Superheroes and Science Fiction

Sometimes in the blogosphere you come across a thoughtful, passionate piece which reads like a manifesto, or at least a clear statement of The Way Things Are in the worldview of the writer – and the worldview is so at odds with your own that you just have to respond.

Other times, you write such a response, and then let it sit in your Drafts folder for several months until you finally think, “Hey, I should finish that off and post it…” As you might guess, this post is one of these.

A while back, Comics Should Be Good linked to a pair of articles written by ‘amypoodle’ at Mindless Ones about superhero comics as “soft” science fiction. It’s interesting stuff, but I knew I was going to have trouble with it from the word go, indeed from the beginning of the first post, “Candyfloss Horizons”:

For those unaware of the distinction between hard and soft sci-fi, the former spends its time postulating imaginary futures that unfold out of pre-existing science/theory, whereas the latter jettisons notions of the possible, concerning itself with the imaginary part of the equation. In its most basic form, it deals with the psychological and sociolological impact of tomorrow – the soft sciences – but at its logical extremes it details societies, internal states and/or technologies beyond comprehension, whose function and form defy simple explanation.

When I first read this article, I wondered if she was just trying to tweak fans of hard science fiction, but I don’t think so. I think she genuinely saw hard SF as limited and bland, wrapped up in explaining the nuts-and-bolts of how its ideas worked, while soft SF was more far-ranging, less restrictive. And this is, well, very far from my own thinking.

Now, defining “science fiction” has always been something of a losing battle – sort of the Godwin’s Law of literary semantics – so defining those sub-terms isn’t likely to get you very far, either, though that rarely stops people from trying: You can go read the Wikipedia entries on hard SF and soft SF. And like any good genre fan, I’m always happy to chip in my two cents.

I think that hard science fiction is where the imagination is, extrapolating from current knowledge and trends or just positing a wild idea and running with that to craft a fully-realized world (or at least a rich-if-narrow slice of one) and exploring the implications of the story’s premise. Certainly there’s plenty of hard SF which is mainly concerned with the scientific implications of the ideas, but on the other hand quite a few writers use the ideas as a springboard for a coherent story, or explore the sociological or psychological implications of the ideas. Hard SF certainly doesn’t stick to existing science and theory, as Vernor Vinge’s works often illustrate; one of the preeminent hard SF writers around, his novels The Peace War and A Fire Upon The Deep rather blatantly introduce concepts created out of whole cloth (‘Bobbles’ and ‘Zones of Thought’, respectively) and build their stories around them, spending time exploring what the ideas mean without worrying much about how they work. Charles Stross’ Glasshouse is another hard SF novel which closely examines the social implications of its premise. Vinge and Stross, among others (Alastair Reynolds, Karl Schroder, et. al.), have done a lot to define hard SF over the last decade or two, and I don’t think it fits in the box that Amypoodle describes for it.

By contrast, I mainly think of soft science fiction as referring to stories which contain only the trappings of science fiction, which in which the scientific – or pseudo-scientific – elements are either just part of the background or not treated very seriously, and which don’t really concern themselves with plumbing the depths of the implications of their ideas content. Often they’re re-using tried-and-true SF ideas and routine ways, using them as a setting rather than as a key element in the story. Nearly every science fiction TV show is soft SF, I can’t offhand think of one that isn’t. Certainly both Star Trek and Babylon 5 were. I’d also classify Lois McMaster Bujold’s Miles Vorkosigan series as soft SF, as well as Jack McDevitt’s novels. McDevitt’s books come closer to being hard SF, but for the most part they’re employing well-worn science fictional ideas in the service of his particular stories, rather than breaking new ground or putting the ideas front-and-center.

The core difference, I think, is that hard SF presents the fantastic ideas content as a worthwhile and intellectual challenging component of the story in itself, whereas soft SF does not. But this certainly doesn’t mean that hard SF restricts itself to only dealing with the ideas content, although this is true of some hard SF.

So I think Amypoodle goes off in the wrong direction from the beginning, and this is made even more clear in her follow-up post, which is primarily about Grant Morrison’s comics writing. Its basic idea is summed up near the end:

Soft SF ram-raids and runs with the optimism embedded in the earliest victorian science fiction and brings it slap-bang up to date. It’s hard SF’s 20th century counterpart. Its evolution. Recent hard SF seems so wanky in comparison, what with its fetishistic obsession with the operating manual and what lies beneath the pants of the futuristic societies it slavers over. It also feels terribly stuffy and conservative. Vanilla. ‘Nothing will essentially change’, Star Trek, Stargate and the rest of the drivel explain, ‘but we will have faster aeroplanes that move about in outer-space’. Well, bollocks to that. Do you think anything will be recognizable a million years from now, if we survive that long? I don’t. Least of all ourselves. And as for the stories that inform our new world? Grant and a few others are intuiting them now. They’re showing us what might be – charting the candyfloss horizon.

This paragraph seems completely at odds with the reality of hard SF today. She groups Star Trek and Stargate with hard SF (huh?), accuses recent hard SF of being primarily interested in “the operating manual” (wha?), and her article comes across as unaware of the burgeoning interest in hard SF in the technological singularity which is strongly concerned with the notion that not only is everything going to change in ways we can barely even imagine, but that the big change could be coming sooner than we think.

Using Grant Morrison as an example of how superhero comics are soft SF seems a weird choice, since the style of Morrison’s books has a lot more in common in hard SF than with soft. My perception of Morrison has always been as an ideas man; he has on-the-edge ideas (well, for comic books, anyway) in seemingly endless supply (putting aside the dreary Final Crisis). Where Morrison diverges from hard SF is in the depth of his stories: Unlike someone like Vernor Vinge – another terrific ideasmith – Morrison rarely explores the implications of his ideas in depth; rather, after a cursory examination of an idea (mainly to exploit its “coolness factor”) he moves on to the next idea. Occasionally an idea undergoes successive refinement, usually because a character which embodies that idea sticks around long enough that a further extension of his abilities has time to come to light, but then, this is pretty much how superhero comics have always worked; that’s why the Flash, for instance, ends up with some nifty new talents every few years, as a new writer figures out what else having inhuman speed and reflexes is good for.

