to the spirit of the book itself – and thus all the more cynical.

But in pop culture all old fads end up coming back and being revisited or reworked eventually. Sometimes they’re good, sometimes they’re bad, sometimes they’re fresh, and sometimes they’re stale. The only way this project is different from DC relaunching the Doom Patrol/the Teen Titans/the Suicide Squad one more time is that it has Alan Moore complaining about it.

Just remember: The great thing about literature (graphic or otherwise) is this: Regardless of whether or not Before Watchmen ends up being a cheap knock-off of the original, we can always go back and enjoy the original. Considering how many superhero comics have devolved into a serpent swallowing its own tail, that’s an important fact to remember.

Webcomics I Read (2011 edition)

It’s been over a year since my last webcomics round-up (you can find my first two such posts here and here), and I wanted to squeeze in a new such entry before the new year. As usual, I found a few I really liked, and there are a few that I don’t much like, but I’ve tried to give them a decent chance. Here are webcomics I’ve started reading in the past year, listed alphabetically:

  • All New Issues, by Bill Ellis & Dani O’Brien: A slice-of-life gag strip set in a comic book shop, I still giggle at the clever title from time to time. Unfortunately the strip otherwise is only so-so: The art is decent, the gags are pretty routine, and I find the characters to be flat. Probably not a strip I’ll follow for much longer.
  • Atomic Laundromat, by Armando Valenzuela: Another slice-of-life gag strip, this one drawn in a manga-like style and concerning a young man who runs a laundromat for superheroes and super-villains. However, I have the same problems with it that I have with All New Issues, in both art and writing. One recent arc involved the protagonist’s father, a major superhero, on trial because he has a tendency to indecently expose himself in public, which could have been amusing if it had been totally over-the-top, but just seemed creepy given the understated way it was written. Bad Guy High worked some similar territory, but was a more compelling strip, I think. Not to mention Evil, Inc.
  • The Bean, by Travis Hanson: I discovered Hanson at APE in 2010, and have three of his prints framed and hanging on the wall. The Bean is his ongoing strip, a fantasy adventure about a boy having a very bad day, a goblin invasion, and the various heroes and supernatural creatures involved in it all. Very nice artwork, and the story is moving right along, albeit with a number of side trips to follow all the characters. My one lament is that I wish it was in color.
  • Bucko, by Jeff Parker & Erika Moen: The title character is a down-and-outer who stumbles on a dead body and tries to solve the crime, a challenge since he ends up on the run from the police. I started reading this strip hoping for some real detective fiction with a side of whimsy, but the crime is an extremely small part of the strip, and it’s been more like a romp through some alternative subcultures (my interest in Juggalos: zero). Moen’s artwork is simple and features a lot of swoops and curves, but while it’s effective enough, the style isn’t my cup of tea. I’m just clearly not the target audience for this strip.
  • Destructor, by Sean T. Collins & Matt Wiegle: Now here’s one that I am the target audience for: Destructor is a powerful armored man rampaging across a fantastic world with the goal of… something. But he seems to be assembling allies for some goal not yet revealed. Each chapter is pretty nifty: Destructor invades a city of crocodile-men, Destructor stages a prison break, Destructor frees a powerful and mysterious woman. There’s more mystery than character so far, but the mystery (and the adventure) is quite a lot of fun. Wiegle’s artwork is inventive and effective. I haven’t seen this strip getting much buzz, but it’s a good one.
  • Doghouse Diaries, by Will, Ray, and Raf: Basically xckd for non-geeks: It’s got stick-figure artwork, popover second-punchlines, and a generally snarky attitude, but so it fills very much the same space. The humor leans to the crude side, but it’s still fairly funny. No, I’m not blown away, but it’s an okay gag-a-day strip.
  • Dresden Codak, by Aaron Diaz: “42 Essential Third-Act Twists” is the funniest thing I read all year. I ordered a print of it. Dresden Codak is partly an ongoing strip, and partly a gag-a-day strip (well, more like a gag-every-three-weeks – it takes Diaz a while to do each strip, but the art is often gorgeous). Either way, it’s entirely geeky. The first extended arc, “Hob”, involved time travel, the singularity, alternate universes, and all that good stuff. The main character, Kim, is a scientist almost of the Girl Genius variety. She’s not a very likable character (she shares a little of her egotism and inability to relate to others with Sheldon Cooper from the TV show Big Bang Theory), but the ride is quite enjoyable.

    Diaz passes time between the few major arcs with various one-off strips, and a few shorter arcs. Another good sample of the hardcore meekness of the strip is “Dungeons and Discourse” (“Abilities – Immune to metaphysics”), along with, of course, “Advanced Dungeons and Discourse”. If those don’t convince you that this is a great strip, well, then there’s no hope for you.

    I think I’m dreadfully late to the party in discovering Dresden Codak, but it did mean I got to spend an afternoon laughing my ass off as I caught up. Highly recommended.

