Speed Reading

Last night I did something that’s very rare for me: I read a whole book in one evening. Specifically, I read Octavia Butler’s Wild Seed for my upcoming book discussion group. As I’ve said before, I’m quite a slow reader, usually plodding along at about 60 pages per hour, which means I can expect to spend about 7 hours going through a 400-page novel, the likes of which are common these days. Wild Seed is only about 280 pages, which means it would usually take me over 4 hours to get through it, but I finished it in about 3.

Okay, I did cheat a little bit, because I’ve read it before. I read the 4 in-print volumes in Butler’s Patternist series some years ago (I own a copy of the long-out-of-print volume, Survivor, but haven’t read it). For some reason I didn’t write reviews of the 4 books back when I read them. My recollection is that I thought they were okay but not terrific.

Which is pretty much what I thought of Wild Seed this time around: Okay but not terrific. The book concerns a pair of long-lived people, and their kin, who are all mutants with superhuman – mostly telepathic – powers. They actually seem very much similar to the comic book X-Men, only in this setting one of the long-lived characters, Doro, can jump between bodies (effectively killing any person whose body he inhabits), and is engaged in a long-term breeding program to create more people like himself. The title character, Anwanyu, is much younger, and is a shapeshifter and healer. The book is primarily about their relationship and the tension between them, as Doro expects everyone to bow to his will, while Anwanyu considers much of what Doro is doing to be abomination. The book has some powerful moments, but peters out at the end as the dramatic conclusion of their struggle is quite anticlimactic. (This is somewhat necessary as the book is a prequel to an already-existing series. But still.)

Anyway, although I did skim some of the more tedious bits (Butler often goes into a little discourse about the beckground of whatever new setting the characters are moving to, and then pretty much shoves all the background into, well, the background; there are also some less-than-illuminations digressions into the backstories of the two main characters), the book really was quite a quick read. I’m not really moved to re-read the rest of the series, although maybe I’ll tackle Survivor sometime soon to finish the arc.

Next up is Michael Swanwick’s The Iron Dragon’s Daughter. I’ve read a couple of stories recently in Asimov’s by Swanwick which I’ve enjoyed – especially “A Small Room in Koboldtown” – and I learned that they’re excerpts of his latest novel, The Dragons of Babel, which is a sequel to Daughter. So it seems like a good choice. What appealed to me about the stories is the setting: Traditional fantasy creatures (elves, goblins, trolls) whose world apparently continued developing beyond the medieval era and is now in an industrial age much like ours. A nifty idea.

I find Swanwick’s books to vary widely in quality. I liked The The Drift and Vacuum Flowers (both of which I reviewed here), but didn’t care much for either Stations of the Tide or Jack Faust. I’m hoping that these next books will be more like the former than the latter, even if I’m not generally a big fantasy fan.

Battlestar Galactica: The Mini-Series

Talk about late to the party: Last night we finally watched the DVD of the Battlestar Galactica mini-series that’s been sitting on my shelf since my Dad gave it to me a couple of Christmases ago. It’s one of the few TV series that I’m sorry I missed out on; the reason I did is that Comcast in my city doesn’t include Sci Fi among its stations unless you pay extra for digital cable, which I’ve refused to do just to get one station. So, no BSG on television for me.

I have heard the many good things people have said about the series, but it was hard to get up the motivation to start watching several seasons of television on DVD. And the last two well-regarded SF shows I watched – Heroes and Firefly – were both pretty bad. (Heroes was a decent idea weighed down by boring writing. Firefly was just drek.) So my enthusiasm for BSG was muted. Plus one of the creators of BSG is Ronald D. Moore, who was a writer and producer on the 90s Star Trek series, which were also drek.

Despite all of this, we thoroughly enjoyed the mini-series, finding it well-written, well-acted and well-produced. Which makes me even sorrier that I’ve been missing out on it after all this time!

I was impressed that the creators were able to take the original series’ premise and trappings (character names, planet names, visual appearance of the Cylons) and craft a completely series – even grim – story out of it so that some of the silliness of the names actually seem like artifacts of humanity’s golden age which we’re watching come to an end over just a couple of days.

The construction of the characters is downright scientific: I think all of the major characters either tells a big lie during the story, or is hiding one from before the beginning. All of them are deeply flawed in some critical ways. I think the perfect example of character construction is Gaius Boltar: The “traitor” in the original series, in this series he’s used by a Cylon agent to help bring down humanity. We also know he’s going to be the Cylon’s link to humanity if he manages to escape, yet he does the honest thing when he has a chance to get away by letting someone else go in his place – and then is able to go anyway through the selflessness of another character. The series unflinchingly forces characters to confront their flaws, and different characters have different degrees of success in doing so.