To be sure, the lack of depth is partly due to the superhero genre, which has long catered towards style over substance, and takes advantage of the short attention span that most of its audience (hard-core fanboys excepted) seems to have. Morrison has made two significant stabs at dealing with his ideas at greater length and depth, in The Invisibles and Seven Soldiers. The former has flashes of true brilliance, but the good stuff in the middle was bookended by muddled storytelling at either end. The latter was a tasty melange of mostly-preexisting ideas, but its very structure of seven separate characters with their own storylines worked against providing the payoff of real depth that it seemed to desire. (It also fell prey to Morrison’s essential weakness: His characterizations tend to be exceedingly flat.)

So Morrison’s writing isn’t hard science fiction because his ideas are handled relatively superficially. It isn’t soft science fiction because the ideas content is too high.

So what is it?

It’s fantasy.

And that shouldn’t come as a big revelation. After all, superhero comics spring from a fantasy heritage, whether they come from fantastic pulp adventure yarns, or are a sort of mythology for the post-industrial age. Like most fantasy, superhero comics don’t ask you to suspend your disbelief, to imagine that what you’re reading could happen, nor do they treat their ideas as a springboard for crafting a world grounded in the ramifications of those ideas. Rather, superhero comics present immensely powerful beings doing astonishing things, yet not really having a profound impact on the world; it’s still recognizably our world. Even Watchmen, despite Doctor Manhattan’s presence, is still just a few centimeters away from the world we knew when it was published.

Certainly there’s been some cross-pollination from SF over to the superhero genre, but it tends to be transient. Morrison perhaps shows more of its influence than most, but his work is still basically of the genre. Indeed, his best work, his run on JLA, embraces the genre more fully than anything else he’s written.

Superhero comics say, “Yeah, we know this isn’t real, that this could never be real, and we know that you know it too, but that doesn’t mean it’s any less cool.” But heading out to claim that comics are exploring the frontier of the imaginary somehow more seriously, less stuffily, than SF doesn’t match up with the actual books on the shelves. I love comic books – heck, every Wednesday I say “gosh I love comic books” to myself (and sometimes to others) – but forward-looking isn’t a characteristic of the genre. Morrison may inject more ideas content into his stories than most comics writers, but he still does so in a largely superficial manner (his Doom Patrol run was immensely frustrating in this way, with temptingly weird ideas which were thrown around and then discarded without deep consideration).

All of this applies equally well to another of her examples: Jack Kirby. He was a terrific ideasmith and designer of wild and wacky people, creatures and devices, but his creations were never plumbed in depth, and I don’t mean how they worked, but why they mattered. They were just big dumb objects, a term coined for science fiction but which practically defines fantasy, which is full of creatures and things and phenomena which can’t be explained and are rarely explored. They just are. (This is not to belittle Kirby, just to say that his fantastic creations drove his great adventure stories and that I think to see them as going much beyond that is to misunderstand his body of work.)

And from my perspective that’s the problem with Amypoodle’s candyfloss horizon: Like candyfloss itself, the horizon tastes real good, but it’s pure sugar and thus not very nourishing. Cool ideas are far more cool – and a lot more engaging – when they’re examined in depth for their implications and ramifications. Morrison can dazzle us with his bag of tricks when he’s on his game, but for the really chewy stories which really examine how the cool stuff affects our world, you’ll have to avoid being distracted by the candyfloss.

Lois McMaster Bujold: Paladin of Souls

Paladin of Souls is the sequel to The Curse of Chalion, and also the winner of the 2004 Hugo Award for next novel.

The story opens about 3 years after the close of Chalion, and the protagonist is Ista, the mother of the present royina (queen), who lived for 20 years under a cloud of depression and despair due to the curse on the royal house. It’s taken her this long to struggle out from under that cloud, and with the death of her mother Ista is now casting about for some meaning to her life, even as she’s kept a prisoner through kindness of her family and friends at her mother’s castle. Desperate for a change, Ista organizes a pilgrimage for herself and a few helpers, including a pair of soldiers sent by her daughter, Ferda and Foix, and her new lady-in-waiting, Liss, whose main occupation is a horse courier.

On her pilgrimage, Ista learns that more and more demons seem to be loose in the world, a point driven home when one of her party is himself occupied by a demon. But the group soon has larger problems, when they are attacked by a raiding party from the neighboring – and unfriendly – nation of Jokona. After the group is scattered, Ista is eventually rescued by Lord Arhys and taken to his castle Porifors, where she also mets Arhys’ young wife Cattilara. Though charmed by their hospitality – and rather taken with Arhys – Ista soon realizes that there’s something not right in Porifors. In fact, a visit from a party from Jokona some months earlier had adversely affected Arhys and left his best friend, Illvin, close to death. Moreover, all that has transpired can be traced back to Jokona, and Ista finds herself unwillingly at the center of the happenings, and even more unwillingly charged by one of the gods – gods whom she believed abandoned her to her decades-long misery – to set things right.

Being set in the same world as Chalion, I found Paladin suffers many of the same problems, among them its stock and basically unimaginative backdrop. The most interesting aspect of the backdrop are the five gods – the Father, the Son, the Mother, the Daughter, and the Bastard – who each hold sway over different aspects of the world, and with a structure that makes it more than a common polytheistic religion. But the structure doesn’t really play a major role in the story, it’s just a backdrop which shapes the character of the one god – the Bastard – who does play a significant role.

