This Week’s Haul

  • The Brave and the Bold #10, by Mark Waid, George Pérez & Scott Koblish (DC)
  • Countdown to Final Crisis #10 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen & Scott Kolins (DC)
  • The Death of the New Gods #6 of 8, by Jim Starlin & Art Thibert (DC)
  • Ex Machina #34, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • Hulk #2, by Jeph Loeb, Ed McGuinness & Dexter Vines (Marvel)
  • Marvel Masterworks: Uncanny X-Men vol 90 HC, collecting The Uncanny X-Men #142-150, by Chris Claremont, John Byrne, Terry Austin, Brent Anderson, Dave Cockrum, Josef Rubenstein & Bob Wiacek (Marvel)
  • The Umbrella Academy #6 of 6, by Gerard Way & Gabriel Bá (Dark Horse)
  • Locke & Key #1, by Joe Hill & Gabriel Rodriguez (IDW)
  • Invincible #48, by Robert Kirkman & Ryan Ottley (Image)
  • Perhapanauts Annual #1, by Todd DeZago & Craig Rousseau (Image)
The Umbrella Academy #6 I was pretty enthusiastic about The Umbrella Academy after reading the first issue: The premise is that a group of 7 children were born with super-powers, and raised by their rather unpleasant mentor, Sir Reginald Hargreeves, in a weird version of the early 20th century. The first issue treated us to the children as ten-year-olds saving Paris from Zombie-Robot Gustav Eiffel and his tower, and showed us how disfunctional Hargreeves’ “family” was, largely due to his shortcomings as an adoptive father. 20 years later, the family had drifted apart, and its most prominent member, Spaceboy, lived on the moon. But the group was reunited by Hargreeves’ funeral, along with the return of one of their members – Five – who had disappeared years before.

Although essentially a horror-oriented variation of the original X-Men, this was a fine start to the series, but it went downhill from there. The interplay among the characters was easily the series’ high point, but the its plot was a muddle: One of the Academy, Vanya, who has no super-powers but is a violinist, is recruited by the Orchestra Verdammten to help bring about the end of the world, which she’s (sort of) happy to do since she’s an outcast from her family and feels marginalized by the world. Along the way the Academy faces a loud-but-pointless battle against some robots called the Terminauts in issue #3, and a lot of waiting around in issues #4 and 5, until the big confrontation with Vanya and her Orchestra in #6.

I understand The Umbrella Academy is intended to be a lengthy series of mini-series along the lines of Mike Mignola’s B.P.R.D. (probably no coincidence, as both books are published by Dark Horse). However this first mini-series – subtitled “The Apocalypse Suite” – was a big letdown in its conclusion. There’s basically no emotional payoff, as the issues the heroes have with their stepfather are largely unexplored and certainly not resolved, and their relationships with each other remain undeveloped. The motivations of the Orchestra are – to put it mildly – thin, which undercuts the story’s reason for being; indeed, the whole apocalypse suite angle seems awkwardly tacked on to the larger story of Five’s return, the group’s reuniting, and Hargreeves’ motivations and death. In short, everything that was interesting about the set-up is roughly shoved aside to serve this fairly clunky end-of-the-world threat.

This series is getting some rave reviews on the web. For instance, Greg Burgas at Comics Must Be Good: “This is one of the best mini-series you’re going to read in a long time”. Chris Sims in his Invincible Super-Blog: “I’ve gotta say, now that it’s all said and done, this has easily been one of the best comics of the year.” And Bryan Joel at IGN: “Umbrella Academy has been nothing short of brilliant for nearly its entire run.”

All of which of course makes me think: Whuh? I mean, hah?

These reactions made more sense to me once I read Valerie D’Orazio’s review in Occasional Superheroine, in which she compares The Umbrella Academy to Grant Morrison’s run on Doom Patrol of a couple of decades ago: “Way’s been very up front in interviews about his love of Grant Morrison, and while the influence of comic’s own pop magician is felt throughout, it’s just that – influence. Umbrella Academy avoids the lazy trap of trying to lift Morrison’s shtick wholesale that has claimed so many would-be talents, instead showing a real understanding of the blend of great character moments and cool, understated responses to absurdity that made books like Doom Patrol work so well in the first place.” The comparison between the books is quite apt, and perhaps indicates why I was disappointed in the series: I thought that Morrison’s Doom Patrol started off with 6 pretty good issues, and then descended into an utter mess of frenetic idea-driven yarns with characterization close to nil (even calling the characters “cardboard” is being charitable) and plot not a whole lot better. Other than those first few issues, it was pretty forgettable stuff, because there just wasn’t much story there. Morrison’s earlier Animal Man was better, and his later JLA was much better, in both cases because the ideas turned into solid stories, rather than just remaining simple products of the ideas factory that is Morrison’s mind.

The Umbrella Academy is similar to Doom Patrol in this way: A torrent of ideas illustrated by a highly capable artist (Gabriel Bá’s art is terrific; occasionally a little cartoony for my tastes, but he nonetheless can handle anything Way can throw at him, as well as a wide variety of character designs and expressions), but with a story that doesn’t make much sense, and which seems to be actively obstructed by the various nifty things being presented.

Of the reviews I’ve read, I think I agreed most with Joe McCulloch’s review in the Savage Critics: “While the book is neat enough that I’m happy to read it, I don’t pick up on anything all that striking. It’s nice, and pretty eloquent, but I don’t think it’s especially interesting.”