It took me a while to decide whether I liked the acting on the show, and eventually I decided it was actually very good acting. I think I found it difficult to judge because the writing is very subtle and there are few emotional outbursts, and thus few opportunities for actors to really chew the scenery. I think Education Secretary Laura Roslin (Mary McDonnell) was the litmus test for me: I kept wondering, “Is she doing a good job, or is she just sort of sleepwalking through the role?” Roslin is a very even-tempered character placed in a very difficult position, but I think McDonnell does a fine job of holding the character steady but having her inner turmoil show itself in small ways at key moments. The rest of the cast is equally good, and Edward James Olmos as Commander Adama is excellent in anchoring the series as the man at the center of the firestorm.

The production work was interesting, too. The space battles have a visual look similar to those in Babylon 5 (not really a surprise since B5 blazed the trail for special effects in space opera used today), but the low-key music (often no more than a simple rhythm) and frenetic editing make the battles seem less like a ballet (a style pioneered by Star Wars and rarely deviated from in SF film since) and more like a period of complete chaos in which everyone feels happy to get out alive. The sets and lighting are dark and foreboding. The music is portentious – what there is of it. I would have appreciated some slightly more melodic music, but I can see what they’re going for here; it’s so sparse that many scenes occur without any musical support, which is unusual in adventure television.

So overall, good stuff. Naturally I promptly went out and bought the first season on DVD. This series seems to be further support for the notion that there are no bad ideas, only bad writers. What the world (or at least television) really needs are more good writers.

I Knew Know Knew Books…

Last weekend we dropped into Know Knew Books, one of the notable used bookstores in the area. Last fall they’d been having a “Going out FOR business” sale, which confused the heck out of everyone, but the bottom line was that they were selling a bunch of their inventory to clear space to do some remodeling and then bring in some new stock. Or, at least, that’s what they told me, and apparently that was the plan as of last summer.

Well, they didn’t do any remodeling that I can tell. Maybe they replaced a bunch of the bookcases, but whatever they did it wasn’t evident to me. What they did do was repurpose a bunch of the shelf space to display…

…toys and action figures.

I’ve never seen so many Star Trek action figures before. And superhero action figures. And various other action figures.

The selection of books seemed to be basically the same. When I first moved here, Know Knew Books seemed to have a really good selection of collectible books and hard-to-find paperbacks, especially in the science fiction and mystery sections. In recent years their stock has made the (perhaps inevitable) slide towards a collection of random and fairly uninteresting (and presumably hard-to-sell) paperbacks, as I found fewer and fewer gems there. And they had basically the same stock, only less of it.

After Debbi and I stepped out of the store we looked at each other and said, “That was really weird.”

I’m not sure what happened. Did a new owner buy them and decide to take them in a different direction? Did they decide they needed media tie-ins in order to bring in more sales and browsers? I have no idea, but it sets a completely different tone for the bookstore – that it’s not truly a bookstore anymore – and its makes me less enthusiastic about making my periodic pass through the store in the future, since I have no interest in such toys.

(For what it’s worth, I find that Recycle Book Store in San Jose is much like what Know Knew Books was when I first moved here.)

Robert Charles Wilson: Spin

Review of the novel Spin by Robert Charles Wilson.

Winner of the 2006 Hugo Award for Best Novel, Spin is the second novel I’ve read by Robert Charles Wilson. The first was The Chronoliths, a nifty idea which I thought fell short on both the plot end and the character end. Spin has its flaws, but it’s all-around a far superior novel.

Spin has a framing sequence taking place in the far future, but the main story begins in the near future when three lifelong friends, the narrator, Tyler Dupree, and the twins Jason and Diane Lawton, are entertaining themselves one evening while the Lawtons’ parents are throwing a party. Suddenly all the stars go out, even more suddenly than in a famous science fiction short story. Actually, Earth has been suddenly enclosed in a membrane which filters perceptions of the outside cosmos, letting through enough sunlight for life to survive and blocking out most everything else.

Jason grows up as his father E.D.’s right hand man, helping run a powerful company to learn what the membrane – called the Spin – is, and how mankind can free itself from it. Diane instead joins an apocalyptic religion and retreats from her family and friends. Tyler gets a medical degree and becomes Jason’s doctor and confidante. They soon learn that the membrane is protecting Earth from the effect of speeding up the passage of time, so that 100 million years pass outside the membrane for every year that passes on Earth. That works out to about 3 years every second, which naturally leaves everyone concerned that the universe will actually come to an end in their lifetime. Yet this leaves the questions: Who’s done this to us? Why? Why haven’t they shown themselves?