The big problem is that Paladin shares the biggest flaw of Chalion, which is that the story moves so s-l-o-w-l-y. It takes nearly a hundred pages for anything significant to happen, during which we’re mainly treated to the endless musings of Ista over her situation, until they encounter the Jokonan raiders. And then it’s over a hundred more pages before the revelation of what’s happening in Porifors, which is when the real story begins; everything before that it really just set-up, and it drags. A lot.

The balance of the story is generally stronger than Chalion, though: While Ista is not as engaging a main character as Cazaril was (Ista is another stock “strong woman in a society which marginalizes women” character), the challenge she faces is more interesting, and it has a much more dramatic and satisfying resolution. I also enjoyed the denouement of this book better than the first book, as it provides some nice insight into where the main characters will be going after the story ends.

But overall this is still a very flawed book. I’d sum it up with the old chestnut, “If you like this sort of thing, then this is the sort of thing you’ll like.” As for me, I think Bujold’s career has pretty much bottomed out with this pair of fantasy novels, and I certainly have no interest in reading any of her later fantasies. I’ll probably read further books in the Vorkosigan series (even though I’m not wild about the path that’s taken, either), but the action and adventure and humor that characterized her earlier novels has dwindled and finally vanished, and instead she’s writing dreary dramas with flat characters, and that’s just not worth my time to read.

Lois McMaster Bujold: The Curse of Chalion

After the main character of her Miles Vorkosigan series got married, the series kind of stalled out and Lois McMaster Bujold turned to writing fantasy novels, of which this was the first. She’d previously written an uninspiring fantasy named The Spirit Ring, and since in general I’m not a fan of heroic fantasy I dithered for a long time before reading The Curse of Chalion, but since my book discussion group is reading its sequel Paladin of Souls this month, I finally sat down and tackled it.

Chalion is a nation in a generic European medieval fantasy setting, set between two other nations with whom it fights wars from time to time. Our hero, Cazaril, is a former soldier and a broken man; he’d once captained the defense of a castle until their negotiated surrender, and then he was left off the list of names ransomed back to Chalion and sold off as a galley-slave. Eventually freed, he returns to Chalion at the age of 35 – but in a body that feels far older – seeking some small employment with a noble family he’d served years before.

Cazaril gets a lot more than he bargained for, as the provencara of the castle is grandmother to the heir to the throne of Chalion, Teidez, and his sister Iselle. After just long enough to get his bearings, the provencara hires him as Iselle’s tutor (in an exchange which is probably the high point of the novel). This would be difficult enough except that not long after Teidez and Iselle are summoned to the throne of the kingdom. The king, Orico, is old and ill and is largely controlled by his chancellor, Martou dy Jironal, and his younger brother Dondo. The dy Jironals want to get their claws into Teidez and Iselle so they can control the next generation of the throne, and while Iselle is smart enough (with advice from Cazaril) to recognize that she’s being played, Teidez is easily seduced by the riches and flattery the brothers heap on him. Worse, for Cazaril, is that the brothers are responsible for his being sold off years ago, and he’s certain that they plan to get rid of him to cover one of the few tracks they’ve left. When the brothers try to force an alliance by marriage, several desperate souls are moved to stop them, including through the use of death magic – in which one sacrifices oneself to kill another – but things go strangely awry, to the confusion of everyone.

On top of this, it turns out that the royal family of Chalion has been cursed for several generations, that this is what’s holding down Orico, and that Teidez and Iselle will surely inherit the curse when they inherit the kingdom. So Cazaril and Iselle are put in the position of trying to end the curse – through means they can barely imagine – while trying to foil dy Jironal’s ongoing machinations. Along the way they meet some interesting allies while trying to avoid their myriad enemies.

While Bujold still meets the requirements of telling a story that goes somewhere, and flashes some of her skills with dialogue and humor at times, but overall I found this to be a bland book. The setting is relentlessly generic, with nothing to set it apart from any number of other heroic fantasy settings. The characters are also pretty generic, with a standard assortment of “strong women trying to rise above their medieval stereotypes”, “misguided young men”, “corrupt schemers trying to eliminate their rivals”, and so forth. The novel is essentially plot-driven, with character developments that seem de rigueuer given the story developments.

Unfortunately, one of the worst problems a plot-driven novel can have is to be slow, and The Curse of Chalion is oh-so-very slow. It starts with one of the least informative opening paragraphs I can recall in a novel, telling us essentially nothing about the setting, character, or scenario. From there the story drags on for over 50 pages before anything interesting happens, and then bogs down again for more than another 50 pages before the characters finally head off to the royal court. And though Bujold doesn’t generally write action stories, the dialogue here isn’t much to write home about, so the text doesn’t even keep things moving along through lively exchanges between the characters. It just drags.

The novel’s saving grace is Cazaril, the one character who has any, well, character, as a former soldier whose spirit has been broken and has to put himself back together again for the good of the kingdom and of Iselle. His position as the wise advisor to Iselle and some of the dumber supporting characters is a pretty stock position, and his rewards for deeds well done at the end are likewise routine, but his internal struggles to overcome his burdens make for the book’s most interesting moments, especially when he’s revealing his past to another character, or being amazed at the unique position in which he’s been placed.

But overall The Curse of Chalion is merely light entertainment, and it could easily have had 200 or so pages edited out of it. I was a big fan of Bujold’s earlier novels, but I think she peaked with Mirror Dance and her writing has been in decline ever since. This one’s one of her weakest, and it doesn’t give me optimism towards Paladin of Souls.

Alastair Reynolds: House of Suns

Another year, another novel from Alastair Reynolds – which would be a blithe comment without also mentioning that whenever he publishes a new book, I buy the UK hardcover and drop whatever else I’m reading to read it. Yes, he’s that good: Even his weakest novels are packed with evocative settings and cool ideas. House of Suns is one of his better novels.