The next series is going to have to actually build on the premise the first two issues of this series laid out, or else The Umbrella Academy is going to end up going the route of B.P.R.D. of always teasing, but never delivering on its promise, with the story crawling forward at a snail’s pace. And that won’t keep me around for long, since I’m already just about done with B.P.R.D..

Locke & Key #1 Locke & Key has been getting a fair bit of hype in the press, perhaps because writer Joe Hill is a successful novelist (and also the son of Stephen King). I hadn’t heard of it before this first issue came out, but I thumbed through it in the store and decided to give it a try, mainly because of the artwork of Gabriel Rodriguez, whose clean linework I appreciated, and whose figures seemed pretty expressive.

It’s a horror series, with this first issue showing (in flashback) the murderous tragedy that befell the Locke family in which the father was kiled, which led them to move to a gothic mansion in the peninsular town of Lovecraft, Massachusetts. These last two overused trappings aside, the premise sounds pretty interesting: The three children of the Locke family find that going through doors in the house can can also transform them in different ways, and that the series’ antagonist wants to use the house for his (or its) own ends (Hill describes the premise in more depth here). But the premise is barely even scratched here – this first issue is all set-up for what sends the characters to the house.

So it’s a bit of a thin issue – unless you enjoy a straight-up short horror story for its own sake – but I’m hopeful that it will deliver on its promise. It seems worth a try.

This Week’s Haul

Comic books I bought the week of 13 February 2008.

  • Booster Gold #0, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown to Final Crisis #11 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen, Mike Norton & Mark McKenna (DC)
  • Salvation Run #4 of 7, by Matthew Sturges, Sean Chen & Walden Wong (DC)
  • Suicide Squad: Raise the Flag #6 of 8, by John Ostrander, Javier Pina & Robin Riggs (DC)
  • Astro City Special: Beautie, by Kurt Busiek, Brent Anderson & Alex Ross (DC/Wildstorm)
  • Nova Annual #1, by Dan Abnett, Andy Lanning, Mahmud A. Asrar, Klebs, Wellington Alves, Juan Vlasco & Nelson Pereira (Marvel)
  • B.P.R.D.: 1946 #2 of 5, by Mike Mignola, Joshua Dysart & Paul Azaceta (Dark Horse)
  • Atomic Robo #5 of 6, by Brian Clevinger, Scott Wegener, & Christian Ward (Red 5)
Astro City Special: Beautie I’ve felt for a long time that Kurt Busiek’s Astro City is the best comic book of the last 15 years, and it’s not even particularly close. Despite its erratic publishing schedule (for which there are good reasons, I understand), this chronicle of the heroes and ordinary citizens of the fictional city full of superbeings is always great human drama. Right now we’re in the middle of the 12-issue series The Dark Age, which is being told in 3 short series, each with an unrelated special between them. Beautie is the second such special, and it’s a great one.

Beautie is a member of the Honor Guard, the foremost group of superheroes in the Astro City world. What she is is a life-sized Barbie doll with super powers – really. She’s actually a robot, who mimics human form but has some frustrating limitations, and not just her problems relating to humans. She also has no memory of where she came from or why she exists, or why there are no others like her, or for that matter why she resembles a Barbie doll (which in the Astro City world is called a Beautie doll). This is the story of her quest to find out who she is, and what happens when she does.

After a fashion, this is the story of a character like Star Trek‘s Data compressed into a single issue, and rendered more realistically: Beautie not only has Data’s emotional hang-ups, she also has physical problems which prevent her from blending in. And not only is she frustrated by her limitations, she’s also not quite sure how to truly react to being frustrated. It’s a satisfying tale both emotionally and in its depth, with a little twist before the story’s climax revolving around the fact that Beautie is an android.

This would be a good issue to introduce new readers to Astro City, as I think it embodies many of the best elements of the series. And it’s another fine entry into the ongoing series, which should make longtime readers happy. I know it did me.

Nova Annual #1 So once upon a time I used to sort each week’s comics alphabetically and read them in that order, which I know provoked a snarky comment from my Dad on occasion. These days I still sort them, but in the order I most want to read them. You can’t take all of the OCD out of the boy, it seems. Anyway, in any other week I would have put Astro City on top of this week’s stack, but this week I ended up reading Nova Annual first, since it’s one of my favorite comics and I thought it would be the conclusion of the current Phalanx story.

I was mistaken, it’s not the conclusion, but it was still a good read.

Rather than wrapping up the story, it instead featured Nova remembering his origin, when he was first recruited into the Nova corps, and also thinking forward to later in life when the restored Nova corps will fight the final battle against the Phalanx, who have completely taken over the Earth. It’s likely that the latter story was simply in Nova’s imagination, but it was still pretty chilling.

In a way this issue is a throwback to Marvel annuals of old, revisiting the hero’s origin, while throwing in some extra stuff on the side. It also explains one of the underlying principles of the Nova corps – they’re not the best and brightest, they’re average citizens empowered to do extraordinary things. It’s a good issue, and makes me wish anew that Nova hadn’t been largely excluded from the Phalanx storyline in Armageddon Conquest. But hopefully he’ll get his own satisfying conclusion when the current storyline ends.

Today in Obituaries

Read this morning that actor Roy Scheider died, aged 75. I always liked Scheider, as he always brought warmth, humanity and humor to his roles.

And now I read that comic book writer Steve Gerber passed away, aged 60. Gerber is probably best-known for having created Howard the Duck, and has lately been writing the Doctor Fate series in Countdown to Mystery. It’s not clear to me whether he’d actually finished writing the 8-issue series when he passed away.