I think that Spin aspires to consider humanity’s reaction to being placed in this incredible and fatalistic situation through the eyes of its characters, but it rarely really considers the gestalt of humanity’s reactions: There are occasional riots, periods of resignation, the seemingly-obligatory religious fervor, and an awful lot of coping. Only this last is really handled in much depth, as the technical challenges are considered (the Spin, after all, cuts Earth off from all its orbiting satellites), and some of the decisions that people make when faced with the end of the world – albeit one which will come years or decades later – affect the main characters. But our heroes – who are mainly Tyler and Jason – are too privileged and isolated to really have more than a distant view of how most of the world is dealing with the situation.

Consequently the bulk of the book is a chronicle of its characters lives, as seen through Tyler’s eyes (and occasionally through Jason’s words). Jason is obsessed with doing what he can to free humanity from the Spin, and he feels the weight of his task – not to mention his relationship with his power father – on his shoulders. Tyler is more of a strict observer, Jason’s friend but also his inferior, haunted by his romantic feelings for the distant Diane, but unable to really contribute directly to Jason’s projects. Still, his position makes him an important witness to many of the remarkable events that occur during the story. Neither character is especially complex – indeed, Wilson takes pains to note that Jason is something of a one-note character by his own choice – so the book doesn’t entirely work as a character drama. There are periods of dramatic interest, but I think the book drags at times as it tries to pace out the characters’ lives, but their lives outside the Spin aren’t all that interesting. It’s only as they relate to the Spin that they really have meaning. (While this is, strictly speaking, a criticism, to be fair Spin isn’t any worse than most SF novels in this regard; it’s actually somewhat better.)

Fortunately the science fictional plot picks up plenty of the slack. You may think I’ve given away the big surprise in explaining what the Spin is, but there’s a lot more in here revolving around Jason’s efforts to find a way to break free of the Spin, including two clever ideas for “gaming the system”, making the Spin work for humanity rather than against it. It’s not hard science fiction per se, but it mixes some traditional science fictional ideas with some more modern ones and comes up with a fairly novel concoction. The reason behind the Spin is indeed explained, and not only was it not at all what I’d expected it would be, but it makes sense, turning out to actually be a high concept behind all the mystery. It’s pretty rare that a novel can pull that off without seeming cheesy, and despite its flaws Spin is never cheesy.

What isn’t explained is why the membrane is called “the Spin” by the characters, as it doesn’t seem descriptive of the phenomenon.

Overall this is quite a good read. The best SF novel of 2006? Well, that’s always a tough argument to make, but certainly I’ve read worse Hugo winners. I may be a bit jaded at times, but this one has a satisfying conclusion and several moments of “whoa, that’s cool”, and that’s a pretty good foundation for any novel. The sequel is Axis, which I suspect heads off in rather a different direction.

Doctor Who, Season Three

It took a while, but we finished watching the third season of Doctor Who last night, which means it’s time for the review of the whole shebang. (If you missed them, you can go back and read my wrap-ups for Season One and Season Two.)

Please be warned that there are some spoilers in the discussion below, so if you haven’t seen the whole season, you might want to come back after you have to read this.

Here’s how I thought the episodes stacked up, from best to worst:

  • Blink (written by Steven Moffatt)
  • Utopia (Russell T. Davies)
  • Human Nature/The Family of Blood (Paul Cornell)
  • Smith and Jones (Russell T. Davies)
  • The Sound of Drums/The Last of the Time Lords (Russell T. Davies)
  • The Shakespeare Code (Gareth Roberts)
  • Daleks in Manhattan/Evolution of the Daleks (Helen Raynor)
  • Gridlock (Russell T. Davies)
  • 42 (Chris Chibnall)
  • The Lazarus Experiment (Stephen Greenhorn)

(We haven’t seen the two post-Martha Jones episodes listed as part of the season, due to the peculiar way in which we watch the episodes. No, it doesn’t involve BitTorrent downloads, because if it did then we’d certainly have seen them!)

In the large, I thought this season was considerably weaker than the second season, and you’ll recall that I thought the second season was a disappointment compared to the first. As is usual with such things, I think the fault lies in the writing, as even several episodes in the first division were badly flawed, and several episodes during the season were downright cringeworthy. I think many stories strive to be too cute or too clever and end up just being ridiculous. Granted it can take a truly outstanding writer to take a silly idea and make good drama out of it, but I’d hope that any decent writer would at least be shy away from the silly ideas that they can’t make work. On the other hand, obviously I have a different idea of what “works” for Doctor Who than the show’s creators.

On the casting side, I enjoyed Freema Agyeman as Martha Jones quite a bit. I appreciated that she came from a less-nebulous background than Rose Tyler, as Martha was a medical student. It was sometimes frustrating that Martha would have moments of whining about the Doctor not noticing her, mainly because I thought the show didn’t spend enough time on her unrequited feelings until the very end and so it always felt a little out-of-place. (Not to mention that it felt like a reprise of the main running theme throughout Season Two.)