A framing sequence (of sorts) set hundreds of years in the future sets the backdrop, in which some rich and inquisitive humans cloned themselves a thousand times and set up family “lines” by sending each clone (“shatterling”) out on their own starship, in advance of the rest of humanity reaching the stars. The bulk of the novel takes place millions of years in the future: There’s no faster-than-light travel, but ships can near lightspeed, which combined with life-extension and hibernation technologies means that the members of the lines have lived for centuries (maybe millennia) of personal time, stretched to those millions of years via their travels.

The protagonists of the story are two members of the Gentian Line, Campion and Purslane, who have violated their line’s conventions by travelling together and becoming romantically involved (heterosexual – the clones are not exact). Campion is impulsive while Purslane is more measured and thoughtful. The Gentian Line travels the galaxy gathering information, and meets once every galactic cycle (!) to exchange that data. In between they accumulate wealth by constructing “stardams” – manipulating ringworlds left by the Priors – an extinct earlier civilization – to enclose dangerous objects – like exploding suns – for the protection of others. The backdrop also includes the Vigilance – a computer swarm observing the galaxy on its own – and the Absence – a black spot where the Andromeda Galaxy used to be.

Campion and Purslane are late to the line’s next gathering, which is good for them since someone else decided to come in and obliterate the Gentian Line. The survivors retreat to a world called Neume. Campion and Purslane had taken on a robot companion named Hesperus who had helped them during the disaster, but who was badly damaged. Two other robots, Cadence and Cascade, are also present as guests of the Line, and are doubtful he can be repaired, but Hesperus had left a final request to be given to the Spirit of the Air, a powerful machine entity which lives on Neume.

Their personal considerations aside, Campion and Purslane also get caught up in the Line’s family politics, which have become especially messy in the wake of the disaster, especially with prisoners to interrogate. Their only clues are the name “House of Suns”, a reference to a Line no one’s ever heard of, and the indication that Campion is somehow the catalyst of the attack, though no one can understand how.

As you can see, House of Suns starts out big and just gets bigger from there, with massive technology at the hands of the heroes, but even more massive technology out there to be discovered. Little of this tech is particularly new to a science fiction reader, but Reynolds deploys it in new combinations and in interesting ways; the wonder in the novel is much more about scale than about kind, and a reminder that sheer scale can still be amazing even after all the SF that’s been written before. (Of course, this does beg the question: After using ringworlds as merely materials in a larger project, and making galaxies disappear, can Reynolds come up with an encore in the theme of scale? It might be wiser if he doesn’t try.)

The “framing sequence” which opens each of the book’s parts is eerie but somewhat disappointing. It provides some insight into how the Gentian Line got started, and is also an allegory of sorts for the main story, but I found the connection between the two to be too tenuous to be really satisfying. I’d hoped for something more concrete linking the two stories.

But that sequence is a small part of the whole book, and the main story is much more rewarding. The focus is on political machinations and the mystery and suspense of the attack on the Line rather than on depth of character, but I also felt there was enough characterization to feel realistic. In particular, the loyalty of Campion and Purslane to Hesperus was at times touching, and Campion’s friction with the other shatterlings feels realistic. Although the narration alternates between the two, Campion always feels like the more interesting of the pair, probably because he has more foibles in his personality. The book might have had additional depth had it been written as a rite of passage or growth for Campion’s character, although that would have left out many excellent scenes which are seen only by Purslane.

The world building is excellent, as it usually is in a Reynolds novel: The sense of history and of a myriad of human cultures, and of their comings and goings as perceived by the Shatterlings is all very well portrayed. The Lines naturally feel a little superior to everyone else since they tend to outlive them, but are occasionally reminded that they’re not the only sharks in the sea, and they’re not perfect either. Though it takes a while for the mystery to draw out, there’s plenty of stuff happening and being revealed to keep the reader entertained; although the book is long, it’s rarely dull.

I found the ending to be a satisfying wrapping up of all the various threads, even if the final chapter did end rather abruptly. Reynolds also comes up with a satisfying rationale for the actions of some of the superhuman entities flying around, one which suggests that sometimes our fears are worse than the reality, but that we’re rarely willing to go out on a limb and risk finding out if that’s really true.

Although I didn’t find House of Suns to be quite as good as Chasm City, or its universe to be quite as richly textured as the Revelation Space universe, I still think it lands in the upper echelon of Reynolds’ novels. Although the sheer sense of wonder is its big selling point, it holds together as a story, too.

Michael Swanwick: The Iron Dragon’s Daughter

I’d owned this book for a while, but I’d rather burned out on Michael Swanwick by the time I bought it. Although he’s wonderful with imagery, I sometimes find his plots and characters to be lacking, and I couldn’t get into Stations of the Tide at all, even though it won the Nebula Award. However, I read a couple of excerpts of his new novel, The Dragons of Babel in Asimov’s and I enjoyed them a lot. Then I learned that it takes place in the same world as The Iron Dragon’s Daughter, and I had to go back and read that one before tackling the newer novel.

The central conceit of the world in the novel is it’s a fantasy world filled with all the traditional elves and dwarves and goblins and dragons, but that the fairy tale stories written about those creatures took place centuries ago, and in the present day this world has gone through its own industrial revolution, and today there are cities and weapons and schools and other trapping of our own modern culture, with magic and fantastic creatures integrated right into it.

The story’s heroine is Jane, a human girl among fantastic creatures, regarded as an oddity in a world that’s full of them. The novel opens with her working as a slave in a factory which builds iron dragons – sentient, flying tanks. Jane is on the edge of adolescence, and is starting to form thoughts of her own independence, although she’s somewhat behind her peers in this respect: Her friend Rooster is the nominal leader of the child workers at the factory, and has been trying to figure out how to escape or at least how to deal with some of their tormentors among the management for a long time. Other workers are happy merely to rise in the ranks among their own. Following one of Rooster’s plans, Jane gets singled out by the plant manager to do a favor for a high elf lady in the area, which leaves her ostracized by her peers. But she also is contacted by an old, forgotten dragon, number 7332, who has been imprisoned at the factory and also wishes to escape. Together they manage to achieve this goal.