Sometimes when it rains, it pours.

This Week’s Haul

Comic books I bought the week of 6 February 2008.

  • Countdown to Final Crisis #12 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen, Jesus Saiz & Tom Derenick (DC)
  • Fables #69, by Bill Willingham, Mark Buckingham & Steve Leialoha (DC/Vertigo)
  • Justice Society of America #12, by Geoff Johns, Alex Ross, Dale Eaglesham & Ruy José (DC)
  • Metal Men #6 of 8, by Duncan Rouleau (DC)
  • Annihilation Conquest #4 of 6, by Dan Abnett, Andy Lanning, Tom Raney & Scott Hanna (Marvel)
  • Clandestine #1 of 5, by Alan Davis & Mark Farmer (Marvel)
  • The Twelve #2 of 12, by J. Michael Straczynski, Chris Weston & Garry Leach (Marvel)
  • The Boys #15, by Garth Ennis & Darick Robertson (Dynamite)
  • Dynamo 5: Post-Nuclear Family vol 1 TPB, by Jay Faerber & Mahmud A. Asrar (Image)
Fables #69 This month’s Fables concludes the latest lengthy story in the series, “The Good Prince”. In it, Flycatcher, the erstwhile janitor of Fabletown in New York (and for that matter the frog prince), dons some magical armor and, guided by Sir Launcelot, helps guide a group of Fables out of the lands of the dead, and sets up the kingdom of Haven and invites refugees from the Empire to find shelter with him. At the end of last issue, the Emperor sent a huge army of his forces to destroy Haven, and the prince goes out to meet them, expecting to defeat them to save his kingdom, but die in the process.

“The Good Prince” isn’t the best story in the series, but I genuinely enjoyed watching Flycatcher’s turnaround from guilt-ridden janitor to earnest leader (who reminds me a little of the Lama from Doctor Strange #66, but that’s neither here nor there). Writer Bill Willingham continues to artfully shift the status quo of the series, and the balance of power between Fabletown and the Empire. I’m not sure I’d go so far as to say that Fables is the best comic being published todayl, but it’s in my top ten.

By the way, the book’s secret – well, really unheralded – weapon is penciller Mark Buckingham, who’s quietly become one of the most inventive and versatile artists working on a major comic: He can handle a wide range of emotions and faces, as well as all the fantastic elements Willingham can throw at him, while having fundamentally good storytelling skills and some smooth, skillful linework. Good stuff.

Clandestine vol 2 #1 Alan Davis’ Clandestine first came out in the mid-90s. At first it was about a family of colorful characters – not quite superheroes – and the mystery regarding who they were and how they came to be. It wasn’t a huge mystery: The Destine family (the “clan Destine”, geddit?) are all children of Adam Destine, an immortal, indestructible man born centuries ago, and whose children are similarly long-lived and each have their own amazing powers. The series was a lot of fun, but didn’t last long, only 12 issues plus a crossover with the X-Men. (The whole thing will soon be reprinted in hardcover, and has previously been issued in paperback.)

Ten years later, Davis’ family is back in a new 5-issue limited series. This first issue is a pretty good summary of the family, their background and powers, and their various problems and conflicts. In particular, some of them have a strong sense of family ties, while others do not, but they all feel bound together in various ways. Adam is not much of a patriarch, being so long-lived that he feels and acts a little inhuman, and the family often views him with suspicion since he once killed one of his children, even though the child was apparently a huge threat.

Like the first series, this one looks like it’s going to involve the family going up against another secret organization which has their sights set on them. So I do worry that it’s going to be a bit repetitious. But Davis’ art is always terrific – dynamic and colorful – so I expect it will be entertaining in any event. I do recommend checking out the first series and then trying this one if you like it.

Dynamo 5 TPB vol 1: Post-Nuclear Family I’d been reading good things about Dynamo 5, Jay Faerber’s latest project. But I hadn’t been moved to buy the monthly comic because I’d been reading his other comic, Noble Causes, since the beginning, and a few mini-series and the first 12 or so issues of the monthly in, I’d realized that it was a comic about a bunch of thoroughly unlikeable characters, with haphazard and often-nonsensical story developments, and artwork of extremely varying quality. So I’d bailed on it. But Dynamo 5 had been getting such good reviews, that I decided to give the first paperback collection a try this week.

It’s way better than Noble Causes.

The premise is that a major superhero, Captain Dynamo, had died a few years ago, and his widow, Maddie Warner, learned that he’d been sleeping around a lot over the last few decades. Worried about the welfare of the city he’d protected, she tracked down five children his liaisons had produced and activated their latent powers. It turns out that each of them had one of the Captain’s powers: Strength, flight, vision powers, telepathy, and shapeshifting.

This collection contains the first 7 issues. The first issue gives us the set-up, and ends with Maddie revealing a secret to the readers (although not to her proteges). The remaining issues are a loosely-related set of stories in which the heroes adjust to one another and to their new roles. But Faerber does a great job of setting up conflicts and tensions among the characters, most of whom are in their late teens or early 20s, and from very different backgrounds. Artist Mahmud Asrar is a good find, handling the superhero scenes quite well, and doing well enough at the civilian/talking heads scenes (although he’s not quite as comfortable with those, it seems). The collection ends with a big two-part story, and a surprise on the last page.