I still haven’t fully warmed to David Tennant as the Tenth Doctor, and still pine for Christopher Eccleston’s more nuanced character. I think I’ve decided it’s not really Tennant’s fault, it’s just that the character is written as a one-dimensional figure: A hopeless do-gooder who’s sort of a brilliant oaf. This leads to some very unsatisfying plot developments, often involving the Doctor seeming completely baffled until he pulls a rabbit out of his hat at the very end. This exacerbates some of the silly stories that the episodes are based around. The Ninth Doctor’s air of self-superiority tended to give his stories a firmer ground on which to stand; when he seemed baffled it was usually because he genuinely had no idea how to proceed, while you never know where you stand with the Tenth Doctor: It he really baffled, or is it just bad writing?

Okay, to be fair we may be pushing the limits of the various elements which go into the Doctor’s personality: Haughty, noble, self-aggrandizing, super-competent, bumbling, clownish. These are the elements which largely define each of the Doctor’s incarnations. The really good Doctors tend to expand and deepen their core aspects (think Tom Baker and Chris Eccleston as prime examples) while the lesser ones seem to flog the same horse over and over (with the Colin Baker character being the worst such figure). The ones in the middle all have their various flaws, by Tennant’s Doctor still feels a lot like the Peter Davison and Sylvester McCoy characters: The bumbling do-gooders who are largely undercut by inconsistent writing and oft-incompehensible plotting.

As for the episodes themselves, “Blink” was the clear winner here. Yes, the foundation is a bit weak, as thinking about the ecology of the Weeping Angels makes you realize that they don’t really make any sense except as a one-off plot device. But man, what a plot device! Sending characters into the past to kill them through the sheer passage of time, and telling the story through the character of Sally Sparrow (Carey Mulligan, who arguably out-acts almost everyone else in the season), with nifty little time dependencies and paradoxes, it’s creepy and moving and dramatic and it just hangs together better than anything else in the season.

“Utopia” is the other excellent episode of the season, and is the lead-in to the two-part finale. Derek Jacobi as Professor Yana is terrific, as one expects from Jacobi, and seeing Jack Harkness (John Barrowman) again and bringing closure to his disappearance after the end of Season One is a lot of fun. I still haven’t seen any of Torchwood, so I don’t know how his character has worked out there, but his presence here is entirely explained in the context of this series, and he’s a nice addition to the end of the series. Anyway, “Utopia” takes place near the end of the universe, and it’s built around a relatively modest concept – trying to help the last band of humans escape a hostile planet for a purported promised land – while being used as a vehicle to introduce the season’s climactic villain. And it does this very well, using bits set up in earlier episodes to build the suspense gradually. I think Russell Davies’ writing works better when his story’s venue is constrained like this; given a much larger canvas on which to work, his stories seem to get away from him.

Paul Cornell’s “Human Nature” two-parter is one of the stories which is basically a house of cards (the Doctor’s motivations for becoming human seem spurious in the extreme – he did all this to be merciful? What the–?), but it’s a pretty effective story nonetheless. The Doctor’s turn as a human results in a character with more depth and range than the Doctor himself has, which serves to underscore that the Tenth Doctor is one of the weaker Doctors, but it does give Tennant more to do than usual, and he does a good job with it. (This is one reason why I think the fault in the character lies in the writing and not the acting.) The story is perhaps overlong, but still pretty good. Special mention to Harry Lloyd as Baines, the prefect who’s taken over by the Family, who makes Baines into one of the creepiest human-looking antagonists I can recall in the show.

From here the season declines from “noteworthy” to “merely adequate” or worse. “Smith and Jones” was kind of a mess of an episode, although it gets extra points for the “Judoon on the Moon” line. The Judoon feel too much like unusually-silly Sontarans and the premise of transporting a hospital to the moon is even more ludicrous than the usual Doctor Who plot device. “The Shakespeare Code” was so pedestrian I have basically nothing to say about it.

Of the really bad episodes, “Gridlock” had a completely ridiculous premise which I just couldn’t get past to enjoy the rest of the episode. I haven’t really warmed to all the “New Earth” stuff which pops up in the series from time to time; I’d be happy if they just jettisoned the venue entirely. “42” felt like a poor redux of Season Two’s “The Impossible Planet”, which itself was not a great episode. And “The Lazarus Experiment” started out as a science fiction cliche, and ended up as an unusually implausible Big Monster Story. Really bad stuff. This made the first half of the season hard going indeed.