The novel is told in several parts, although they’re not declared as such, but there are jumps between the major sections of story. Jane and the dragon settle near a town where Jane enrolls in high school, and the dragon goes quiescent. Jane isn’t a very good student, but aspires to become an alchemist. She also makes new friends of varying quality, and becomes involved in some local elvish customs. The last part of the novel sees Jane attending college and finding that pieces of her life seem to recreate themselves in her new environments with new players each time. She becomes more confident and gains more skills over time, and learns what 7332’s ultimate goals are for her, which are played out in the novel’s climax.

Swanwick’s novels always have a dreamlike quality to them, and Daughter certainly has that. There are even hints that it might all actually be a dream, but Swanwick is too crafty to come out and say that, and he leaves it up to the reader. This results in some allusions to the relationship between our world and Jane’s which I thought felt out-of-place in the novel. I’d have preferred that it have been played with the world it portrays being exactly what it appears, as I think the ambiguity adds nothing to the tale.

The story is of course a coming-of-age story, with Jane growing from an oppressed wallflower to a strong-willed and angry young woman, upset at how her being a human has left her in this second-class position (even though it confers a few advantages on her, too; for instance, some magical constructs work on magical creatures, but not on her). She’s a slightly pathetic character at the start, a little cowardly in her oppression, but with some inner strengths. These strengths come out over time as she stands up to increasingly more important and powerful people in pursuit of what she wants: A life of her own following her dreams. She has several romances with men who are all similar in some key ways, finds some friends and allies, as well as some adversaries. But she always seems to ultimately feel alone, and consequently she always has a certain kinship with 7332, despite the dragon’s frustrating and mercurial nature.

As much as I enjoyed Jane’s journey, I found its ending disappointing since it undercut a lot of her hard work in a relatively brief moment of emotion and show of force. For me the setting was the star of the book: While some commentary I’ve read about Daughter describes it as a melding of science fiction and fantasy, or an subversion of fantasy, I saw it more as applying some science fictional principles to a traditional fantasy setting: After all, there’s nothing that says that such a world couldn’t develop advanced science right alongside its impossible elements. Swanwick parcels out the interactions of these two slices of his world in small bits, and often subtly or obliquely; no wizards driving automobiles here, but characters considering the underlying principles of magic, or the haughty elves effectively forming the ruling caste of an economy driven by the creation of wealth. It’s a rich backdrop and there’s so much more that could be done with it – but Swanwick does quite a bit with it here in the service of the core story.

So yes, I was disappointed with the ending, and I wished Swanwick had chosen a course more in keeping with the tone of the rest of the novel. However, it was still a fun journey, and it’s whetted my appetite for reading The Dragons of Babel in its entirety.

Speed Reading

Last night I did something that’s very rare for me: I read a whole book in one evening. Specifically, I read Octavia Butler’s Wild Seed for my upcoming book discussion group. As I’ve said before, I’m quite a slow reader, usually plodding along at about 60 pages per hour, which means I can expect to spend about 7 hours going through a 400-page novel, the likes of which are common these days. Wild Seed is only about 280 pages, which means it would usually take me over 4 hours to get through it, but I finished it in about 3.

Okay, I did cheat a little bit, because I’ve read it before. I read the 4 in-print volumes in Butler’s Patternist series some years ago (I own a copy of the long-out-of-print volume, Survivor, but haven’t read it). For some reason I didn’t write reviews of the 4 books back when I read them. My recollection is that I thought they were okay but not terrific.

Which is pretty much what I thought of Wild Seed this time around: Okay but not terrific. The book concerns a pair of long-lived people, and their kin, who are all mutants with superhuman – mostly telepathic – powers. They actually seem very much similar to the comic book X-Men, only in this setting one of the long-lived characters, Doro, can jump between bodies (effectively killing any person whose body he inhabits), and is engaged in a long-term breeding program to create more people like himself. The title character, Anwanyu, is much younger, and is a shapeshifter and healer. The book is primarily about their relationship and the tension between them, as Doro expects everyone to bow to his will, while Anwanyu considers much of what Doro is doing to be abomination. The book has some powerful moments, but peters out at the end as the dramatic conclusion of their struggle is quite anticlimactic. (This is somewhat necessary as the book is a prequel to an already-existing series. But still.)

Anyway, although I did skim some of the more tedious bits (Butler often goes into a little discourse about the beckground of whatever new setting the characters are moving to, and then pretty much shoves all the background into, well, the background; there are also some less-than-illuminations digressions into the backstories of the two main characters), the book really was quite a quick read. I’m not really moved to re-read the rest of the series, although maybe I’ll tackle Survivor sometime soon to finish the arc.

Next up is Michael Swanwick’s The Iron Dragon’s Daughter. I’ve read a couple of stories recently in Asimov’s by Swanwick which I’ve enjoyed – especially “A Small Room in Koboldtown” – and I learned that they’re excerpts of his latest novel, The Dragons of Babel, which is a sequel to Daughter. So it seems like a good choice. What appealed to me about the stories is the setting: Traditional fantasy creatures (elves, goblins, trolls) whose world apparently continued developing beyond the medieval era and is now in an industrial age much like ours. A nifty idea.

I find Swanwick’s books to vary widely in quality. I liked The The Drift and Vacuum Flowers (both of which I reviewed here), but didn’t care much for either Stations of the Tide or Jack Faust. I’m hoping that these next books will be more like the former than the latter, even if I’m not generally a big fantasy fan.

Battlestar Galactica: The Mini-Series

Talk about late to the party: Last night we finally watched the DVD of the Battlestar Galactica mini-series that’s been sitting on my shelf since my Dad gave it to me a couple of Christmases ago. It’s one of the few TV series that I’m sorry I missed out on; the reason I did is that Comcast in my city doesn’t include Sci Fi among its stations unless you pay extra for digital cable, which I’ve refused to do just to get one station. So, no BSG on television for me.