Faerber seems much more adept at pacing Dynamo 5 than Noble Causes, and I’m not sure why that is. Noble Causes did have a big challenge built into it, since so many of the characters were such scumbags, and maybe getting the reader to identify with them was just more than he was able to accomplish. (Well, getting this reader to identify with them; NC‘s regular series is still running so obviously some people enjoy it.) The characters here are likable even though they’re flawed, and the high concept feels easier to plug in to. The book has a bit of the feel of Robert Kirkman’s Invincible to it, although it’s not so iconoclastic.

So I’m definitely interested in coming back for the second volume. I’m not sure I’ll latch onto the monthly series, though.

This Week’s Haul

Comic books I bought the week of 30 January 2008.

  • Action Comics #861, by Geoff Johns, Gary Frank & Jon Sibal (DC)
  • Countdown to Final Crisis #13 of 52 (backwards), by Paul Dini, Tony Bedard, Keith Giffen, Tom Derenick & Wayne Faucher (DC)
  • Countdown to Adventure #6 of 8, by Adam Beechen, Allan Goldman & Julio Ferreira, and Justin Gray, Fabrizio Fiorentino & Adam Dekraker (DC)
  • The Death of the New Gods #5 of 8, by Jim Starlin, Matt Banning & Art Thibert (DC)
  • Manhunter: Unleashed vol 4 TPB, by Marc Andreyko, Javier Pina, Fernando Blanco, Brad Walker & Robin Riggs (DC)
  • Fantastic Four #553, by Dwayne McDuffie, Paul Pelletier & Rick Magyar (Marvel)
  • Project Superpowers #0 of 6, by Alex, Ross, Jim Krueger, Doug Klauba & Stephen Sadowski (Dynamite)
Manhunter vol 4 Unleashed Unleashed is the final of four collections of Marc Andreyko’s Manhunter, about a prosecutor who becomes a superhero who’s willing to kill the villains who escape the legal system. The series was acclaimed for its strong female hero who also had realistic flaws, such as being a chain smoker and divorced. But it didn’t sell very well and was cancelled. Fan outcry led to it being un-cancelled for a few more issues, which are collected here, but as of this writing it looks like its day really is over.

The main story in this volume involves Wonder Woman hiring Kate Spencer – Manhunter’s civilian identity – to defend her in a grand jury trial regarding her killing of Maxwell Lord. The motivation behind the killing is part of the ongoing brouhaha surrounding DC continually trying to reinvent itself this decade, and I won’t go into the details here. Fortunately, I don’t need to, since the story is nicely self-contained, and used as a vehicle for Manhunter to gain a better understanding of her place in the superhero community. The “B” story is about Manhunter’s friend and ally Cameron Chase dealing with an old enemy of her father’s kidnapping her sister, which is also fun.

The book definitely hit its stride in the third and fourth volumes, having seemed rather disjointed and heavy-handed in the first. I still wouldn’t characterize it as more than average superheroics, albeit with a little more reality injected into the story (Kate’s bad at keeping her identity a secret, and gets the stuffing beat out of her in some of the fights, for instance). Still, average has plenty of value and I’d probably read it if a new series came out. Which it could, since there are all sorts of loose threads at the end of this volume. But I’m doubtful that DC will give it another shot.

Project Superpowers #0 It seems like everyone wants to bring back a team of obscure heroes from yesteryear and put them in a modern context. J. Michael Straczynski’s doing The Twelve over at Marvel, and now Alex Ross is working the same angle, this time using many of the Nedor Comics characters that Alan Moore did in his Terra Obscura series of a few years back, as well as the original Daredevil.

The premise begins with the notion that Pandora’s Box was responsible for releasing both the evil of the Nazis in World War II, and the many superheroes who sprang up to fight it. One hero, the Fighting Yank, is charged with returning all the heroes to the box in the hopes that the evil with follow. Decades later, in the present day, he learns that he was apparently tricked, which I presume sets the stage for the release of the heroes from the box into the present day.

Like Straczynski’s comics, I’ve been disappointed with Ross’ books since Kingdom Come, mainly because of his stories’ tendencies to have very “uncompressed” storytelling – i.e., they’re slow-moving. And the payoff often doesn’t seem to live up to the grandiose set-up. While Ross’ art is always lovely, he often leaves the art chores to others. Project Superpowers leaves the art to Stephen Sadowski who’s got the skills to pull this off, but the textured feel of his pencils – which appear not to have been inked – and the bizarre coloring job which leaves every character with some peculiar highlights seem to undercut the four-color feel of the characters.

The story’s okay, with the feel of a tragedy unfolding in slow motion as the Fighting Yank essentially betrays his friends. But this issue’s just the prologue – presumably once the heroes are released the real story starts. The question is: What will it be, and will it be worth it?

This Week’s Haul

Comic books I bought the week of 23 January 2008.

  • Countdown to Final Crisis #14 of 52 (backwards), by Paul Dini, Tony Bedard, Keith Giffen, Pete Woods, Tom Derenick & Wayne Faucher (DC)
  • Countdown to Mystery #5 of 8, by Steve Gerber, Tom Derenick, Wayne Faucher & Shawn McManus, and Matthew Sturges, Chad Hardin & Dan Green (DC)
  • Legion of Super-Heroes #38, by Jim Shooter, Francis Manapul & Livesay (DC)
  • The Clockwork Girl #2 of 4, by Kevin Hanna, Sean O’Reilly & Grant Bond (Arcana)
  • Castle Waiting #10, by Linda Medley (Fantagraphics)
Castle Waiting #10 Another comic I’ve been reading for a while – since it started, in fact – but haven’t often commented on is Linda Medley’s Castle Waiting. The premise is that the castle is that of Sleeping Beauty, but the characters are various less-well-known figures who flock to the castle after the princess has departed with her prince, and who form a community. The book follows their day-to-day lives – in stark contrast to the drama and adventure of Bill Willingham’s Fables at DC – and sometimes considers what happens to the characters after their “happily ever after”.