That leaves the other two two-parters. “Evolution of the Daleks” lands as a slightly-below-average story, largely squandering the promise in setting a Doctor Who story in Depression-era New York, overshadowing it with the rather silly idea of evolving the Daleks into human-Dalek hybrids. This story certainly had the feel of the Daleks being well past their sell-by date; unlike the Jon Pertwee-era Dalek stories, which felt all to mechanical and predictable, the Tennant Dalek stories have turned the Daleks into some sort of bogeyman, seeming slightly pathetic and overused, and only frightening because they happen to be armored machines carrying guns. All of the emotional resonance of the excellent Eccleston episode “Dalek” (arguably the best episode of the new series overall) feels very much a thing of the distant past. “Evolution” has too much of the feel of two over-the-top Colin Baker episodes, “Attack of the Cybermen” and “Revelation of the Daleks”, seemingly thrashing around to figure out in what new direction the monsters should be taken, while simultaneously undercutting their essential menace.

Lastly, there’s the climactic two-parter of the season, in which the Master (William Hughes) returns to the 21st century (apparently a few decades in advance of our own era, as they have flying aircraft carriers here) and arranges to take over the world and use humanity to launch a war to conquer the cosmos. The Master here is portrayed as both calculating and flamboyantly insane, which is certainly quite different from his past personas, who were dark, manipulative villains. It’s a weird effect; it certainly makes him a surprising antagonist as he often acts in ways that I found surprising compared to his past behavior, but then, that’s sort of the point of regeneration, isn’t it? Arguably it was just a coincidence that the Roger Delgado and Anthony Ainley Masters had basically the same personalities.

The downfall of the story is that it relies far too much on cheap tricks to work. Aging the Doctor to an old man, and then a ridiculously old man, was certainly creepy, but seemed gratuitous. And the story’s climax was nothing more than a deus-ex-machina, essentially allowing the Doctor to save the day by having all of humanity “think good thoughts” about him at the same time. Any time your heroes win because of a figure bathed in a glowing light, your story has gone badly wrong. (I’d been expecting that Martha had been telling humanity about the Doctor’s good works on their behalf in order to have them passed down the years to their descendants to short-circuit the Master’s plan from the other end.) This sort of magic solution was just as unsatisfying in “The Parting of the Ways” – the Davies script which concluded the first season – and I hope it doesn’t become a habit in what should be nail-biting season-enders.

The episode has a moment seemingly drawn directly from the film Flash Gordon when the Master’s ring is picked up from his funeral pyre by an unknown hand. I guess he’ll be back…

The new Doctor Who series is still fun, but it feels like it’s going steadily downhill. I hope they can turn things around in the fourth season, but I’m losing my optimism. Guys, a little madcap hilarity is okay once in a while (after all, how else could you really spin an episode called “The Christmas Invasion” than to have killer Christmas trees in it?), but I’d like more serious stories with believable premises and sensible resolutions, please.

The Golden Age Greats

I’ve noticed a few comments around the Web (for example, on Peter David’s blog) that with Arthur C. Clarke’s passing the last of the great SF authors of the golden age are gone and this marks the end of an era.

Although Clarke was the last of the “Big Three” to die, the label of the Big Three always seemed rather arbitrary to me, and there are in fact several popular, acclaimed and beloved science fiction writers still alive who were contemporaries of Asimov, Heinlein and Clarke in the 1940s:

  • Ray Bradbury, born 1920, first published 1941.
  • Jack Vance, born 1916, first published 1945.
  • Frederick Pohl, born 1919, worked as an editor and agent in the industry starting in 1939.

I think placing these gentlemen on a lower tier or in a later generation than the Big Three is splitting hairs – or, at most, a matter of opinion. The era of the golden age greats may be nearing an end, but it’s not there yet.

R.I.P. Arthur C. Clarke

Arthur C. Clarke passed away today, at the age of 90.

Clarke was one of the “Big Three” science fiction writers, along with Isaac Asimov and Robert A. Heinlein. As far as I could tell they were the “Big Three” because they were all prolific, popular, and had helped shape modern science fiction through the 1940s and 50s while continuing to sell well into the 1970s and 80s. (How Ray Bradbury feels about this, inasmuch as he meets all the same criteria, I don’t know.) Asimov once joked about hoping to outlive his peers to be the “Big One”, but Clarke outlived him by 16 years. (Heinlein died in 1988.)

Having been born in 1969, naturally I discovered Clarke relatively late. I actually got into science fiction through H. Beam Piper, whose “self-reliant man” stories and strong sense of historical context put him more firmly in the Heinlein tradition, but I never cared much for Heinlein’s own work. Instead I was more attracted to Asimov’s cool rationalist approach (Vernor Vinge is much in the Asimov tradition, and Vinge is one of my favorite authors), and to Clarke. Clarke – much like Bradbury, actually – had a more literary bent to his writing than did Asimov or Heinlein, some of his work perhaps even having a feel of magic realism to them.