I have heard the many good things people have said about the series, but it was hard to get up the motivation to start watching several seasons of television on DVD. And the last two well-regarded SF shows I watched – Heroes and Firefly – were both pretty bad. (Heroes was a decent idea weighed down by boring writing. Firefly was just drek.) So my enthusiasm for BSG was muted. Plus one of the creators of BSG is Ronald D. Moore, who was a writer and producer on the 90s Star Trek series, which were also drek.

Despite all of this, we thoroughly enjoyed the mini-series, finding it well-written, well-acted and well-produced. Which makes me even sorrier that I’ve been missing out on it after all this time!

I was impressed that the creators were able to take the original series’ premise and trappings (character names, planet names, visual appearance of the Cylons) and craft a completely series – even grim – story out of it so that some of the silliness of the names actually seem like artifacts of humanity’s golden age which we’re watching come to an end over just a couple of days.

The construction of the characters is downright scientific: I think all of the major characters either tells a big lie during the story, or is hiding one from before the beginning. All of them are deeply flawed in some critical ways. I think the perfect example of character construction is Gaius Boltar: The “traitor” in the original series, in this series he’s used by a Cylon agent to help bring down humanity. We also know he’s going to be the Cylon’s link to humanity if he manages to escape, yet he does the honest thing when he has a chance to get away by letting someone else go in his place – and then is able to go anyway through the selflessness of another character. The series unflinchingly forces characters to confront their flaws, and different characters have different degrees of success in doing so.

It took me a while to decide whether I liked the acting on the show, and eventually I decided it was actually very good acting. I think I found it difficult to judge because the writing is very subtle and there are few emotional outbursts, and thus few opportunities for actors to really chew the scenery. I think Education Secretary Laura Roslin (Mary McDonnell) was the litmus test for me: I kept wondering, “Is she doing a good job, or is she just sort of sleepwalking through the role?” Roslin is a very even-tempered character placed in a very difficult position, but I think McDonnell does a fine job of holding the character steady but having her inner turmoil show itself in small ways at key moments. The rest of the cast is equally good, and Edward James Olmos as Commander Adama is excellent in anchoring the series as the man at the center of the firestorm.

The production work was interesting, too. The space battles have a visual look similar to those in Babylon 5 (not really a surprise since B5 blazed the trail for special effects in space opera used today), but the low-key music (often no more than a simple rhythm) and frenetic editing make the battles seem less like a ballet (a style pioneered by Star Wars and rarely deviated from in SF film since) and more like a period of complete chaos in which everyone feels happy to get out alive. The sets and lighting are dark and foreboding. The music is portentious – what there is of it. I would have appreciated some slightly more melodic music, but I can see what they’re going for here; it’s so sparse that many scenes occur without any musical support, which is unusual in adventure television.

So overall, good stuff. Naturally I promptly went out and bought the first season on DVD. This series seems to be further support for the notion that there are no bad ideas, only bad writers. What the world (or at least television) really needs are more good writers.

Robert Charles Wilson: Spin

Review of the novel Spin by Robert Charles Wilson.

Winner of the 2006 Hugo Award for Best Novel, Spin is the second novel I’ve read by Robert Charles Wilson. The first was The Chronoliths, a nifty idea which I thought fell short on both the plot end and the character end. Spin has its flaws, but it’s all-around a far superior novel.

Spin has a framing sequence taking place in the far future, but the main story begins in the near future when three lifelong friends, the narrator, Tyler Dupree, and the twins Jason and Diane Lawton, are entertaining themselves one evening while the Lawtons’ parents are throwing a party. Suddenly all the stars go out, even more suddenly than in a famous science fiction short story. Actually, Earth has been suddenly enclosed in a membrane which filters perceptions of the outside cosmos, letting through enough sunlight for life to survive and blocking out most everything else.

Jason grows up as his father E.D.’s right hand man, helping run a powerful company to learn what the membrane – called the Spin – is, and how mankind can free itself from it. Diane instead joins an apocalyptic religion and retreats from her family and friends. Tyler gets a medical degree and becomes Jason’s doctor and confidante. They soon learn that the membrane is protecting Earth from the effect of speeding up the passage of time, so that 100 million years pass outside the membrane for every year that passes on Earth. That works out to about 3 years every second, which naturally leaves everyone concerned that the universe will actually come to an end in their lifetime. Yet this leaves the questions: Who’s done this to us? Why? Why haven’t they shown themselves?

I think that Spin aspires to consider humanity’s reaction to being placed in this incredible and fatalistic situation through the eyes of its characters, but it rarely really considers the gestalt of humanity’s reactions: There are occasional riots, periods of resignation, the seemingly-obligatory religious fervor, and an awful lot of coping. Only this last is really handled in much depth, as the technical challenges are considered (the Spin, after all, cuts Earth off from all its orbiting satellites), and some of the decisions that people make when faced with the end of the world – albeit one which will come years or decades later – affect the main characters. But our heroes – who are mainly Tyler and Jason – are too privileged and isolated to really have more than a distant view of how most of the world is dealing with the situation.

Consequently the bulk of the book is a chronicle of its characters lives, as seen through Tyler’s eyes (and occasionally through Jason’s words). Jason is obsessed with doing what he can to free humanity from the Spin, and he feels the weight of his task – not to mention his relationship with his power father – on his shoulders. Tyler is more of a strict observer, Jason’s friend but also his inferior, haunted by his romantic feelings for the distant Diane, but unable to really contribute directly to Jason’s projects. Still, his position makes him an important witness to many of the remarkable events that occur during the story. Neither character is especially complex – indeed, Wilson takes pains to note that Jason is something of a one-note character by his own choice – so the book doesn’t entirely work as a character drama. There are periods of dramatic interest, but I think the book drags at times as it tries to pace out the characters’ lives, but their lives outside the Spin aren’t all that interesting. It’s only as they relate to the Spin that they really have meaning. (While this is, strictly speaking, a criticism, to be fair Spin isn’t any worse than most SF novels in this regard; it’s actually somewhat better.)