Medley is an interesting artist with a terrific facility for drawing characters who look different and who have dynamic facial expressions (see this month’s cover, for instance). Her use of grays is sparse, so the book is truly black-and-white. I sometimes wonder if her art would work better in color, although I think I’ve seen her do a couple of things in color for major publishers and was disappointed.

The weakness in the book is that the writing is very inconsistent. When the series first started, it features short, 2- or 3-issue stories, often focusing on different characters each time, and there was a real sense of time passing, things happening, and people living their lives. Then the series lapsed into a lengthy and – to me – uninteresting tale of a group of bearded nuns, one of whom eventually came to live at the castle. While I understand Medley’s interest in exploring her characters’ backstories and in telling longer stories, this lengthy flashback felt like it brought the series to a screeching halt.

Despite this, I was pretty excited that the whole series would be printed in hardcover a few years back, and then was bitterly disappointed when the actual product had dimensions considerably smaller than a normal comic book, compressing the nice artwork to a tiny size and making the whole package much harder to read and appreciate. I guess I understand that comic-book-size is hard to sell in bookstores, but compressing the art seems like it’s always going to be a bad idea.

Anyway, Medley returned to the series, this time published by Fantagraphics, and it’s again been a lengthy story, although this time set in the present. It concerns a group of (I guess) dwarves who have arrived to help remodel part of the castle, and what everyone finds when they punch through to a hitherto-unknown passageway. There have been a couple of flashbacks about Lady Jain (who arrived at the castle at the beginning of the series, very pregnant, and who I think of as the series’ nominal protagonist) and what appears to be her uneasy relationship with a man she was engaged to, and presumably married (unhappily). But otherwise the story’s been slowly moving forward in the present day. Fortunately, this latest issue feels like a big step forward, as the characters figure out some of the secrets of the passage, while another mystery begins when Jain spots a mysterious figure in the distance. It’s the best issue in quite a while.

The series’ achilles heel is when it spends too much time in flashback, or too much time in slice-of-life mode. Fiction works best when it’s about the characters as they are now, and having things happen to them. And Medley can tell good stories about things happening, and taking unexpected turns. But as the series goes on, she seems to spend more and more time with characters just talking, and talking about their past, and that’s a lot less interesting. She doesn’t need the adventure of Fables to make the book engaging, but the story’s often a lot thinner than it needs to be to keep me engaged.

This Week’s Haul

Comic books I bought the week of 16 January 2007.

A light week for my birthday haul, it turned out:

  • Booster Gold #6, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown to Final Crisis #15 of 52 (backwards), by Paul Dini, Tony Bedard, Keith Giffen, Pete Woods, Tom Derenick & Wayne Faucher (DC)
  • The Umbrella Academy #5 of 6, by Gerard Way & Gabriel Bá (Dark Horse)
  • Boneyard #27, by Richard Moore (NBM)
  • Atomic Robo #4 of 6, by Brian Clevinger, Scott Wegener & Zack Finfrock (Red 5)
  • Modern Masters vol 15: Mark Schultz TPB, edited by Fred Perry & Eric Nolen Weathington (Two Morrows)

In fact, it’s such a light week that I have little to say about any of these books! Especially since most of them are issues in the middle of a multi-issue story. They were generally good reads, though.

Actually, I haven’t yet cracked the Modern Masters volume, but I’m looking forward to it. Mark Schultz was the writer/artist behind Xenozoic Tales – and still is, except that no new issues of that comic have been printed in over a decade. It was a terrific mix of science fiction, fantasy, pulp adventure, and absolutely stunningly beautiful artwork. It’s one of the ten comics I most regret having ended too soon. Schultz has worked as a writer in comics off and on since then, but nothing I’ve seen by him has equalled Xenozoic Tales. I’m hoping I’ll see some new artwork and learn some new things about this wonderful series in this MM volume.

This Week’s Haul

Comic books I bought the week of 9 January 2008.

  • Countdown to Final Crisis #16 of 52 (backwards), by Paul Dini, Tony Bedard, Keith Giffen, Pete Woods, Tom Derenick & Wayne Faucher (DC)
  • Salvation Run #3 of 7, by Matthew Sturges, Sean Chen & Walden Wong (DC)
  • Suicide Squad: Raise the Flag #5 of 8, by John Ostrander, Javier Pina & Robin Riggs (DC)
  • Hulk #1, by Jeph Loeb, Ed McGuinness & Dexter Vines (Marvel)
  • Nova #10, by Dan Abnett, Andy Lanning, Wellington Alves, Wellington Diaz & Nelson Pereira (Marvel)
  • The Twelve #1 of 12, by J. Michael Straczynski, Chris Weston & Garry Leach (Marvel)
  • MythAdventures! HC, by Robert Asprin, Phil Foglio & Tim Sale (Airship)
  • B.P.R.D.: 1946, by Mike Mignola, Joshua Dysart & Paul Azaceta (Dark Horse)
  • The Boys #14, by Garth Ennis, Darick Robertson & Peter Snejbjerg (Dynamite)
Hulk #1 In the wake of World War Hulk, Marvel launched the fourth Hulk series with a new #1 issue. This time the series’ hook is that there’s a red Hulk, and the mystery is: Who is it? I thumbed through the book and liked Ed McGuinness’s artwork, and also the kicker that this Hulk apparently is using firearms, which is a little unusual for him. So I decided to pick it up.