Like many of his peers, Clarke was a prolific author of short stories (that being the most common form of SF publishing until at least the 1960s), and I read most of the ones collected at the time. He also wrote quite a few novels. His novels can be rather hit-or-miss; for example, Rendezvous with Rama is a nigh-impenetrable story of the exploration of a huge alien ship. Clarke unquestionably could present intriguing ideas clearly, but he did sometimes lose sight of actually having a story to hang on the ideas, and Rama is a good example of this. Another good example is the work he’s probably best-known for: The film 2001: A Space Odyssey, which had the misfortune of being a thin story directed by a greatly overrated director (Stanley Kubrick) with a lousy ending. (To be fair, 2001 was and is a controversial film, and it was a landmark in presenting science fiction in a serious and dramatic manner. I still think it’s not even close to a good film, though.)

At his best, though, Clarke’s writing had a strong humanist bent. One of his rare late-career novels not co-written with another author was 1986’s The Songs of Distant Earth (sadly out of print, it seems, as I write this). The novel concerns a spaceship stopping at one of Earth’s many colonies, all created with robotic seeder ships centuries before, and the clash of cultures and nature of such visitations in such a future. (One chapter of Dan Simmon’s excellent novel Hyperion has much of the feel of Songs.)

But Clarke’s best work, for my money, is Childhood’s End, which concerns the transcendence of humanity beyond our Earthbound forms, a sort of biological equivalent of the technological singularity, only published in 1953, the novels largely concerns the lives of the last human generation before the transcendence. Powerful, sad, poignant, and optimistic all in one, it was one of the most moving novels I recall reading in my teenaged years, and certainly the best written by the Big Three (second place going to Asimov’s Foundation).

The grand masters of a modern genre are rarely remembered because they were more polished or more technically adept at their craft than those who came later. They’re remembered because they were the trail blazers who covered important ground before anyone else, and did so in a decisive and influential manner which shaped the genre. Clarke was certainly one of these, and you can see his influence – direct or indirect – in writers such as Kim Stanley Robinson and Karl Schroeder (well, I can see some influence, anyway!).

He’ll be missed, but we’ll always have his writing with us. Science fiction wouldn’t be what it is without his skills and efforts.

Neal Asher: Gridlinked

Review of the novel Gridlinked by Neal Asher.

Neal Asher has been on my radar screen as one of the biggers names in high-tech SF in this decade. He’s published nearly a dozen novels, which means I have a lot of catching up to do. (I’m reading his blog, too.) Before diving into Gridlinked I’d read a couple of his stories in the SF magazines and liked what I’d read.

Gridlinked opens with Ian Cormac, one of Earth Central Security’s top agents, pursuing a group of anarchists on the planet Cheyne III. Although he disrupts their operations, they had him ‘made’ from the beginning, since he is constantly linked into the computer grid, which has gradually dampened his emotional reactions to things over thirty years. He also fails to capture of kill the group’s ringleader, Arian Pelter, although he does kill Pelter’s sister, Angelina.

Cormac is them abruptly pulled off the mission and shipped to the planet Samarkand. Humanspace, you see, is connected by a set of matter transmitters, called runcibles, which are controlled by the governing collection of artificial intelligences which run Earth Central. Something managed to disrupt the runcible on Samarkand, destroying it and effectively dooming all life on the cold, partially-terraformed world. Moreover, his superiors decide that it’s time for Cormac to be unlinked from the grid since his detachment from humanity is making him a less effective agent. Naturally this cuts Cormac off from being able to instantly access information and communicate with the local AI, as well as forcing him to rely on his human memories. Nonetheless, he complies.

Arriving at Samarkand Cormac finds several enigmas, including some creatures which remind him of a powerful alien being he’d encountered years before, as well as a well-defended artifact buried in the ice. Unknown to Cormac, while he investigates the event, Arian Pelter, his hired mercenaries, and a cyborg psychopath called Mr. Crane have been arming themselves and following Cormac to Samarkand so that Pelter can avenge his sister.

Gridlinked can best be categorized as “high-tech suspense”, concentrated more on building the suspense and executing the action scenes which resolve the plot and less on a high ideas content. After all, the core concepts here are pretty routine: An AI government, cyborgs, linking into cyberspace, interplanetary teleportation, and a variety of supporting technologies such as antigravity and energy weapons. That’s not bad, but I had expected a more ideas-driven story a la Alastair Reynolds or Karl Schroeder.

The book’s serious demeanor and sense of mystery is what makes it enjoyable. It’s not a mystery the reader can really solve, but watching Cormac poke around on Samarkand and deal with an old adversary is fun. Honestly, I’m not entirely sure what motivated the Samarkand disaster in the first place; I think the bigger ideas ended up getting swamped by the adventure and shooting and running around. The book comes to a rather abrupt, and somewhat unsatisfying, end in this regard.