  • Drive, by Dave Kellett: A science fiction humor strip, similar in that regard to Spacetrawler: The SF is serious, but the storytelling is light and funny. A tough mix to brew, yet here we have two different strips doing it well. Drive concerns a human empire built on FTL technology inherited from aliens, and controlled by a single family. A mysterious alien is discovered who can pilot one of the ships better than anyone else, but he doesn’t remember who he is or where he came from. The empire is interested in him because they’re about to go to war with the race that created the FTL drive, and they’re clearly going to lose if they can’t find an edge. An eccentric crew is given a ship to try to solve the mystery. Politics, adventure, and humor. Only drawback is that updates have been sporadic.
  • d20Something, by Mitz: His wonderful supervillain strip Plan B ended earlier this year, and this is his new one. Unfortunately, it’s not as good. It features a collection of Dungeons & Dragons type 20-somethings (each with their own character class) living in modern society and dealing with various monsters who also live there. I find that none of the characters are distinctly drawn (I couldn’t really tell you anything about any of them at this point), and the plot doesn’t yet seem to be going anywhere, problems that Plan B didn’t have. I still like his art, and some of the gags are amusing, but color me disappointed by this one so far.
  • Ectopiary, by Hans Rickheit: A serialized graphic novel, a girl and her mother come to live in an exotic house, with unfriendly hosts and strange things going on in the yard. The girl’s curiosity of course gets the better of her, and she’s getting caught up in whatever it is that’s happening. The story doesn’t move fast, but it’s making progress. The art is intricate and beautiful, especially the highly-detailed backgrounds. I’m not sure where it’s going, but I’m enjoying it. Hiatuses occur from time to time when life gets in the way of the artist.
  • Family Man, by Dylan Meconis: One of the most polished webcomics out there as far as the art and web site go, Family Man takes place in 18th century Germany, and is the story of Luther Levy, a half-Jewish young man (with a nose longer than Cyrano de Bergerac‘s) who was ejected from the school where he pursued a Theology degree. He ends up as a teacher at a rural university and falls in love with the rector’s daughter. Oh, and we’re promised that there will be werewolves at some point.

    Meconis’ art shifts between the slightly-cartoony and the dead-on realistic (favoring the former style for the figures, which makes the latter more striking when it’s employed). The story – now over 230 pages in – is not exactly galloping along, but it’s well-crafted and witty. At a page a week, I wonder how many long-time readers are getting over-eager for the shoe to drop.

    The first chunk of the story has been collected in a high-quality paperback edition, which you can order from Meconis.

  • Frankenstein Superstar, by John Hazard: The Frankenstein monster in modern times, having married and settled down. Hazard’s art is among the best out there, but the stories and jokes are not, as the humor often feels cheap if not gratuitous. There’s an ongoing mystery involving a friend of the couple which suggests something more serious in the future.
  • The Gutters, by Ryan Sohmer & various artists: Ryan Sohmer, writer of Least I Could Do, has been doing this several-times-weekly graphic editorial of the comic book industry for a year and a half. Think of it as The Joy of Tech for comic book fans rather than technology enthusiasts and you get the idea, with the difference that Sohmer uses swear words and R-rated imagery a lot more. Overall I think I’ve been numbed sufficiently by the comic book blogosphere’s snark about the industry that nothing here is fall-over funny to me (and honestly sniping at DC and Marvel these days seems not only too easy, but de rigueur), but some of his observations are still pretty good. If you’ve been looking for the comics blogosphere distilled into comic strip form, then this is the strip for you.
  • K and J, by Sara Park Sanford & John Sanford: The story of two sisters and their Korean mother, focusing on their growing up and the culture clash of Korean and American values. A bit wordy, but otherwise really good. While the art is on the sketchy side, it actually works quite well. Updates have been sporadic recently, but it’s worth catching up on.
  • Kukuburi, by Ramón Pérez: Delivery girl Nadia finds herself shunted into a surreal alternate dimension where she joins a variety of weird creatures in a struggle against a skeletal entity. The strip is just recently back from a long hiatus, so my memory of the storyline is pretty fuzzy; my general recollection is that it was a fun ride but hard to discern who all the characters were and what their motivations were. The art is outstanding.
  • Lady Sabre and the Pirates of the Ineffable Aether, by Rick Burchett & Greg Rucka: Fairly new, this is a straight-up adventure strip by a couple of comic book pros (Rucka also writes novels). Wild west steampunk with a side dose of the supernatural. Too soon to know where it’s going – the characters have barely been introduced – but it’s enjoyable so far.
  • Let’s Be Friends Again, by Curt Franklin & Chris Haley: Irreverent pop culture satire, sort of The Gutters crossed with Penny Arcade – there’s not much continuity, and if you’re not familiar with the subject matter then it probably won’t make any sense to you. I don’t really understand the meaning of the title, but it’s enjoyable for what it is.
  • Living With Insanity, by David Herbert, Paul Salvi & Fer: I’m not sure what to make of this one. It often seems semi-autobiographical, concerning writer David Herbert’s struggles to make it in the comics (or other writing) biz, but there have been extended sequences involving zombies, aliens, and whatnot. Overall my brain has summed it up as “Whatever the writer feels like writing.” A recent arc involves one of the characters hiring a busty model to represent his super-heroine. It’s just earnest and irreverent enough to keep me reading (updates can be infrequent), even though I’m not sure what to make of it.