Fortunately the science fictional plot picks up plenty of the slack. You may think I’ve given away the big surprise in explaining what the Spin is, but there’s a lot more in here revolving around Jason’s efforts to find a way to break free of the Spin, including two clever ideas for “gaming the system”, making the Spin work for humanity rather than against it. It’s not hard science fiction per se, but it mixes some traditional science fictional ideas with some more modern ones and comes up with a fairly novel concoction. The reason behind the Spin is indeed explained, and not only was it not at all what I’d expected it would be, but it makes sense, turning out to actually be a high concept behind all the mystery. It’s pretty rare that a novel can pull that off without seeming cheesy, and despite its flaws Spin is never cheesy.

What isn’t explained is why the membrane is called “the Spin” by the characters, as it doesn’t seem descriptive of the phenomenon.

Overall this is quite a good read. The best SF novel of 2006? Well, that’s always a tough argument to make, but certainly I’ve read worse Hugo winners. I may be a bit jaded at times, but this one has a satisfying conclusion and several moments of “whoa, that’s cool”, and that’s a pretty good foundation for any novel. The sequel is Axis, which I suspect heads off in rather a different direction.

Doctor Who, Season Three

It took a while, but we finished watching the third season of Doctor Who last night, which means it’s time for the review of the whole shebang. (If you missed them, you can go back and read my wrap-ups for Season One and Season Two.)

Please be warned that there are some spoilers in the discussion below, so if you haven’t seen the whole season, you might want to come back after you have to read this.

Here’s how I thought the episodes stacked up, from best to worst:

  • Blink (written by Steven Moffatt)
  • Utopia (Russell T. Davies)
  • Human Nature/The Family of Blood (Paul Cornell)
  • Smith and Jones (Russell T. Davies)
  • The Sound of Drums/The Last of the Time Lords (Russell T. Davies)
  • The Shakespeare Code (Gareth Roberts)
  • Daleks in Manhattan/Evolution of the Daleks (Helen Raynor)
  • Gridlock (Russell T. Davies)
  • 42 (Chris Chibnall)
  • The Lazarus Experiment (Stephen Greenhorn)

(We haven’t seen the two post-Martha Jones episodes listed as part of the season, due to the peculiar way in which we watch the episodes. No, it doesn’t involve BitTorrent downloads, because if it did then we’d certainly have seen them!)

In the large, I thought this season was considerably weaker than the second season, and you’ll recall that I thought the second season was a disappointment compared to the first. As is usual with such things, I think the fault lies in the writing, as even several episodes in the first division were badly flawed, and several episodes during the season were downright cringeworthy. I think many stories strive to be too cute or too clever and end up just being ridiculous. Granted it can take a truly outstanding writer to take a silly idea and make good drama out of it, but I’d hope that any decent writer would at least be shy away from the silly ideas that they can’t make work. On the other hand, obviously I have a different idea of what “works” for Doctor Who than the show’s creators.

On the casting side, I enjoyed Freema Agyeman as Martha Jones quite a bit. I appreciated that she came from a less-nebulous background than Rose Tyler, as Martha was a medical student. It was sometimes frustrating that Martha would have moments of whining about the Doctor not noticing her, mainly because I thought the show didn’t spend enough time on her unrequited feelings until the very end and so it always felt a little out-of-place. (Not to mention that it felt like a reprise of the main running theme throughout Season Two.)

I still haven’t fully warmed to David Tennant as the Tenth Doctor, and still pine for Christopher Eccleston’s more nuanced character. I think I’ve decided it’s not really Tennant’s fault, it’s just that the character is written as a one-dimensional figure: A hopeless do-gooder who’s sort of a brilliant oaf. This leads to some very unsatisfying plot developments, often involving the Doctor seeming completely baffled until he pulls a rabbit out of his hat at the very end. This exacerbates some of the silly stories that the episodes are based around. The Ninth Doctor’s air of self-superiority tended to give his stories a firmer ground on which to stand; when he seemed baffled it was usually because he genuinely had no idea how to proceed, while you never know where you stand with the Tenth Doctor: It he really baffled, or is it just bad writing?

Okay, to be fair we may be pushing the limits of the various elements which go into the Doctor’s personality: Haughty, noble, self-aggrandizing, super-competent, bumbling, clownish. These are the elements which largely define each of the Doctor’s incarnations. The really good Doctors tend to expand and deepen their core aspects (think Tom Baker and Chris Eccleston as prime examples) while the lesser ones seem to flog the same horse over and over (with the Colin Baker character being the worst such figure). The ones in the middle all have their various flaws, by Tennant’s Doctor still feels a lot like the Peter Davison and Sylvester McCoy characters: The bumbling do-gooders who are largely undercut by inconsistent writing and oft-incompehensible plotting.

As for the episodes themselves, “Blink” was the clear winner here. Yes, the foundation is a bit weak, as thinking about the ecology of the Weeping Angels makes you realize that they don’t really make any sense except as a one-off plot device. But man, what a plot device! Sending characters into the past to kill them through the sheer passage of time, and telling the story through the character of Sally Sparrow (Carey Mulligan, who arguably out-acts almost everyone else in the season), with nifty little time dependencies and paradoxes, it’s creepy and moving and dramatic and it just hangs together better than anything else in the season.