The characterizations tend to be thin. Cormac himself is very much a cipher, perhaps deliberately given what being gridlinked for three decades has done to him, with little background or relationship to the other characters. Pelter and his aide Stanton are more well-drawn: Pelter pretty much goes around the bed during the story, while Stanton is a calculating but flawed mercenary who ends up in an untenable situation. None of the other characters are especially memorable (I don’t really count the mute Mr. Crane as a character, though his presence is certainly memorable).

And then I wonder why the book is titled “Gridlinked“, since Cormac of course becomes unlinked during the story, and the grid (or lack thereof) plays relatively little into the story. It feels like a marketing title, not a title truly representative of the story.

So I was rather disappointed by Gridlinked. It reads like the first novel that it is, with pieces that work and pieces that don’t, and pieces that feel out-of-place. Asher has written quite a few novels since this, and this one holds enough promise that I’m certainly going to read more of them, in the hopes that he develops both as a writer and as an idea-smith. But this one isn’t essential reading.

Charles Stross: Halting State

Review of the novel Halting State by Charles Stross.

Charles Stross’ novels have wandered all over the speculative fiction map, from fantasy/adventure to space opera to really-high-tech space opera, and now to the near future in Halting State. The book takes place in 2018, mostly in Scotland which has seceded from the United Kingdom but is still part of the European Union. The book opens with a theft at a Hayek Associates, but it’s not an ordinary theft: Hayek runs central banks for several MMORPGs, storing virtual equipment and loot securely for their virtual owners who are off adventuring elsewhere. Someone has managed to attack the company through the game and make off with a large volume of virtual assets, essentially corrupting the live database Hayek keeps in trust for its clients, and thus putting its reputation and market value at risk. The marketing director at Hayek panics and calls the local constabulary, which is how Sue, one of the three protagonists in Halting State, gets involved, as the officer who takes the call.

Hayek’s insurance company learns of the crime, and worries not only about its liability, but about its own reputation. It sends a cadre of officers to Hayek to find out what happened (and cover their asses), including the second protagonist, Elaine, who fears that she’s being positioned to provide cover for her bosses. As part of the outing, her company hires an outside programmer to help them get oriented to Hayek’s business from a technical side, and they end up with Jack, who’s recently unemployed and had a run-in with the law while on vacation in Holland, but who really knows networked computer games.

The catch is that the theft at Hayek is actually a blind for several other things going on, one of them much larger and indicative of how espionage games might be played between the major powers ten or thirty years from now, and our heroes get caught in the middle of it – along with a whole bunch of other people.

Halting State starts slow and takes a while to get moving, although once it does there are lots of little clever bits: Ways gamers put their skills to use in a world where the virtual and the actual can be blurred, as well as the disconnect between people who only deal with the “real world” and the stakes in a virtual game where virtual assets and reputations have real value. Stross has clearly thought about these issues pretty carefully, and is familiar with both the techies and the non-techies so he can portray both types of people believably.

The book’s biggest flaw is that a lot of it feels superfluous. Sue’s presence seems like a side-issue, as she rarely interacts with Elaine or Jack, and she only seems to be there to witness a couple of key scenes in the book. She doesn’t really add much value, herself. Mostly the book is Elaine’s and Jack’s, and it seems like Stross is maneuvering them to be a “team” in the same way that Rachel and Martin are a team in Stross’ earlier novels Singularity Sky and its sequel, which makes me wonder if he has sequels to Halting State in mind. (Honestly, I’d rather read more novels in the higher-tech and more interesting Singularity Sky universe.) There’s also a lot of running around, especially the big event that Sue witnesses when the EU equivalent of the Men in Black show up to try to solve the case, which effort ends in chaos but to little effect on the story. Basically, the story feels padded.

It’s also told in the second person, which at first seems like a silly little conceit, but eventually I realized that it’s evoking the feel of the text adventure games of my own youth, which are often told in this voice (“You’re standing on a road. It’s a sunny day.” “Go north”, types the player. “You’re standing at the entrance to a castle.”). The voice wears thin after a while in any event, so I still found it to be a silly little conceit. Stross likes to play with style and structure, which I usually appreciate, but he casts his net so wide that I often find his experiments to be very hit-or-miss.

I’m not generally a big fan of near-future SF, usually because I don’t find the tech level to be fantastic enough to really thrill me. Stross does his level best in Halting State to wow the reader with network security concerns, cutting-edge computer hardware, shifting geopolitical strategies, and novel ways to use resources on the network (such as the humans who are logged into it), but the story ends up being merely okay, and the climax felt like a letdown. I think too much finesse left the story feeling a little ethereal, especially since a few of the scenes of maximum excitement seemed like they didn’t move the story forward (although it’s entirely possible that I’m just not seeing a piece of the big picture).