    Artist Salvi recently left, replaced by new artist Fer, whose style I like better, although neither is a very polished artist. Still, the webcomics landscape is littered with artists who started off unpolished and grew to be quite good. I don’t know if Herbert has greater aspirations for the strip (it feels like when it grows up it could be something like Least I Could Do), but if not, it’s enjoyable enough.

  • The Meek, by Der-shing Helmer: I discovered this strip at APE last year. I’m not sure how to describe it: It’s sort of a post-Renaissance, pre-industrial setting with a variety of characters at various levels of society, from thief to noble. The strip updates erratically and the story is slow, so it feels like it’s still in the prologue stage. Helmer’s art is absolutely gorgeous, though, from figures to layouts to coloring. She’s collected it into 2 comic book issues (so far), which look equally lovely. I’m hoping the direction of he overall story will soon be revealed.
  • Ph.D. Comics, by Jorge Cham: Gag-a-day strip about the dangers and humors in academic life, sometimes quite clever. Probably worth following for anyone who’s serious pursued a graduate degree, and probably not meaningful to anyone who hasn’t.
  • Power Nap, by Maritza Campos & Bachan: Science fiction adventure strip with a good dose of humor. In the future, drugs allow people to go without sleep – unless you’re allergic to the drugs, as our hero, Drew, is, in which case you try to sleep as little as possible so you can keep up with the competition for your job, and then you fall asleep at awkward times and/or experience strange hallucinations. Smart and funny, with very good art, and the first major twist to the story just occurred, so this is a good time to jump in and catch up.
  • Rigby the Barbarian, by Lee Leslie: Woman archaeologist is suddenly transported to a barbaric world where she takes on a Conan-esque role of sword-wielding savior. Overt gender politics in this one, as you might guess, but it’s pretty clever and well-illustrated, and the fact that Rigby doesn’t take any crap from people who want to put her in her proverbial place (and she has the big sword and prophecy to back her up) makes it an entertaining ride. It’s been on hiatus for a while (looks like the archives are not currently accessible, either), but promises to be back in 2012. I’m looking forward to it.
  • Sam Zabel and the Magic Pen, by Dylan Horrocks: Cartoonist Sam Zabel struggles with depression, and then his characters come to life and start talking to him (or do they?), and he finds himself lost in their worlds (or does he?). Metaphysical angst, and good artwork, mimicking a variety of art styles as the story calls for it. Unfortunately another strip which goes into hiatus from time to time.
  • Savage Chickens, “cartoons on sticky notes” by Doug Savage: The only strip I’ve added in the last year that updates every weekday. Gag-a-day strips which are pure irreverence with a dash of geekism. Fun.
  • S.S. Myra, by “Tom Walker”: If you’re looking for a covertly pornographic science fiction strip, then you’ve found it. Newlyweds Bran and Tink are given a starship as a gift and head off on it on their honeymoon. The ship’s computer, however, has the personality of the previous owner, who was, uh, rather hedonistic. Played for broad humor – NSFW, but surprisingly not-very-raunchy and not much nudity.

    Tom Walker is definitely not also known as Christopher Baldwin of Spacetrawler (he even says so); the fact that their art style is nearly identical is just one of those weird coincidences.

  • Unsounded, by Ashley Cope: Serious medieval fantasy, somewhat similar to The Meek, and with similarly excellent artwork. The story focuses on Sette, the daughter of a man who I think is probably a mob boss, who’s been sent on a mission with an undead warlock, Duane Adelier. Duane is capable, focused and serious, while Sette is a capable thief, but lacks focus or seriousness, and gets out of tough scrapes more through luck than skill. She’s still a girl, and gets overwhelmed by some of what she sees along the way. The story meanders all over the place and it’s not clear where it’s going, but it’s still pretty fun, and the world is inventive. And as I said, the art is great. Hopefully the story will get better as it goes along. If you like The Meek then you’ll probably like this, and vice-versa.

I’ve stopped reading some strips I’ve previously listed: Last Call updated less and less frequently and was losing its cohesion anyway. Bad Guy High and FreakAngels both ended. And Something Positive just never grabbed me; the art was too stiff for my tastes, and the humor didn’t work for me either.

A few strips seem to be on indefinite hiatus, but if they ever come back I’ll keep reading them. These include Aardehn, Border Crossings (the artist departed), The Guns of Shadow Valley (too bad, this sort of strip really needs regular updates to work), Maya, Moon Town (supposedly returning in 2012), and Rocket Road Trip.

The Defenders #1

The Defenders #1, by Matt Fraction, and Terry & Rachel Dodson, Marvel, December 2011

The Defenders #1 is a bad comic book.

From the cover, it has all the hallmarks of something that should be a pretty good comic book: Matt Fraction has a good reputation (I’m not a big fan of his Casanova series – just not my thing – but I quite liked his run on Iron Fist with Ed Brubaker; and I heard good things about The Order). The Dodsons are fine artists (though Terry’s pencils always remind me of Adam Hughes’ style; he’s moving gradually away from that, though). Also, I’ve always had a soft spot the the Defenders; I love Doctor Strange, and this particular combination of heroes (Doc combined with the Hulk, the Sub-Mariner and the Silver Surfer, with a few others tacked on for good measure) usually leads to some quirky stories.