“Utopia” is the other excellent episode of the season, and is the lead-in to the two-part finale. Derek Jacobi as Professor Yana is terrific, as one expects from Jacobi, and seeing Jack Harkness (John Barrowman) again and bringing closure to his disappearance after the end of Season One is a lot of fun. I still haven’t seen any of Torchwood, so I don’t know how his character has worked out there, but his presence here is entirely explained in the context of this series, and he’s a nice addition to the end of the series. Anyway, “Utopia” takes place near the end of the universe, and it’s built around a relatively modest concept – trying to help the last band of humans escape a hostile planet for a purported promised land – while being used as a vehicle to introduce the season’s climactic villain. And it does this very well, using bits set up in earlier episodes to build the suspense gradually. I think Russell Davies’ writing works better when his story’s venue is constrained like this; given a much larger canvas on which to work, his stories seem to get away from him.

Paul Cornell’s “Human Nature” two-parter is one of the stories which is basically a house of cards (the Doctor’s motivations for becoming human seem spurious in the extreme – he did all this to be merciful? What the–?), but it’s a pretty effective story nonetheless. The Doctor’s turn as a human results in a character with more depth and range than the Doctor himself has, which serves to underscore that the Tenth Doctor is one of the weaker Doctors, but it does give Tennant more to do than usual, and he does a good job with it. (This is one reason why I think the fault in the character lies in the writing and not the acting.) The story is perhaps overlong, but still pretty good. Special mention to Harry Lloyd as Baines, the prefect who’s taken over by the Family, who makes Baines into one of the creepiest human-looking antagonists I can recall in the show.

From here the season declines from “noteworthy” to “merely adequate” or worse. “Smith and Jones” was kind of a mess of an episode, although it gets extra points for the “Judoon on the Moon” line. The Judoon feel too much like unusually-silly Sontarans and the premise of transporting a hospital to the moon is even more ludicrous than the usual Doctor Who plot device. “The Shakespeare Code” was so pedestrian I have basically nothing to say about it.

Of the really bad episodes, “Gridlock” had a completely ridiculous premise which I just couldn’t get past to enjoy the rest of the episode. I haven’t really warmed to all the “New Earth” stuff which pops up in the series from time to time; I’d be happy if they just jettisoned the venue entirely. “42” felt like a poor redux of Season Two’s “The Impossible Planet”, which itself was not a great episode. And “The Lazarus Experiment” started out as a science fiction cliche, and ended up as an unusually implausible Big Monster Story. Really bad stuff. This made the first half of the season hard going indeed.

That leaves the other two two-parters. “Evolution of the Daleks” lands as a slightly-below-average story, largely squandering the promise in setting a Doctor Who story in Depression-era New York, overshadowing it with the rather silly idea of evolving the Daleks into human-Dalek hybrids. This story certainly had the feel of the Daleks being well past their sell-by date; unlike the Jon Pertwee-era Dalek stories, which felt all to mechanical and predictable, the Tennant Dalek stories have turned the Daleks into some sort of bogeyman, seeming slightly pathetic and overused, and only frightening because they happen to be armored machines carrying guns. All of the emotional resonance of the excellent Eccleston episode “Dalek” (arguably the best episode of the new series overall) feels very much a thing of the distant past. “Evolution” has too much of the feel of two over-the-top Colin Baker episodes, “Attack of the Cybermen” and “Revelation of the Daleks”, seemingly thrashing around to figure out in what new direction the monsters should be taken, while simultaneously undercutting their essential menace.

Lastly, there’s the climactic two-parter of the season, in which the Master (William Hughes) returns to the 21st century (apparently a few decades in advance of our own era, as they have flying aircraft carriers here) and arranges to take over the world and use humanity to launch a war to conquer the cosmos. The Master here is portrayed as both calculating and flamboyantly insane, which is certainly quite different from his past personas, who were dark, manipulative villains. It’s a weird effect; it certainly makes him a surprising antagonist as he often acts in ways that I found surprising compared to his past behavior, but then, that’s sort of the point of regeneration, isn’t it? Arguably it was just a coincidence that the Roger Delgado and Anthony Ainley Masters had basically the same personalities.

The downfall of the story is that it relies far too much on cheap tricks to work. Aging the Doctor to an old man, and then a ridiculously old man, was certainly creepy, but seemed gratuitous. And the story’s climax was nothing more than a deus-ex-machina, essentially allowing the Doctor to save the day by having all of humanity “think good thoughts” about him at the same time. Any time your heroes win because of a figure bathed in a glowing light, your story has gone badly wrong. (I’d been expecting that Martha had been telling humanity about the Doctor’s good works on their behalf in order to have them passed down the years to their descendants to short-circuit the Master’s plan from the other end.) This sort of magic solution was just as unsatisfying in “The Parting of the Ways” – the Davies script which concluded the first season – and I hope it doesn’t become a habit in what should be nail-biting season-enders.

The episode has a moment seemingly drawn directly from the film Flash Gordon when the Master’s ring is picked up from his funeral pyre by an unknown hand. I guess he’ll be back…

The new Doctor Who series is still fun, but it feels like it’s going steadily downhill. I hope they can turn things around in the fourth season, but I’m losing my optimism. Guys, a little madcap hilarity is okay once in a while (after all, how else could you really spin an episode called “The Christmas Invasion” than to have killer Christmas trees in it?), but I’d like more serious stories with believable premises and sensible resolutions, please.

The Golden Age Greats

I’ve noticed a few comments around the Web (for example, on Peter David’s blog) that with Arthur C. Clarke’s passing the last of the great SF authors of the golden age are gone and this marks the end of an era.

Although Clarke was the last of the “Big Three” to die, the label of the Big Three always seemed rather arbitrary to me, and there are in fact several popular, acclaimed and beloved science fiction writers still alive who were contemporaries of Asimov, Heinlein and Clarke in the 1940s:

  • Ray Bradbury, born 1920, first published 1941.
  • Jack Vance, born 1916, first published 1945.
  • Frederick Pohl, born 1919, worked as an editor and agent in the industry starting in 1939.

I think placing these gentlemen on a lower tier or in a later generation than the Big Three is splitting hairs – or, at most, a matter of opinion. The era of the golden age greats may be nearing an end, but it’s not there yet.