It’s a nice try, though.

Joan D. Vinge: Dreamfall

Review of the novel Dreamfall by Joan D. Vinge.

Dreamfall is the third in Vinge’s series about the telepath, Cat. It’s the last one written so far, though it’s not intended to be a trilogy (as far as I know); rather, Vinge has been unable to write until recently due to a car accident several years ago, as explained in her Wikipedia entry.

Dreamfall feels like a counterpoint to the second novel, Catspaw, in many ways: Catspaw explores the tension between Cat’s place among the lower class and the upper class, while Dreamfall explores the tension between his human heritage and his Hydran (alien) heritage. Also, Catspaw shows Cat trying to make use of his damaged telepathic abilities, while Dreamfall shows him struggling with trying to be a professional scholar/scientist in a difficult scenario. And, Catspaw takes place on Earth while Dreamfall takes place on an alien world.

Cat is part of a team which has been summoned to the planet Refuge, where his friend Kissindre Perrymeade’s family – Tau – heads a congomerate which is exploiting the resources of the planet. The team is there to study the cloud-whales, large gaseous beings which drift across the planet and whose thoughts crystallize and form large reefs in the oceans which exhibit strange properties. However, Refuge is also one of the worlds formerly controlled by the Hydrans, and the Hydran population has been marginalized and mostly restricted to a ghetto near the main human city. As this is Cat’s first opportunity to voluntarily contact Hydrans, one evening he heads into the Hydran town, where he immediately gets wrapped up in an ongoing Hydran resistance to the human occupation of the planet, placing him at odds with the Tau security chief of the planet, Borosage, as well as outing him as a human/Hydran hybrid.

The Hydran resistance has kidnapped a young human child and may be using him as leverage against the humans, escalating tensions and forcing Cat into becoming a negotiator between the two sides. Of course, there are more than two sides: Some humans are more hard-line than others, while the official Hydran government are not affiliated with the resistance. Many humans are of course frightened by the Hydrans, who have powers of telepathy, telekinesis, and teleportation, among others, but the humans also have far superior technology. Moreover, Cat is torn both between his feelings for Kissindre, and similar feelings for a Hydran woman whom he meets.

With all of these conflicting and contrasting elements, you’d think Dreamfall would be a cracking book full of adventure and emotion, but I found it to be quite slow and not very exciting. In another contrast with the previous book, Catspaw shows Cat reasoning and acting and having a profound effect on the people around him, while in Dreamfall he seems so at odds with himself that he’s far more reactive than active, struggling with his own emotions and unable to make decisions unless he’s forced into them.

For example, he gets linked to the resistance accidentally when he runs into the woman kidnapping the human child. As a result of this, Borosage’s superior forces Cat to be a negotiator with the Hydrans. Although the Hydrans are initially repulsed by this telepath whose abilities are turned off, he wins the trust of one of them, Miya, and finds himself conflicted between his feelings for her and for Kissindre. But he doesn’t really choose (or even fail to choose) between them; rather it seems like he gets railroaded by circumstance into picking one instead of the other, along with some pseudo-mystical argument about how Hydrans can tell when they’ve met the person they’re meant to be with. Through it all Cat seems bewildered and passive, which makes him a boring main character.

The first half of the book is all about building the tensions between the humans and the Hydrans, and it all comes to a head in the second half, which is more lively but only a little more satisfying. Dreamfall seems more focused on trying to craft a setting and evoke a mood (of lost causes and dying cultures). As in Catspaw the book climaxes with Cat ending up in an extremely dangerous situation, but rather than taking a big risk for a good reason, it seems like he made a few choices without really examining what he was doing which led him to a bad place. Vinge tries her utmost to convey the weight of the choices that Cat does make (he does eventually have to make the ultimate choice between being part of human society or Hydran society), but I was never convinced that he was making these decisions for good reasons, or that he was even particular aware of what he was choosing or why. The story is one of some fairly subtle shifts in Cat’s outlook and behavior, and I don’t think it managed to thread the needle of believability. The book does have a reasonable conclusion to its main conflicts (complete with a satisfying fate for one of the main heavies), but it doesn’t feel as meaningful as the ending of Catspaw.

Overall I don’t think Dreamfall either works well on its own, or deepens or broadens our understanding of Cat beyond what we saw in Catspaw. It seems to be trying to evoke more of a sense of wonder than Catspaw did, but the most wondrous elements – the cloud-whales – are mostly relegated to the background. Even the psionic elements are less interesting here than in the previous books, since Cat’s own telepathy is rarely active.

I found the book to be hard going, and not very rewarding for the effort. It’s a big step down from Catspaw, which is easily the best of the series to date.