But closer reading makes it a lot less impressive. First of all, Jeph Loeb’s characterization of Doc Samson and the She-Hulk feels fundamentally off, with both of them seeming to possess hair-trigger personalities and a general air of grumpiness, which doesn’t track with their earlier behavior. Second, it looks like the new Hulk is probably going to be the usual suspect (Rick Jones), which would not only be lame, but would be essentially a rehash of Peter David’s earliest Hulk stories, 20 years ago (!). Lastly, the heroes go to consult with someone who knows something about the Hulk – Bruce Banner, currently under tight lockup. This seems directly at odds with the end of World War Hulk when Banner seemed to be presumed dead or at least in a coma. Not that I expected him to be dead, but how did he get from there to here?

Overall the writing seems extremely sloppy, and the set-up doesn’t seem promising. The art is still nice – McGuinness has developed pretty nicely since his days on Superman/Batman – but this book will have to shape up in a hurry or I’ll likely be done with it by issue #4.

The Twelve #1 I’ve written before about my frustrations with J. Michael Straczynski’s comic books, but I keep buying them anyway, since they always sound interesting. It’s the execution where they fall flat.

The Twelve features 12 obscure heroes from the 1940s who were published by Timely Comics (which later evolved into modern-day Marvel Comics) but who have basically been forgotten (I’d never heard of any of them before now). The premise is that at the end of World War II, superheroes descended on Berlin to help finish off the Nazis, but a random group of 12 heroes were tricked and captured by the Nazis and put into suspended animation so they could be studied. However, the Nazis in question were themselves captured by the Russians and the heroes were forgotten – until a construction project in 2008 unearths them. Shipped back to the US, the government decides to reawaken them, and enlist them as government heroes, a proposal the heroes all accept at the end of the first issue (with the exception of Elektro, who was a nonsentient robot controlled remotely by his now-deceased creator and who therefore couldn’t vote). The first issue ends with a glimpse of the future in which it appears that one of the Twelve will kill another of the Twelve.

The premise is promising, and hopefully having a 12-issue limited series will help Straczynski avoid his achilles heel as a comics writer: He writes long, drawn-out story arcs in which nothing happens for a lengthy period of time (his current work on Thor has this problem in spades, as I’ve said in previous entries). Of course, having a 24-issue limited series didn’t stop his Rising Stars series from being terrible and mostly boring. And the end of this first issue is reminiscent of the first issue of that series, so that’s not very encouraging. But I have hope that this will be a solid and entertaining series, so unless it really goes into the tank early, I’m basically signing up for the whole thing, good or bad.

The series takes place in the Marvel universe, so the heroes have woken up in the wake of the Civil War, which may put an unfortunate spin on the story (since I hate almost everything associated with the Civil War). Few of the heroes have any substantial powers, either, and reportedly the point-of-view character will be the Phantom Detective, who is one of those unpowered heroes (he seems to be in the mold of DC’s Crimson Avenger or Sandman characters from the 40s). So I wonder how this series will tie into the rest of the Marvel universe. Captain America is currently dead, so he can’t come meet the heroes to give them the benefit of his experience, and Bucky (a.k.a. the Winter Soldier) has an unusual position among Marvel heroes and I would guess is also not likely to show up. So the heroes apparently will mainly be dealing with the government and the military, groups which Straczynski tends to view with deep cynicism (and a lot less subtlety than, for instance, Robert Kirkman does in Invincible. If Straczynski really wants to make this a good comic, he’ll portray the government less cynically than he usually does.

The story does have one apparent hole in it: The controller of Elektro lost contact with his robot just as the Nazis trapped the heroes, yet he should have known almost exactly where they were, and have been able to have told someone at the time. Did he? If he did, why weren’t they rescued? Did he not? If not, then why not? Explaining this will have to be one of the steps of the series or the whole thing will have a big hole in it.

Anyway, the story shows promise, but it’s the art by Chris Weston and Garry Leach (man, how long as it been since I first saw Leach’s art on Miracleman?) that really makes it worthwhile. I’ve been impressed with Weston’s art the few times I’ve seen it before (for example, in Ministry of Space), and it’s just as good here: Detailed, stylistic, and he has a real facility for drawing faces with distinctive appearances and diverse expressions, as well as making great use of blacks and of whitespace. His weakness is that his poses tend to be a bit stiff (one page of Captain Wonder in action late in this issue unfortunately really exposes this), but superhero comics have a lengthy history of stiff poses (not everyone can be John Buscema, after all), so I think the series can overcome this. (And heck, for all I know that’s the one page that Weston had to pencil under deadline pressure, so maybe it’s an anomaly.)

Despite my reservations, obviously I find The Twelve to have enough depth to be worthy of a lengthy review, so I’m actually looking forward to the rest of the series. If I carp a lot about Straczynski’s comics, it really is because I feel like he ought to be able to do so much better, and that his ideas are too good to be shortchanged by the plodding pace he often employs. So here’s hoping The Twelve is a big exception to the pattern.