While the cover is a bit drab in its colors (why is everyone wearing some combination of red, white and blue-gray? What happened to Namor’s green swim trunks, or Iron Fists’s green costume, or Doc’s bright-blue outfit and bright-red cape with yellow trim?), it’s still promising.

But the story: Ugh!

“Breaker of Worlds” starts with mayhem in Bucharest as a giant black creature causes rampant destruction. Not exactly something we haven’t seen before – Kurt Busiek’s terrific run on Avengers featured something similar – but not the worst premise for a story.

But then we but to Doctor Strange waking up after casually sleeping with a student, and realizing it was a mistake (as does she). This feels utterly out of character for the good Doctor; certainly he’s slept with his student before (back when they were called “apprentices”) (unless he’s a university professor now, which wouldn’t make much sense for the character), but it was always in the form of a serious relationship. Indeed, Roger Stern’s great run on the title in the 80s was greatly concerned with his relationships with a couple of women in his life.

Then the Hulk shows up, and asks Doc for help – which is apparently hard for him, although the old, childlike Hulk felt that Strange was one of the few people in the world he actually trusted. The pair gather Namor and the Silver Surfer (who seems to have the new ability to transform himself into snow, which seems gratuitous), and the Hulk explains that his anger and power have taken on their own form, a creature called Nul, Breaker of Worlds, which is the black creature we saw earlier. He’s come to the Defenders for help, but he can’t help himself since he could be sucked back into becoming part of it again.

None of the Hulk/Nul stuff makes much sense, either. I’d assume that Fraction is going to explain it all (How can the Hulk’s rage and anger become personified? Who’s behind it? How did the Hulk break away from it? How could he be sucked in again? Why hasn’t this happened before in the Hulk’s years of existence?), but it’s presented as a fait accompli and I don’t have a lot of faith that it will be explained. (Indeed, some of it should probably have been explained by the Hulk, himself, in this issue.)

Since the Hulk can’t go along, he recommends the Red She-Hulk pitch in instead. Red is Betty Banner (well, I guess she’s back to being Betty Ross now) for reasons I neither know nor care about (having lost interest in the recent “Red Hulk” stories after about 4 issues), and she’s something of a nonentity of a character here – charitably, I’d say she’s Marvel’s answer to Power Girl. (I always thought Ms. Marvel was Marvel’s answer to Power Girl.) And wait, if the Hulk can have his rage and power extracted into a separate entity, why couldn’t any other of the Hulks not have the same thing happen to them?

The team also brings in Iron Fist to provide transportation, since his alter ego of Daniel Rand is rich and owns a super fast plane. I find Fist’s portrayal here to be immensely annoying, as he’s something of a weenie geek who just wants to read comic books when more important things are going on. This doesn’t feel like Iron Fist’s character at all – it’s too cutesy, and not serious enough (hmm, just like Doctor Strange).

Anyway, the plane gets shot down, and the team gets ambushed. End issue one on this cliffhanger (well, with a little more thrown in, but that’s the bulk of it).

The story here is pretty pedestrian, but that’s not a crime. It’s tough to write a superhero comic that really breaks new ground. But the characterizations are really annoying. Only Namor comes out of the issues not seeming like a substantially different character than the one I’m used to, and that’s just bad writing. Maybe Marvel’s trying to mix up all their characters (in which case, I really have no interest in following them), or else Fraction’s just getting too cute with the characters, writing them the way he wishes they were rather than how they actually are. That my two favorite characters in the book – Doctor Strange and Iron Fist – are the most changed just makes it worse.

The Dodsons’ art is fine, of course. Ironically (given my earlier Power Girl comment), it seems like their style is evolving to look a little more like Amanda Connors’. The colors often seem a bit washed out, though, making many of the pages seem a bit flat.

But that’s not enough to make me want to keep reading. If issue #2 isn’t significantly improved then I don’t see myself continuing with the series. Which is too bad because I had been looking forward to this series, and this issue was really disappointing.

Spacetrawler Reviews Chasm City

The crew of Christopher Baldwin’s webcomic Spacetrawler reviews one of my favoritest novels, Alastair Reynolds’ Chasm City:

Spacetrawler is a really fun webcomic, combining serious SF with humor and other silliness. If you’re intimidated by trying to catch up with this strip on-line, I recommend buying the handsome full-color paperback collection. The strip above is included as an extra at the end of the book.

(By the way, my own review of Chasm City is here. And Reynolds’ blog can be found here.)

APE 2011

Saturday I went up to the Alternative Press Expo in San Francisco for a few hours. I had fun there last year, and was looking forward to picking up some new stuff.

The con was largely the same this year as last, although it seemed like there were slightly fewer exhibitors (the central space around the stairs was empty). It also seemed that the exhibitors had been arranged differently than last year, with exhibitors selling books on one side of the long hall, and exhibitors mainly selling artwork and crafts on the other side. But that might have been been a coincidence.

I was disappointed that neither Spike of Templar, AZ nor Dylan Meconis of Family Man were there, as I’d regretted not buying their collections last year, and I haven’t been very successful at catching up on their webcomics since then, so I figured reading them in print would make it easier to catch up. (More on this later.) Guess I’ll have to pick them up through their stores.

However, I did have a great time chatting with Christopher Baldwin of the humorous space opera adventure strip Spacetrawler. Apparently he’s been doing webcomics since 1996 (!). I picked up the first collection of the strip (which looks like a really nice color package!), and also the first volume of his earlier strip, Little Dee. I asked if he read the webcomic Drive, which is the only other humorous space opera webcomic I can think of, which he does.

We also talked about getting into webcomics, and how a comic with a substantial history can be hard to get into because it takes a while to catch up. He said he’s been reading Questionable Content, but is only 300 strips in, which means he has over 1700 strips to go! Funny how this was never a concern for newspaper strips, but on the web, where the whole archive can be made available, one almost feels an obligation to read the older stuff. Well, I do, anyway. And for strips with an ongoing storyline, like Spacetrawler or other dramatic strips, it’s almost necessary.

He did some sketches for me, and I asked if he uses a Rapidograph pen to draw the strip, since he used it to ink one of the sketches. This led to a discussion of art tools, which I found interesting despite my own long-atrophied art skills, and given the development of computerized drawing tools. It was kind of heartening to learn that he gains some satisfaction from doing the art on a physical medium.

Anyway, it was a lot of fun chatting with him. It sounds like he’s been making the convention rounds this year, so if you see him at a con, check out his work.

I also visited Travis Hanson, whose strip The Bean I discovered at least year’s APE. He’s currently transitioning the strip over from a stapled pamphlet format (i.e., like other comic books) to (I think) a paperback format, so he didn’t have the 8th issue of The Bean available. However, I did pick up a copy of his recent print The Kiss, which we’ll frame and put up in our bedroom with the other two framed prints of his art we own.

And then I picked up the first volume of Carpe Chaos, another science fiction webcomic, although a more serious one than Spacetrawler. I’d come across it before but haven’t caught up on it (there’s that phrase again). It’s slightly more intimidating than other webcomics because it’s a series of short stories, apparently published simultaneously, and taking place at different times, so you can’t just follow the story linearly through the RSS feed. But I enjoyed the volume I bought and I’ll give it a try.

I sampled several other books while walking around, but didn’t come across any others I wanted to buy. Perhaps my standards are high: I prefer fairly polished artwork, so (for example) I’ve never been able to get into Kate Beaton‘s strip. I also much prefer color strips; if you’re doing a black-and-white strip, I almost want the art to be of higher quality than a color strip. (Some artists prefer black and white art, especially for line art, but I’ve always been the opposite.)

I also ran into a former cow-orker of mine and we chatted for about 20 minutes. Nice to catch up. He lives up there, so we don’t see each other much now that he’s left the company.

A good trip, all-in-all. I spent about 4 hours wandering the floor, taking CalTrain to and from the show. I’ll probably go back again next year.

Legion of Super-Heroes: What Went Wrong

Legion of Super-Heroes #1-16, Annual #1, Legion of Super-Villains Special, by Paul Levitz, Yildiray Cinar, Francis Portela, Wayne Faucher, et. al., DC, 2010-2011


Following the reintroduction of the “classic” (and now adult) Legion of Super-Heroes in Superman and the Legion of Super-Heroes and Final Crisis: Legion of 3 Worlds, Paul Levitz – who wrote the series briefly in the 1970s and then for most of the 1980s – returned to write a new series with the classic team, picking up from where those stories left off. Now, I wasn’t a fan of Levitz’ second, more celebrated run (he screwed up and killed off many of my favorite characters, which made the book a whole lot of Not Fun for me), but having enjoyed those two recent series, I was curious to see what he’d do here. I was impressed with the practical way he wrote off chunks of earlier continuity and started with the new status quo established by Geoff Johns, and the book was being illustrated by Yildiray Cinar, who I wasn’t familiar with but who has a clean, futuristic look to his art.

Unfortunately, the book never really gelled for me, and it’s been cancelled with #16, to be relaunched as two titles in the DC relaunch next month. What went wrong?

Fundamentally, what went wrong is that – as happened his last time around – Levitz gets too caught up trying to write the book like a soap opera, with lots of little plots running, each getting a small amount of attention in each issue, so it becomes hard to follow what’s going on, and the ultimate pay-off of each plot thread is too diffused to be satisfying. It’s as if the book is being written to minimize the dramatic impact.

Here are the stories Levitz crammed into the 18 issues of the series:

  1. Earth-Man joins the team (#1-7, 16): The villain of Superman and the Legion, Earth-Man is a Legion reject who became a xenophobic tyrant, and Earthgov forces him on the team for decidedly implausible reasons. His story is I guess supposed to be one of redemption, and he does make the ultimate sacrifice in the end, but sleeping with Shadow Lass and his overall attitude still point him as a bastard, and you never really root for him. This thread was ill-conceived and comes to a pointless resolution.
  2. The destruction of Titan (#1-5, 7): Saturn Girl’s homeworld is destroyed and her people are scattered across the cosmos. This is the genesis of the main story at the beginning of the series.
  3. Saturn Girl’s children and kidnapped (#1-4): And she steals a time sphere to pursue them, and ends up finding a cult devoted to Darkseid. (Darkseid is intimated connected to the kids, which would be intriguing if Darkseid were even remotely interesting as a villain. In fact his sell-by date passed over 30 years ago.)
  4. The mysterious Professor Li (#1-2, 4-5, 7, 11-16): A scientist at the Time Institute, who seems to know something about why Titan was destroyed. We eventually learn where she comes from, but honestly I couldn’t care less. She’s a pointless character with uninteresting mystery behind her.
  5. The next last Green Lantern (#1-7, 10-16): An entity named Dyogene decides someone other than Sodam Yat needs to become a Green Lantern to carry on the tradition. First it chooses Earth-Man, who rejects it, and then it chooses Mon-El, who accepts it for a while, and then steps down. There was never really any point to all of this, so I don’t see why Levitz bothered.
  6. The assassins from Durla (#2, 5, 7-10): Some shape-shifting assassins from Chameleon Boy’s homeworld come to Earth to punish the United Planets council for letting R.J. Brande die. This story suffers badly from being chopped up among multiple issues, and the capturing of the assassins and revelation of their identities is sapped of any dramatic impact.
  7. Saturn Queen and the Legion of Super-Villains (#2-3, LSV special, 11-16): Spurred by the destruction of Titan, Saturn Queen assembles a new Legion of Super-Villains, which dominates the last third of the series. Yes, another LSV arc, yawn. There’s a hint that she’s been used by a greater power to accomplish some mysterious goal, but the revelation of what’s going on is not really interesting. The best part of this arc is Saturn Queen’s imperious behavior, and her ally Lightning Lord chafing at taking orders from her.
  8. Lightning Lass and Shrinking Violet go on holiday (#6, Annual #1): I guess some fans enjoy seeing the Legion’s lesbian couple, but since their heterosexual relationships of years past were the subjects of two of my favorite Legion stories, I’m not one of them. Still, the Annual, with the return of the Emerald Empress, and a check-in with Sensor Girl’s medieval homeworld, was one of the most entertaining issues of the series.
  9. Mon-El becomes Legion leader (#8, 10-16): Potentially an interesting story, especially since he and Shadow Lass have broken up and he seems adrift in his life, but it gets subsumed by the LSV storyline, and he becomes a Green Lantern too which additionally dilutes the story. Really a lost opportunity to work with the character, much as the Durlan assassins story was a lost opportunity to work with Chameleon Boy’s character.
  10. Star Boy returns (#11-16): Having been in a pointless exile in the 20th century for the last few years, Star Boy returns and somehow is a component in revealing the secret of Professor Li. Pretty much everything involving Star Boy and Legionnaires in the 20th century has been a storytelling disaster, and even thought this is a small piece of the series, I’m still scratching my head over why Levitz wasted pages on this. (And why is he wearing the stupid half-mask for much of the story, when he’s back with his friends in the 30th century, who all know who he is?)

So the stories didn’t work in two ways: Some of them were too diffuse, so it was difficult to keep track of what was happening in them, and some of them were too long, like the seemingly-endless throwdown with the Legion of Super-Villains (let’s fight this guy, now let’s fight this guy, now these guys, now these guys, and now let’s have a couple of big battles with everyone). I was not a fan of the Great Darkness Saga which was the keynote story of Levitz’ previous run, but at least it was a focused story in 5 issues, steadily building to its climax. But this series just thrashes around without seemingly knowing what it’s trying to accomplish or where it’s going. It was less than the sum of its parts.

The series also had the annoying gimmick of introducing every single character, every single issue, with their name, homeworld, and powers. It’s a crutch which quickly gets distracting. The Legion has decades of stories without this schtick, and it’s not like characters with names like “Sun Boy” and “Lightning Lass” really need this crutch.

To be sure, the art by the two main pencillers, Cinar and Francis Portela, is terrific, and almost makes the series worth reading by itself. (Cinar is pencilling the upcoming Firestorm series, and I’m going to pick it up mainly because of him.) But the stories, despite having promise, were just very poorly executed. Juggling the Legion’s large cast has chewed up plenty of writers, but keeping it simple and making the stories manageable, or focusing on just a few characters at a time, is usually the key. Levitz seems to have completely lost his touch in this regard, and the end of this series is a good time for me to stop buying the book until a writer whose work I’m more interested in comes on board.

Captain America: The First Avenger

Captain America: The First Avenger might be the perfect superhero movie (so far, anyway): It’s exciting, fun, has a hero who’s heroic but not perfect, and makes you feel for the characters. And it honors its source material rather than belittling it as many superhero films these days seem to (taking the source material seriously is a big reason why Christopher Nolan’s Batman films are the best superhero films of the new century so far).

I get tired of movies always showing the character’s origin (previews in the theater showed the trailer for the upcoming The Amazing Spider-Man, which looks like it will show Spidey’s origin again; really?), but Cap’s story is very well done here, and showing Steve Rogers (Chris Evans) – the prototypical 90-pound comic book weakling – and his determination to join the army to fight in World War II, his friendship with the much more physically-able James “Bucky” Barnes Sebastian Stan), and his recruitment by Dr. Erskine (Stanley Tucci) to be the test subject for the super-soldier program are an essential part of humanizing Cap. Despite his frail physique, Steve never backs down from a fight, but when Erskine asks him whether he wants to go kill some Nazis, Steve’s character is summed up when he responds, “I don’t want to kill anyone. I just hate bullies.”