MythAdventures HC It’s no secret that Phil Foglio is one of my favoritest comics artists, and his studio just reprinted one of his earliest works in a slick, high-quality hardcover edition. MythAdventures! adapts the first volume of Robert Asprin’s series of humorous novels of the same name. Skeeve is an apprentice to the wizard Garkin, but he’s not very good: He can levitate things and almost light a candle. But when Garkin tries to show Skeeve what wizardry is all about by summoning a demon, an assassin shows up and offs the wizard. The ‘demon’ turns out to be a dimensional traveller named Aahz, who apprentices Skeeve as they set out to avenge Garkin’s death.

That synopsis doesn’t come anywhere close to doing the book justice: This is Foglio at his riotous best, with slapstick humor, rampant wordplay, off-the-wall drawings, and action and adventure. When I read the first series in the 1980s, I don’t think I’d ever read a comic book that made me laugh so hard, and I still giggle when I read it today. That the book has so many silly, off-the-wall elements and yet still tells a coherent story is just amazing.

(The story in the comic book deviates significantly from the original novel, Another Fine Myth. I enjoyed Asprin’s original series quite a bit, but it took a few books for it to really hit its stride; I think the best volume is the fifth, Little Myth Marker. Foglio’s adaptation works within the original book’s basic framework, but he makes it more fully his own work with a very loose adaptation. Overall I think it’s a win, but don’t read one and expect the other to be much like it. They’re quite different.)

The hardcover book is a little pricy (retails for $54.95), but it’s worth it (though you could instead opt for the paperback edition). Either way, I think you’ll find this book to just be a bushel of fun.

(Oh, this collection also features some of Tim Sale’s earliest work, as an inker, long before he made his name drawing Batman stories written by Jeph Loeb, or even Grendel stories written by Matt Wagner. I mostly like him better as an inker than a penciller, but that’s just my personal taste.)

This Week’s Haul

Comic books I bought the week of 4 January 2008.

  • Countdown to Final Crisis #17 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen & Ron Lim (DC)
  • Countdown to Mystery #4 of 8, by Matthew Sturges & Stephen Jorge Segovia, and Steve Gerber, Justiniano & Walden Wong (DC)
  • Metal Men #5 of 8, by Duncan Rouleau (DC)
  • Annihilation Conquest #3 of 6, by Dan Abnett, Andy Lanning, Tom Raney & Scott Hanna (Marvel)
  • Powers: Secret Identity TPB vol 11, by Brian Michael Bendis & Michael Avon Oeming (Marvel/Icon)
  • The End League #1, by Rick Remender, Mat Broome & Sean Parsons (Dark Horse)
  • Lobster Johnson: The Iron Prometheus #5 of 5, by Mike Mignola & Jason Armstrong (Dark Horse)
The End League #1 The premise of The End League is that in 1962 a catastrophe devastated the Earth, but also bestowed super-powers upon 1 in 1000 people. But unlike in ordinary comic books, very few people felt driven to use their abilities altruistically, rather they used them for personal wealth and power, effectively becoming super-villains. 45 years later, the wars among these villains have turned the world into armed camps where shelter and food are the most prized possessions. The miraculous Astonishman was the superhero who was tricked into causing the catastrophe, and he’s devoted his life since then to assembling heroes to restore order and justice to the world. And the heroes are losing, badly. This series may well be the final story of these heroes, The End League.

Writer Rick Remender – whose name I’ve heard, but I don’t think I’ve ever read anything he’s written – masterminds this series, which I guess is an ongoing one, although how long such a grim premise can be milked I don’t know. His script is appropriately downbeat, narrated by Astonishman, who is depressed and fatalistic, and who blames himself for everything that’s happened. I’m a little less impressed with the cast of heroes, who are archetypes based on heroes from various eras of superhero comics history, and honestly I get a little tired of the same old archetypes being used for these independent stories. Still, other than Astonishman there’s not enough characterization here to draw any conclusions, so there’s plenty of space for it to end up with fleshed-out characters rather than archetypes. (Ultimately this was a big part of what made Alan Moore’s Watchmen successful: Although loosely based on the Charlton Comics heroes, the characters were all individual and not archetypal.)

The art by Mat Broome and Sean Parsons is similarly dark, evocative of Jae Lee’s art on the Sentry series of a decade or so ago at Marvel, with intricate colors by Wendy Broome adding to the gloomy atmosphere, It’s perfectly appropriate for the story at hand, and in particular Broome seems to have the artistic fundamentals to make the book look right – he’s not some warmed-over Image Comics artist, the likes of which would make this book look really silly.

The 90s and 2000s have seen a few different books trying to tell “the last superhero story”. Remender says The End League is inspired by The Lord of the Rings and The Dark Knight Returns. The exact flip side of The End League is Bill Willingham’s Pantheon, about what happens after the good guys win. It was pretty good, and also supported by fine artwork (and can now be downloaded for free). I don’t think anyone’s yet told the definitive story of this sort, probably because once the superhero cat is out of the bag it’s pretty hard to put it back in. As Dr. Manhattan said in Watchmen, “Nothing ever ends.”

By that light, The End League might be a story with only one possible conclusion. Remender’s task is to either make the conclusion satisfying, or to find some other way to thread this particular needle. It’s a daunting challenge, to be sure. This first issue is all set-up, with a single mission which goes (of course) horribly wrong, ending on a cliffhanger. To really work, I think the book’s going to have the break out of the routine of a group of heroes underground against overwhelming oppressive forces (since we’ve all read that story many times before) and do something unexpected.

I’ll be back next month to see what direction the book’s headed in.

This Week’s Haul

Comic books I bought the week of 28 December 2007.

This week’s entry revolves around a trio of writers, all of whom have been in the industry for more than 30 years.