One could do all sorts of between-the-lines reading about the jingoistic heroism of the film, but that would miss the point that it’s a World War II film named Captain America, and bringing 21st-century cynicism into it would miss the point of the film (I’m sure we’ll get plenty of that in next year’s Avengers movie). Instead, this is about a good, flawed man fighting the good fight for his friends and his country. Even the somewhat-painful scene of Cap being used as a showman to sell war bonds ultimately pays off when he has the opportunity to show his stuff and becomes the army’s secret weapon against Hitler’s mysticism-loving scientist, Johann Schmidt, the Red Skull (Hugo Weaving).

While it won’t win any awards, the acting is surprisingly good for a superhero film. Chris Evans played the fun-loving Human Torch in the two unremarkable Fantastic Four films, but he’s a completely different character here. (If anything, I wish they’d processed his voice early in the film since its deepness and richness seems incongruous coming from his body when it’s been CGI’ed into Steve’s pre-treatment physique.) Weaving chews the necessary scenery as the Skull (though Toby Jones as his lead scientist, Arnim Zola, overshadows him at times with his Peter Lorre-esque performance), as does Tommy Lee Jones as the general overseeing Cap’s special forces unit. Hayley Atwell as Steve’s love interest Peggy Carter isn’t exactly the weak link, but she’s not given a lot to do – Dominic Cooper’s role as Howard Stark (father of the future Iron Man, I presume) is smaller, but he frequently upstages her.

The film looks good, too, a little grimy in the European war scenes, with flat colors in many of the New York street scenes, and bright colors at the World’s Fair and during Cap’s tour selling war bonds. The CGI in the action scenes looks fluid, although it still underscores how unnatural superhero fighting is, and what an accomplishment it was for Jack Kirby, et. al., to make it look natural in those old comic books. And the film neatly sidesteps one of my big gripes about superhero films, that they’re always contriving ways for the heroes to lose their masks so the stars can show off their real faces; the extensive focus on Steve makes it feel natural for Evans to appear as himself, but there are plenty of scenes with Cap as Cap.

The weakest part of the film is the Red Skull’s plot. He finds the Cosmic Cube (which in the comics allows a person’s wishes to become reality, but here is simply an über-energy source) and plans to use it to rule the world. He harnesses the power to create energy weapons, and plans to destroy yhe capitals of the major world powers, but since his men are unable to take on the U.S. Army even with their weapons, it’s not really clear how he plans to actually take control of the world, much less maintain control. The story would have made more sense if he were simply causing mayhem to further the conquests of Nazi Germany (in the comics, the Skull is an ardent Nazi and had the utmost respect for Hitler), but oh well. At least it’s a pretext for some lively action scenes.

Cap’s story is, ultimately, a tragedy, but the film ends without really exploring the depths of that tragedy. Presumably the plan is for the Avengers film to work through some of that, but I doubt they’ll really do it justice given the larger cast and the (presumed) need to fit some adventure story in there. (I think Avengers could be a fun film, too, but I think it’ll be easy for the story to get away from the writers and director if they’re not careful.) However, what we do see here is pretty effective.

Overall, Captain America is a really fun ride, only dragging in a few places, but otherwise engaging, action-packed, and even touching. Why can’t they all be like this?

Spider-Man: The Death of Jean DeWolff

Spider-Man: The Death of Jean DeWolff HC, by Peter David, Rich Buckler, Sal Buscema, Brett Breeding, Vince Colletta & others, Marvel, 2011

Creators can be a little frustrated when you point to an early work of their as your favorite. Naturally, they feel that they’ve grown and developed as a creator since their early stuff, and that their newer work is generally better. But while skills can improve with experience, sometimes other factors in an early work overwhelm the arguably-weaker craft that went into a work and make it the favorite of some of their fans.

So it is with me and The Death of Jean DeWolff, which is no-question, it’s-not-even-close, my favorite of all the works I’ve ever read by writer Peter David, yet it is (to my knowledge) his first published comics work. Some years ago I had him autograph my paperback collection at a convention, and I was a little put off that he sort of mumbled something I didn’t catch when I said how much I loved the story, and signed it with a Star Trek symbol next to his name (he was deep in the Star Trek era of his career, I think). Maybe he harbors some bad memories about the time he wrote Spider-Man, but perhaps more likely he felt a little awkward having a fan gush over his earliest work when he’s done so much more since then that he probably feels is more sophisticated and just-plain-better. I don’t know – I certainly wasn’t inclined to ask him at the time.

Nonetheless, here we are: I’m delighted to see that Marvel has given The Death of Jean DeWolff, in my judgment Peter David’s best work, the deluxe hardcover treatment.

Now, when this came out in 1985 I was not following Spider-Man, and even today I’ve never read another story with Jean DeWolff in it. Apparently she was a supporting character on the police force in Spidey’s books for a few years. But she was enough of a character in his life that when she’s brutally executed at the beginning of the story Spidey is motivated to help the police find the killer. Teaming up with wry police detective Stan Carter, he learns that a masked nut named Sin-Eater killed her, and is killing other prominent figures in New York.

While the mystery of the Sin-Eater’s identity is what initially drives the story, what makes it great is the conflicts the hunt imposes on Spider-Man: The Sin-Eater is all-too-willing to let loose with his shotgun in the middle of a crowd when Spidey’s after him, raising questions about whether Spider-Man’s partly responsible for anyone who gets hurt. (Similar issues come up in the real world when someone gets hurt when the police elect to engage in a high-speed chase.) Spidey’s fellow hero Daredevil, and his alter-ego of lawyer Matt Murdock, also gets involved when a friend of Matt’s is killed, demonstrating the contrast between the two heroes (at least, at the time): Spider-Man is a hero who works to do what’s right, but it basically a vigilante with something of a black-and-white outlook on justice, while Daredevil, who’s both a lawyer and is somewhat older and more worldly, has a more nuanced view, though one which sometimes conflicts with his own vigilante adventures. The two end up on opposite ends of a thorny ethical debate at the conclusion of the story which David handles deftly and satisfyingly. It’s a very emotional and human story, but one which would be difficult to tell with characters who weren’t masked vigilantes.

This story includes everything I most enjoyed about David’s writing: His humor is sharp and pointed, with few cheap shots, and his characterizations are vivid (several of Spidey’s supporting cast shine along the way). The plot is tight and there’s little wasted space or verbiage; the pacing is perfect, down to the issue-by-issue cliffhangers. The storytelling is helped considerably by Rich Buckler’s pencils; Buckler is something of a forgotten man in comics history, it seems to be, having been one of a number of Neal Adams-influenced pencillers (the best of them, really), but one who never illustrated any hugely popular stories. With terrific inks (mainly by Brett Breeding), he really shines here.

The one downside to this collection is that it left out David’s excellent foreword and afterward from the paperback collection (published in 1990). In particular, this paragraph has stayed with me:

[We] killed off a character who had a lot of potential. Readers couldn’t fathom why we did that, “Why kill off a character with whom you could have done so much?” Ah, but where is the dramatic impact in killing off someone with no potential? Someone who the readers are sick of? There’s no drama in that, no sense of “It might have been.” Death should be a tragedy, not a relief. Perhaps in a world where moviegoers laugh at innocent teens being slaughtered by masked madmen, that’s been forgotten.

That this story works so well even for me, who had no emotional connection at all to Jean DeWolff, both proves David’s point, and further illustrates how well he executed this story.

The new hardcover also has the 3-issue sequel to the original story (from 1987). I was disappointed in this story when it came out, in large part because it’s illustrated by Sal Buscema, of whose art I’ve never been fond (I always preferred his brother John’s style). But reading it today I think it works fine. Once more it’s about the consequences of power as wielded by Spider-Man, and about the demons that haunt a man who’s done terrible things, and whether he can ever truly be rid of them. As a sort of variation on a theme compared to the original, and bringing some closure to some matters left over from the first story, it’s a success.

This is one of the great superhero comics, and a high point for a character who’s seen plenty of them in the last half-century. Seize this opportunity to check it out.

The Strange Case of Mr. Hyde

The Strange Case of Mr. Hyde #1-4, by Cole Haddon & M.S. Corley, Dark Horse, 2011

Since Alan Moore & Kevin O’Neill’s League of Extraordinary Gentlemen came on the scene a decade or so ago, there’s been a steady stream of victorian and early-20th-century comic books plumbing the depths of public-domain characters from that era. While LoEG has gotten byzantine to the point of being tiresome (the series’ “easter eggs” have overwhelmed what little story remains, as Chris Sims’ review of the second volume of Century describes), other stories have been worth the effort. I’ve particular enjoyed this little Dark Horse mini-series, The Strange Case of Mr. Hyde.

On the face of it, it’s not a terribly clever premise: There are so many real and fictional characters lurking around late 19th century Europe that we’ll probably see every possible combination of them eventually. This one is Jeckyll-and-Hyde and Jack the Ripper, but it’s done well.

Inspector Thomas Adye (a fictional character, as far as I can tell) is assigned to the Ripper case, but he enlists the help of Dr. Henry Jeckyll to help profile the killer. The problem is that Jeckyll is himself stashed away in a dank prison, after his exploits as the dangerous Edward Hyde some years earlier.

Jeckyll’s descent into depravity is shown in little pieces and in flashback, just enough to show how he was once a good man but is now a calculating lunatic. He’s a much stronger figure than the character in LoEG. Adye is also a strong character, but a bit naive and credulous, just enough so to be taken in by Jeckyll’s tantalizing promises, but also mistrustful of his superiors and feeling he needs Jeckyll to crack the case. And crack the case the pair ultimately does, but with some consequences for each of them.

Corley’s art complements Haddon’s story quite well. He has a clean style, a bit stiff at times, but a good portrayal of the period elements. I occasionally had trouble telling Jeckyll and Adye apart, as the two are each clean-shaven, brown-haired men, but that aside Corley has quite a range of facial expressions. Hopefully this is only the beginning for him.

Naturally, there’s a collection coming out. Check it out if you can’t find the individual issues.