  • Action Comics #860, by Geoff Johns, Gary Frank & Jon Sibal (DC)
  • The Brave and the Bold #9, by Mark Waid, George Pérez, Bob Wiacek & Scott Koblish (DC)
  • Countdown to Final Crisis #18 of 52 (backwards), by Paul Dini, Sean McKeever, Keith Giffen & Scott Kolins (DC)
  • Countdown to Adventure #5 of 8, by Adam Beechen, Allan Goldman & Julio Ferreira and Justin Gray, Fabrizio Fiorentino & Adam DeKraker (DC)
  • The Death of the New Gods #4 of 8, by Jim Starlin & Art Thibert (DC)
  • Legion of Super-Heroes #37, by Jim Shooter, Francis Manapul & Livesay (DC)
  • Thor #5, by J. Michael Straczynski, Oliver Coipel & Mark Morales (Marvel)
  • Atom Eve #1 of 2, by Benito Cereno & Nate Bellegarde (Image)
Countdown to Final Crisis #18 Countdown to Final Crisis has maybe its best issue yet, as the whereabouts of Ray Palmer (the original Atom) are revealed, including the backstory of what he’s been up to, an explanation of why the Atom – of all people – is important to the well-being of the multiverse (hint: he’s a scientist) and even ending on a surprising cliffhanger. I guess you can read this issue in one of two ways: Either that it’s sad that it took 35 issues for something to actually get resolved, such that the reader wonders why all the fuss was necessary, or else it’s an indication of Keith Giffen‘s influence as “story consultant” telling head writer Paul Dini and the editors to get on with it already. I’m not always Giffen’s biggest fan (I don’t have much good to say about his run on Legion of Super-Heroes with Paul Levitz in the 80s, for instance), but if nothing else he has a traditional approach to storytelling: Start off with a big event and keep the story moving from there. And that’s what’s really been missing from Countdown, which started slowly and then nothing happened for half the series.

It may be too little, too late to save this series, but at least there are signs of life.

The Death of the New Gods #4 Jim Starlin is another guy who even when he’s not at the top of his game can usually be counted on to get the fundamentals of storytelling, and he’s coming through in The Death of the New Gods. I expressed my reservations about the whole New Gods thing when the series started, but it’s actually turning out to be entertaining, and I think it’s because it’s not a New Gods story, it’s a Jim Starlin story.

Starlin often likes to have a big mystery in his stories, and here it’s the big question: Who’s killing the New Gods? Metron comes face-to-face with what is presumably either a giant clue, or the answer itself, but my lack-of-caring about the New Gods means that it means nothing to me. That could be the series’ fatal flaw as far as I’m concerned, but with 4 issues left, no doubt Starlin has a lot more up his sleeve.

The other interesting development is that while the story so far has focused on Mister Miracle, Starlin is setting it up to end up as a Superman story, which makes sense if the series lives up to its title: Superman might be the only one left to witness the death of these powerful beings. Starlin doesn’t often play around with structure in his stories, so I’m curious to see where he takes this angle.

Legion of Super-Heroes vol 5 #37 After 30 years, Jim Shooter returns to write Legion of Super-Heroes. His last issue was Superboy and the Legion of Super-Heroes #224 back in 1977, since when he done little things like be Editor-in-Chief of Marvel Comics during the 1980s. The word on the street is that there was tremendous opposition to Shooter getting this writing gig – he’s reportedly made a lot of enemies in the comics biz – but as a fan I say “Good for him!”

Greg Burgas has a pretty good review of the issue as a reader who (unlike me) isn’t much of a Legion fan: Shooter introduces the characters along with some of their personalities, and starts setting up a large storyline about aliens invading the solar system, only no one knows who they are, and the Legion is both in disarray thanks to having an unexperienced leader (Lightning Lad, who’s filling the shoes of Cosmic Boy and Supergirl, both of whom have left the team) and a strained relationship with the United Planets. Joe McCulloch makes some good points too regarding the awkward dialogue in the story, with the supposedly-teenaged characters coming across as if they ought to seem “hip” or “futuristic”, but instead just seem silly.

I say “supposedly-teenaged” because there’s always been a bit of nudge-nudge-wink-wink-wink about teenaged superheroes, especially the Legion and the X-Men, who always seem smarter, wiser and more responsible than the vast majority of people their age. Very few writers ever make even a passing attempt to either explain this peculiarity or run with it as a story point. Anyway, I bring all this up because new artist Francis Manapul gives the characters some beefed-up physiques (see cover at left), making it even harder to take them seriously as anything younger than young adults.

Despite these kvetches, this is a pretty good start: There’s nothing here that can’t be seen as a writer trying to get a feel for the characters in his first issue, while setting up an ambitious story. Seeing Lightning Lad get overwhelmed so quickly, without someone right there to help him keep things under control is really my biggest beef with the story. Manapul’s pencils are pretty good, although Livesay’s inks might work better if they pulled the pencils in a more classic, rather than Image-esque, direction – someone with a heavier line to provide more depth and delineation.

As Burgas says, the issue feels like Shooter is basically throwing a whole bunch of stuff in the air and we’ll have to see where it lands. However, signalling that this is going to be an ambitious story arc is a great way to make the reader reserve judgment on the inaugural issue. I’m definitely interested in seeing what Shooter’s got planned, and I certainly hope that he’s given every opportunity to get his bearing and produce a decent run on Legion. And if the Legion is the sort of comic that interests you, then you might want to check it out.